I know that but before we could guess the reason for it was because the F15I was weaker in the A2G department due to the lack of FnF weapons like the MAVs but now there is no reason to pick the F15I over the F15E
Hey @Smin1080p_WT . Sorry to bother you. Could you please tell me if there is any way i can bind T-pod controls to HOTAS? Or does the dev consider this feature?
Can/does F-15I carry Mavericks?
If so, then a bug report + topic ought to be in order.
If not, I don’t even know why ask for it.
Or maybe disable to option to swap it? Set the base mode as FnF but radar guided but with the option to swap modes disabled that would lock it in a simpler way
I cant even be bother to argue this anymore, ill vote on whatever will help the uk but I know it probably wont change much unless it effects more then just the UK currently
If it really is a matter of playercount, I guess we will have another shot whenever AGM-114L is implemented in the same castrated manner. Now that will probably generate the necessary storm to achieve something.
That guess would be incorrect. The choice to go with the 220 engines was regarding the F-15E vs C, not E vs I. However the F-15I only ever had 229 engines, so it was not possible to give it 220s. So it was decided to give the E equally the 229 engines.
Also is there any chance in the future we will see mmV launched ground weapons such as the Brimstones on the Ajax Overwatch or will they still be to strong (I dont mean LOAL but mode 2)
Brimstone is not planned to have any F&F modes this update. We have explained that quite a lot already now.
Nothing to do with this major update currently. Its a question for the future.
Hey, if its a programable stick with function buttons, it should be possible to manually create binds. However this depends on the stick and control scheme.
Again you are not being rational.
The nations that have more players will have more influence.
Having that small group do 100 times more work will just lead to 100s of duplicate topics and reports with the same 5 people commenting on them.
Gaijin will prioritise the nations that have the larger player bases for fear of alienating those players and disrupting that revenue stream.
Brimstone implementation has hardly changed in 2 weeks on the dev server. It’s not a priority.
okay thx for the response anyway
I mean, it is possible to control T-pod from the cockpit MFD instead of exclusive camera?
What about from within the cockpit view, and then using the TGP MFD screens to set targets?
its not a priority at all, gaijin have made it clear that they think a FnF brimstone even just in mode 2 would be to strong (ignoring that KH38MTs on the Su34 will probably be far more oppressive then laser guided brimstones ever will be)
The only way and fun way i could see Brimstone working is buddy lasing.
Right now you are just going to be intercepted before your missile impacts.
This would be incorrect.
- TGP Launch Zone (Fixed)
- Launch angles far too small (Fixed)
- Mass incorrect (Fixed)
- Missing Proxy Fuse (currently under further study)
- Max range too short (currently pending additional source material)
Every Brimstone report has been actioned. With 3/5 fixed and the last two open ones under further consideration.
Not with the current implementation. But its possible in the future perhaps.
Oki. Thank you. =D