…So basicly the “i want blanket for myself” type of situation.
Just an example: Def/Lee when multipathing was only planning to change. [Oh no, that will be unplayble, the “ground hugging” below 100 m requires “so much skill”, blah, blah, blah…].
Meanwhile SIM community, that was asking this: “Yes, yes, yes!” [Not all, but a lot.]
Result: from 50m to 60m above ground/water and Denmark, Sinai…every flat map go BrrrrrrrR.[In SIM].
I cant speak on many of the points as I play air AB if i do play air at all, However I would love a SP based spawning system similar to Ground RB, as the one plane spawn is the main reason i dont play Air RB. Im trying to learn the gamemode and get better, but dying immediately and then having to find another match is super annoying so I have just been using ground RB to learn aircraft gameplay.
I think you’re not understanding that the point is to encourage a new model alongside the existing one as to not destroy what is already here but supplement it with more interesting game modes that make it more fun for people
I think the solution is EC like sim. scrap the current air mode in its entirety for both arcade and rb, and have the matches play out like sim. ofc its not quite that simple but i think that is the only way to go. Bombers can be useful. fighters can fight and strike aircraft can do their thing against light ground units
I’d say we cull today ARB already. Replace it something like 3 respawn battle with RB flight model, smaller player count and airfield spawn over smaller area.
i completly understand it, and i assume that this new gamemode will be accompagnied by more since everyone have a singular pov of what should be ARB,…
so what?
it just adds another one,… and another one,…and another one,…and another one,…and another one,…and another one,…and another one,…and another one,…and another one,…and another one,…and another one,…and another one,…and another one,…
you were already saying that if we divided the current ARB players by 10, that we would have enough players for each mode:
so,… i assume adding more Gamemode is not a problem there mate.
I mean as of now air RB is a CQB mode with too many downtime between battle. the flight from airfield to engagement zone is such a snooze that I keep thinking how people keep up with this.
Ideally no CCs. Their whole shtick is making their gameplay seem interesting, none of that qualifies them as competent. These are the same people abusing overpowered vehicles in order to get a bunch of likes, causing the issue to just grow more. People treat CCs like they’re omniscient when in reality they’re the same people as the community- and that means a fair amount of them have the same bad takes you see here sometimes.