Major Update "Firebirds" - Rumor Round-Up & Discussion (Part 3)

Please think rationally. If i have 5 people that want a change and i have 100 people who want change who is going to take priority?

It’s simple France and Britain are in the cycle

Vehicles are bad and no one plays them why add or fix vehicles if no one plays them because they are bad.

US, Russian and German mains play those vehicles because they are good meta vehicles.
People play Britain and France because they like the look or (patriotism) not because they are meta.

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@Smin1080p_WT With the Brimstones couldn’t we see it modelled fully with it’s 3 modes but limit the modes between ground and air battles? Like let players swap between guidance modes but in ground battles limit it to SAL and mmW but where it lacks it’s LOAL capabilities, (basically make it a Maverick but radar guided), and then have it’s full LOAL capabilities available in air battles?

This to me makes far more sense than making a weapon built for it’s FnF abilities only laser guided?

I was really excited to use Brimstones in air sim to take out convoys and other AI targets but since they are going to be SAL only those plans have vanished.

Also something like this would allow for other similar weapons like the AGM-114L to be added in a much more balanced way.

then please tell me why BOTH of your suggestions got a 5th of the votes that the F15E got because ill let you in on a little secret it isnt because people dont want the change

Then the 5 people group needs to put 20x times as much effort as the 100 people group.

What? Not willing to do what needs to be done? Better to rage and berate the 100 people group instead?

And how does that justify insulting and berating those who actually put effort and interest on F-15E?

How does that contribute in ANY way to improving the LOAL situation? In which manner is it productive?

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Sadly there is no current ability to make game mode locked weaponry in this regard.

with the change of the F15E will the F15I receive any kind of FnF weapons since before the change of the F15E there was ups and downs to both but now the F15E is just better

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The change was not related to its weaponry.

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I know that but before we could guess the reason for it was because the F15I was weaker in the A2G department due to the lack of FnF weapons like the MAVs but now there is no reason to pick the F15I over the F15E

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Hey @Smin1080p_WT . Sorry to bother you. Could you please tell me if there is any way i can bind T-pod controls to HOTAS? Or does the dev consider this feature?

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Can/does F-15I carry Mavericks?

If so, then a bug report + topic ought to be in order.
If not, I don’t even know why ask for it.

Or maybe disable to option to swap it? Set the base mode as FnF but radar guided but with the option to swap modes disabled that would lock it in a simpler way

image

I cant even be bother to argue this anymore, ill vote on whatever will help the uk but I know it probably wont change much unless it effects more then just the UK currently

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If it really is a matter of playercount, I guess we will have another shot whenever AGM-114L is implemented in the same castrated manner. Now that will probably generate the necessary storm to achieve something.

That guess would be incorrect. The choice to go with the 220 engines was regarding the F-15E vs C, not E vs I. However the F-15I only ever had 229 engines, so it was not possible to give it 220s. So it was decided to give the E equally the 229 engines.

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Also is there any chance in the future we will see mmV launched ground weapons such as the Brimstones on the Ajax Overwatch or will they still be to strong (I dont mean LOAL but mode 2)

Brimstone is not planned to have any F&F modes this update. We have explained that quite a lot already now.

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Nothing to do with this major update currently. Its a question for the future.

Hey, if its a programable stick with function buttons, it should be possible to manually create binds. However this depends on the stick and control scheme.

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Again you are not being rational.
The nations that have more players will have more influence.

Having that small group do 100 times more work will just lead to 100s of duplicate topics and reports with the same 5 people commenting on them.

Gaijin will prioritise the nations that have the larger player bases for fear of alienating those players and disrupting that revenue stream.

Brimstone implementation has hardly changed in 2 weeks on the dev server. It’s not a priority.

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okay thx for the response anyway