M52 Self Propelled Howitzer

this is an interesting tank to consider, but what is the firepower of this gun?
does it use the same ammo as the 105mm M4?
what is the velocity of those projectiles?

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Around the same as the 105mm M4 Sherman thats currently in game, i couldn’t find much on the M49 105mm, but i do know it fires same ammo type as the 105mm found on the sherman.

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there is a difference in the ammunition available. i believe somewhere in the 50s they upgrade the ammunition the HE round will get a decent buff with about 35mm of penetration, and the HEAT will get up to 183mm if I recall. but there is a need for confirmation. there is also a possibility other rounds were used for greater effect or range. as soon the barrel is changer for a longer one, the velocity is also changed. This are information that will greatly affect the BR of the vehicle

All i could find about velocity is that it uses charge 7.

The only Ammunition it uses is WP, HE, and HEAT.

With the HEAT and WP having the longest range.

Found nothing about exact shells, just what they are.

Presumably it uses M67 HEAT and M1 HE.

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I can’t even find you in the game ,do you even play or are you just ShermyDragon’s fake account buddy? lol

Trying to look up stats in an argument?

Hilarious.

Forums has somehow messed up my name.

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Or I am just right in my assumption…do you know what? I’ll go with my assumption. Unlucky : ) nice try ,must do better.

the gun sight is scalled for the M67 which kind of confirms the M1 was used too as both rounds are compatible.

Picture from TM 9-7204

according to this, the M52A has the same range and elevation angle as the M101 towed gun

as the maximal range is directly affected by the velocity of the round, we can safely assume the velocity is the same.

so
Heat : 381 m/sec
HE : 472 m/sec
Smoke : 472 m/sec

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Letting your assumptions lead you by the leash is not terribly wise.

as for the round

the M1 in-game for the M4a3 (105) has TNT filler, which is not bad. it gives 25mm of penetration and honestly, I often use it and find it more effective than the HEAT as it easily overpressures the tanks as soon there is a part near that is not 25mm thick. if you aim the lower part of the turret, the roof of the chassis is seldom 27mm so it’s often resulting into a one-hit kill. i can even one-shot a panther at 600m hitting the front of the turret. As long you hit the lower part, most tanks will be destroyed.


but the later round didn’t had 2.18 kg of TnT, it had 2.3 kg of Composite B. which not only has more, but Composite B is stronger than TnT. 1.33x stronger, which give 3.06 kg of TnTe. it should give about 35mm of penetration ingame for the same round with the same velocity just because the explosive filler is stronger

Source: https://www.bulletpicker.com/pdf/TM-9-1300-203-1967.pdf#page=179

the M67 too was improved. but the extent of the effectiveness, when they changed between the composite B and Pentolite, is not sourced. some say it improved the penetration up to 183mm but most sources I found to state a penetration ranging from 127 mm to 141 mm in which case, the 130mm is correct.

Sources: 105mm M67 HEAT Performance, Historical Values - Documented Bug Reports - Windows - War Thunder - Official Forum

additionally, there is a HESH round that could be interesting to have. It was intended to replace the M67 HEAT in the late 50s. it is quite interesting as the velocity is much better with 579 m/sec. and could be useful against most tanks in rank 3 & 4. but the HESH rounds are notorious in the game for not working well against tanks. But is still 127mm of penetration. so I would still keep the HEAT in the available rounds.

sources: M4A3(105)HVSS missing 105mm M327 HEP shell - Documented Ground Suggestions - War Thunder - Official Forum

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here is a little summary which can help the players to figure out what would be good about this tank

Firepower
the main gun has a good depression which is rare for such an artillery tank and gives a good introduction for a first artillery tank
the ammunition isn’t as powerful as the 155 mm, but also offers some ammunition fit for direct fire in a more conventional way
the M23 gun sight offer 4x zoom and 10° FoV which is slightly better than the 3.5x of the M4A3(105) for long range
the commander use a M100 panoramic telescope with 4x zoon and 10° FoV just like the gunner
the HE round is more powerful than those used on the M4A3 (105) which allows it a higher BR and makes it more representative of its ERA
there is 2x loader instant of 1x loader for the M4A3 (105) which allows the reload to be faster.
the Roof HMG will allow a limited defense against aircraft and light vehicles such as other M52

Mobility
the tank is based on the M41 bulldogWalker and shares the same transmission and engine. however, due to the center of gravity, the top speed is reduced to 56 km/h instead of 72 km/h
the tank offers a good reverse speed which would be quite useful for giving pop shot
the tank is a bit heavier than the M41 which will slightly reduce the acceleration.

Protection
the tank has the entire crew in the turret (drive included) which makes them vulnerable
the engine is at the front of the chassis which allows additional protection at the cost of the engine when hit in the area
the crew of 5 men is common and sufficient for such a tank
the armor only offers protection against LMG.
the armor is entirely made of RhA
all the ammunition is stored in the same compartment of the crew, which allows regular fireworks when hit.

I support the addition of the tank for China, Japan, USA, Germany

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Oh yeah forgot Japan used them as well, tanks for the breakdown by the way!

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You might aswell put it next to the IKV 103 which has a horrible heat round :)

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the HE rounds is more than enough to one-shot a panther as long you know how to use the HE.

and the HE from the M4A3(105) is not the same as this one. it have a more powerful filler of composite B. it will give a much better penetration

but if you absolutely one to fight a panther, this tank should also have access to HESH rounds and have 127mm of penetration. the front of the panther will not take it.

i would then to say the M52 is in almost every way superior to the Ikv 103 despite having inferior penetration. it’s survivability notably will be better as it has a larger crew and a fair bit more protection on the roof.

10RPM is the reported max, so a 6 second reload on an maxed crew. Probably around 8 seconds stock. Still much better than the M4A3 (105) but it still won’t be winning many competitions, especially in direct confrontation.

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At least it’s you and not your fake account : )

I have one account, and it’s this. I suppose it makes sense you’re the type who believes everything is a conspiracy against you, though…

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Does it? why?

Why would an alt account make dozens of suggestions.

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Your staunch refusals to accept reasonable answers (playing the WW2-exclusive game in the same engine Gaijin’s making), championing people who can barely play the game, accusing opponents of using false accounts…