Maus should move DOWN to 7.7. in Arcade to make it even remotely playable.
As for everything else, with how atrociously slow the Maus is, they can just cripple it in any number of ways and drive past it to other targets or objectives.
And it hasn’t meant that aside from some dumb vehicles, the Maus has nothing but armor however so placing it where armor is irrelevant entirely isn’t a solution.
The MAUS isn’t at the tier where armor is irrelevant lol
It can be penned with specific vehicles and specific types of ammunition, ATGMs don’t become common unless it’s uptiered.
APFSDS is the same, the only round it faces regularly that makes its armor “irrelevant” is HEAT-FS but due to the MAUS’s size and HEAT-FS’s penetration values it takes multiple shots for HEAT-FS to knock the tank out.
This allows the MAUS to be a beacon for people to shoot allowing your team to engage targets effectively. Its main gun is also extremely effective against targets of its BR range.
The only super negative the MAUS has is its speed but that’s the price for its level of armor.
How many vehicles are there really at 7.7 that cannot pen the Maus anywhere? And even if you cannot, you just you know… go somewhere else.
It’s not like the 279 that not only has the purest form of bias infused into it, it’s also obscenely fast.
French AMX-10M @ 7.3. Also the Foch can 1-shot a Maus just by shooting its turret cheek.
I love using the Maus, but lets not act like we play it for its armour. We’re more using it because it is quite survivable even after being penned (unless someone smacks through your turret cheek), and it is a good distraction that can help your team. All the enemy can do is fixate on the Maus, while the rest of your team gets to go about their business capping and taking out the fixated masses.
I think the Maus is fine at 7.7. It’s not OP. It doesn’t suffer too much (apart from winrate). It is fun.
279 serves the important service of absolutely donking on noobs who think they can roll around the battlefield in something like a Type 16(FPS) without fear. You send a APHE at them and they go pop. They think they’re so smug because other tanks darts just pass right through them. I love the 279 being god mode just for that alone. People think they can buy into meta - baby i crafted a 279 to end your meta.
Iirc the maus has a faster 0-12mph time and higher top speed than the churchill mk7. So at least its not the slowest.

Err…NO…any tank that can be spawned in a BR where it is very hard to kill and can kill everything will ruin games. The spawn cost will only delay its appearance…and perhaps make it so that only good players can use it…BUT when it does appear it will be an unstoppable killing machine…which will be fun for its player, but annoying for the enemy :)
Maus is a permanent issue…it will either be too strong in WW2 games, or a fat target for ATGMs…but no real way to avoid it…making it face both situations is as good as you can make it…pulling it too far either way will ruin games for someone :)
A single 500lb bomb on the engine deck will kill it. And you cant exactly “take evasive manoeuvres” in a Maus when you see a plane diving on you.
Well…bombs kill all vehicles…and vulnerability to planes and artillery have an effect on BR i am sure.
All slow heavies have this issue and if you reduce their BRs they will be slow but almost unkillable vehicles (to ground units)…so there is a tricky balance in here…
Which is exactly why the missing MG 151 should be added to it:





I very much doubt that gun would be able to be on target since it is pretty much locked to the turret. And hey, the Tortoise has an anti air turret and you know what it is good for? Yes, it is a place 1 APHE from a vehicle much lower in BR can completely cripple it! Perfect “Balance” (oh, and that Tort AA turret can’t raise enough to engage aircraft and after all that is only 2 x 7.92 mm BESAs which cant pen light tanks either, unlike the German 7.92 mm MG34 with better RoF and can actually be used against light targets).
And come on, they REMOVED (.com) this as they are unable BALANCE. So why try and balance what can’t be balanced? A lot of effort for something we all know the answer to; it doesn’t fit WT, tough luck, nor do MANY of the vehicles in game, so why the Maus being one of those hot topics when so many are ignored WAY before you get to the Maus BR?
I would argue that it should be 7.0 at the highest, but limit the max spawned Maus at a time to 2 or 3.
In addition to the limit, they could raise the spawncost to around 5-600.
Its pain to drive 10-15 minutes just to get ATGM’ed or rocket molested by a chopper.
XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD HELLO MAUS ON 8.3, HOLD ME OR I’M GOING TO DIE OF LAUGHTER, you’ve played this before, it should be br 7.3 and not 7.7,for players playing mousse there should be rewards from gaijn
So are coaxial rifle caliber machine guns yet they frequently shoot down aircraft
Frequently? Outsude of headons? And what is said vehicles turret traverse?
Well yes but not entirely. That was just one excuse.
Quoted from gaijin themselves:
In game the Maus is really the natural equivalent of other rare vehicles like the IS-7 and E-100. Large numbers of these machines should never really be present and the role that they play is very limited.
As such, with Update 1.91 the Maus will become a rare event collectable vehicle. Being hidden from standard research and will now only be obtainable in future events and other opportunities later in the future.
The maus’ supposed stats at least on thunderskill are at like 6 kills per death. And have remained pretty consistent over the years.
The issue with the maus is a true skill issue. Theres people like me who have the 75mm bound seperately and take out both heat and smoke 75mn shells, and can get 6-10 kill games.
And theres other people who use the maus like a standard tank and die.
Its fine at its current br and is far stronger today than it was years ago.
With the fixing of its sight magnification, increase of its turret armor, changing its turret armor to RHA, fixing the smoke launcher so it fires in front instead of behind, and adding the legendary APCBCHEDS shell.