Major Update "Firebirds" - Rumor Round-Up & Discussion (Part 3)

well the only coastal tech tree they like is the russian one

Well they all have cool things and more than 2 boat per rank ^^’

We could have “similar” boat as russian, with tank turret on, but yeah they don’t seems to care :(

The Bf 109C-1 " Promo " just got added to the files of WT Mobile,
bf-109c_1_promo

Since it 's already in the files here in WT ( and can be spawned in the Mission Editor, if you’re interested in seeing it early ), it seems likely that it’ll become available when WTM 's next major update releases in a few days.

well the ones you want are either realy high fire rate 20-40 mm’s and then the 76mm on the le-orla and simmiler ships works very well

Imagine if things like that Bagram base had its hangars, ATC, fuel storage etc etc all destructible things and part of the mission objective.

Honestly, WT has soooo much potential in it’s EC modes for interesting, extensive and immersive PVE objectives beyond ‘‘destroy glitchy convoy’’ or ‘‘help static ground battle’’ or ‘‘drop ‘x’ TNT equivalent here’’.

My big hope is that in a few years time, when he have most of what could possibly be added, they go through these modes and maps and overhaul them. Create something more akin to the Arma Sandbox experience. Would work beautifully in WT.

5 Likes

I’d like to see the Dunkerque receive a buff, it’s very lackluster for a 7.0 battleship.

I was more talking about the Sherman barge and the boat with FL10 turret on it.

Sure we have modern turret to add after, Germany have one of our turret and i bet we don’t gonna have them for a while.

image

6 Likes

Anyone know if Ra’am has had its FM tweaked? Seemed pretty crazy from what i’ve seen so far, surely won’t go live like this right?

When do devserver updates usually happen? Very keen to see if there are any cool new jet premiums.

This is when I’d wanna see bigger maps but then we run into our favorite thing: engine limitations…

1 Like

I THINK ( pls someone correct me if I’m wrong) on Mondays and mid/late in the week so Wednesday to Friday. If dev is open ofc

1 Like

Hey guys. I dont have Dev installed. Could someone please take a picture of the F15E mods? I want to know how much GE to spade or get the funny stuffs.
I need to know how many mods to progress to next tier and GE cost for each mod in tier

PS: i know it is subject to change but it is an estimation.

I doubt it would only be a few years untill we’d have most of what could be added to the game. modern/top tier sure. but not WW2/Cold War(even more so early) where most if not all nations where full steam in building stuff, making it so there are millions of things missing still.

2 Likes

There’s also WWI planes too.

We may run out of top tier stuff, but we aren’t close to running out of stuff (especially for aircraft)

5 Likes

If they go this route, might as well give the UK the Indian Strela-10 too.

Oh for sure. Still plenty they can add, not just for tree’s we have now, but for tree’s to come in future.

In terms of top tier though, looking at the pace we are going, It’s hard to see more than a few years left?. Heli’s are almost done. Ground is almost done. Air we’ve got 4.5/5th gens to come.

It’s clear the focus is on top tier, because you recoup a lot more on investment from top tier vehicles than low / mid tier vehicles, but it will be interesting how priorities shift when most top tiers are here. My hope is that much more attention goes towards the actual gameplay. Which, if we’re being honest, has kind of been untouched for a decade now - and really showing it’s age poorly in some areas.

3 Likes

That is fair, I think we both want Gaijin to run out of stuff for its current top-tier focus.

But unlike your gameplay want, I want them to run out so focus could be put back on WW2/low tier.

Tho I wouldn’t mind gameplay so things like self-propelled artillery could be used as artillery.

1 Like

That, and also a crazy number of cold war stuff to add.

1 Like

I think both could be done simultaneously. I imagine right now they are spending a lot of time and resources developing all these new mechanics for top tier weaponry and radars etc. Once all this is done, and once top tier has most of its mainstay additions. The vehicle addition focus could divert alot more towards low / mid rank stuff, and the backend type work could divert alot more towards overall gameplay QOL.

2 Likes