true , because there is 1 ARB mode, not 70
imagine, that your thread keeps giving ideas:
ARB mode without AAM
ARB mode without Bombers
ARB mode without Attackers, but bombers allowed
ARB mode without Attackers+Bombers
ARB mode without Fighters
ARB mode without Ground objectives
ARB mode with only Ground objectives to win the game (as was EC, with respawn)
we can imagine a whole lot of loopy-loofy land ARB modes.
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Doesn’t need to be 70 there can still be 10 and have matchmaking happen perfectly fine when there’s usually over 150,000 people online at the same time
Current in-game counter is 161,870
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Is that the reason to reject any change whatsoever? Because Gaijin might punish us for having too much fun?
Also imagine the opposite. Game is better after the change and more people like it. Gaijin’s profit rise. No problem.
3 Likes
It’s how OSRS does it and it works pretty well. OSRS is also one of the most respectful-for-players development teams.
Wrong,… even more than 2 would kill the ARB modes.
Permanent air EC and making the maximum BR 15.0 will solve most solutions.
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In sim you’re not getting 150 games/month even if you play 3 hours/day.
Games/month is meaningless.
1 game is 90 minutes on average, occasionally goes down to 60 minutes and also occasionally goes up to 3 hours maximum.
七-十三
October 1, 2025, 2:15pm
93
Only 1st world people play OSRS.
All gamemodes,… that’s 7 gamemodes already (2 Air /2 Ground / 2 Navals / 1 Helicopter) + events and Assaults PvE
I’m convinced that you’re just narrow minded when it comes to this matchmaking is usually instant who cares if you wait an extra 5 seconds just because there are new game modes
i reject ARB respawn, if you had read my 1st post, you would know that.
but guess what - here you can read my said 1st post:
So to be fair:
Decompresion to 16.0 : Yes
adding CC’s involved : no,…
because CC’s to date, are not thinking the way i think about improving the game, and are certainly giving advices to Gaijin already ( at least for some of them), and there was no improvment so far.
to me, the up most reason why the game is stuck today is the way BR MM & System are handled (badly, player result driven whithout looking at harmful consequences), and this should be driven only by Vehicule rating of performance (TWR, Missiles, guns, maneuvrability - you see the idea)
Missions:
i don’t imply ARH, they’re only impacting the HIGHEST level of the gameplay.
the rework of objectives seems blatant, making them not only in the center of the map, but all accross the map (more ships, more convoys, increased amount of entranched positions,… adding trains maybe, fixing AI air attacks) to finally help with the grinding of necessary modules (Flares/chaffs)
matches are dynamics, but played without any strategical mind (teams all rush mid-map then dies)
every aircrafts could be useful to win a match, if the game was played TEAM Wise, and not like today (due to grind making it harder), and that’s for everyone to start thinking that fighters are not the only threat. - but a game mode dedicated to this would be bad (event of B-17’s vs Me262 showed it already)
The objectives also imply to destroy ground units, after taking advantage, nobody wants to do it, but it’s still possible and i believe that in mid-high tiers, many still end up by points instead of annihilation.
Respawn defeats the whole purpose of RB
We read it You’re just wrong
you guys shifted from “Respawn” problem to “gamemodes number” one
both are a problem,… some BR today are not filled with players,… you all most see BR’s with High tier ones in mind, which is outnumbered by premium vehicules.
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ARB mode without AAM
ARB mode without Bombers
ARB mode without Attackers, but bombers allowed
ARB mode without Attackers+Bombers
ARB mode without Fighters
ARB mode without Ground objectives
ARB mode with only Ground objectives to win the game (as was EC, with respawn)
These are all very superficial changes instead of actual objective changes to overhaul the game
Also regarding statshark:
If you examine the games I played last month.
I play 2 games on saturday, 2 games on sunday.
4 weeks * 4 games = 16 games. Bit less than typically, but you can see it plain as day.
(my games in the past month:)
If you want to mess around with ratings, look in the proper places.
Yes, I don’t play ARB.
Why?
See OP.
RB EC might make me play ARB again because prop tier as it is right now is unplayable as teams bumrush middle and one team snowballs the other.
you’re just not at the same conclusion,… that doesn’t gives that i’m wrong.
any PoV is right,… because it’s your own.
saying to anyone they’re wrong, is only a mark of disrepect.
That’s why it can’t be one CC alone. It needs to be a group. My picks would be Defyn, General Lee, Liniyka and Tim’s Variety for air and Spookston, Oddbawz, BPA Jon and Phlydaily for ground. They may be CCs but are quite proficient at pointing out problems with the game. Naval is a bit tricky since the entire mode needs an overhaul and WoW does everything better than war thunder in the fun department despite the latter’s infinitely superior damage modeling and realistic designs. The only CC I can think of is Napalmratte for naval.
Whoever you pick TEC can never, ever part of any group considering that he’s nothing more than an incompetent shill.
4 Likes
You’re right You’re entitled to your own opinion even if it is very silly
it’s you whole idea of allowing acces to vote to some people that is absurd,… i tried demonstrating it.
you know that’s uncalled for right? where did i insulted you?
Quoting for truth