M26 pershing at 6.7

The point I was making was that it is arbitrary and does not depend on a tank actually having fired a specific ammunition.

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Nah they do 🙃

T25 is just a better Tiger 1. Better gun depression, traverse, more pen, amazing reverse speed.

90mm APHE can pen armor where the 76mm would have been stoped, in addition of dealing more damage. There’s also a night and day difference between 76mm APCR (which is practically useless) and 90mm APCR which is quite effective against a variety of targets.

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Skill issue. T25 isn’t even that strong too, typical german main.

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Why should a Churchill VII face Tiger Is? This is a total mismatch and completely unbalanced.

Tigers do absolutely fine where they are now so not sure why people want to reduce it to ruin the chances of other tanks.

Churchills are already countered a full BR below by mediums, why try to bring back such terrible balancing?

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No smokes, worse sides, no transmission to eat secondary shrapnel, very small ready rack,

I think the big issue here is WW2 tanks fallling into the realm of cold war.A new doctrine in tank warfare.
Old,slow and heavily armoured vs fast,light and with massive penning power making the former pointless both historically and killing the fun game play wise.

I sit in the Pershing and think "What the **** am I doing in this slow old tub? " as the game races away leaving me behind. I am just leaving spawn while a team mate in a Sheridan bags 3 kills on the cap zone.

The Uptier just reveals issues that are too glaring.Then you have night games where old tanks have no NV and late tanks do.Just a cluster****

I wish the T25 just were more mobile. It’s so incredibly sluggish, purely because Gaijin refuses to give it at least a decent transmission. It makes me not enjoy it at all.

It doesn’t help that Gaijin has continued to nerf it since they took away the stabilizer.

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Yeah it’s a bit weird how it now has just two ready rounds.

But it’s in general stupid. Panther and Tigers don’t even have ready racks but reload just as fast, and then tanks who use up the ready rack rounds have are now stuck on a slower reload, which makes no sense.

The Panther should have gotten the same treatment, having like 2 ready rounds right next to the loader.

There’s nothing weird about it when there’s photographic evidence of it just being that way.

The problem is more that it just got noticeably nerfed with nothing in return. Something like, maybe making the base reload slightly faster but then the reload without ready rack would be slower.

But instead the base reload stayed the exact same (7.5 seconds), and it reloads at 10 seconds without a ready rack which is even slower than a Panther, Tiger, M26, etc…, with a fully stock crew.

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The long 88 and the short 90 having the same reload is dumb.

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Imagine Gaijin buffs non german ground vehicle

Churchill VII is really just a slower jumbo without APHE and facing 3.7s. I never faced problems against Tiger 1s. Also the Panther D/A/G/F are far better than the Tiger 1, and honestly should move up to 6.3 (except the one with extremely poor turret rotation)

No.

You’ve never faced Tiger Is. You have played the Stuart only, yes? (Context is Churchill).

Heavy tank =/= Medium tank. Again, I don’t believe you have tried either chassis?

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I don’t think we’re talking about the same churchill here. the churchill VII has 157mm frontal (same effectiveness as a Jumbo’s front) and it has M61 but without APHE.
Also the Panther has better armor, cannon, and mobility than Tiger 1.

Churchill also has far better side armor and angles way better too and the MG port weak spot hardly ever works due to volumetric unlike Jumbo. That being said Jumbo is warranted at 5.7, it has APHE alllowing OHKs and is much much faster.

I’ve had games in the Churchill where I was surrounded by up to 5 tanks and made it out alive because of the sheer thickness of the armor.

6.3 would be right for the m26,needs suggesting to the devs

Which shows you neither know it from first hand or facing it. They are nothing similar. AP =/= APHE, stab =/= non stab, fast tank =/= slowest tank, mg port =/= top half of each front track weakspot, angling in one works, the other it does not, the turrets are completely incomparable, both have weak sides (like most tanks), sloped versus flat, etc.

Again, after never using them I do not think you have the knowledge.

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Except it doesn’t. The only part that’s more armored is the front plate, which at the same time is also a large target. The Tiger may only have 100mm of armor but it’s also a much smaller target since practically no shell is going to penetrate the upper glacis armor below the front plate.
Then you have a much stronger mantlet that provides way more protection in WT than it should, as well as having all around more armor.

The Panther at 6.0 is practically never immune to any tank it faces frontally, while the Tiger when angled can be practically immune against a lot of targets.
With the weaker side armor it’s also more vulnerable from getting shot in the sides as well as being more vulnerable to low caliber shells from SPAA.

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I believe I’m partially responsible for the M26’s jump to 6.7. (not actually)

But It is my favorite tank of all time and I used to play it a lot and got really good with it, so much so I would often average 4-9 kills a game sometimes more, sometimes less, anyways I did really well with it, I havent played it in a while tho bc I’ve been focusing more on top tier Air RB and I havent tried it since the 6.7 increase.

I do have a real reason for its increase though.

Gaijin balances vehicles off of player stats, German tanks players are more often than not, new to the game (its most peoples starting nation for tanks) Germany dosnt often do well at this br range, like 3.7-6.7 so their tanks keep going down in BR, but while their not doing well, other nations like USA and USSR are, so their tanks keep going up, which is how we end up with the M26 and Tiger 2 at the same br

Also I’m not dissing German mains, the same thing happens with USA air, ever wonder why the P39Q is 2.7 even though it was dominant at 3.3? The same reason.