CCs shouldn’t have influence over the game
defeats “REALISTIC” term of “Realistic Battle”
longer battles can be achieved by Strategy and Team gameplan before 1st contact (today we don’t have that)
Ground RB has it It would make lineups a more useful thing and put it back in line with how enduring confrontation was
for GRB, it’s required,… because maps are handkerchief-sized with capture points.
that’s an Objective problem here.
EC was a whole different gamemode, that gaijin seems to have forgotten.
even if it was good on some aspect, it was still not fitting the kind of gameplay peoples wants (“fast” with easy results), without giving up on the fairplay - when a team had the advantage over another, the lowest team members were quitting to jump in the next one, avoiding to get bullied 4vs 30)
I’d chuck Migan, Liniyka, Jaek, Donut, and bad Karma. Along with the obvious one like Napalmratte and Spookston, This cohort is the people who love to mald about the state of the game in their video the most.
Overhauling the game modes of air rb is this entire thread’s purpose what do you mean did you not read it?
If you disagree with overhauling the game mode that’s fine you are entitled to your own opinion
read again then, i’m against the Respawn proposition for ARB, as it kills any interest,…
you would be respawning in every MICA, AIM-120, R-77, PL12/15, or 54’s slingers without hesitations, it would mean shit to have 600 CM’s on 1 aircraft as all the people would do is go high, fire and J-out
and i’m not against Overhaul,… i’m just asking for a different way of doing it.
read post:
Yes but it’s accompanied by an objective overhaul not just the same type of deathmatch over and over again games
So unreward kill after purposeful J-out. was that so damn hard?
you’re talking of Gaijin here : the same that gives Ka-29/Ka-50/Ka-52 the chance to keep flying and kill easily without their tails.
the game is not full deathmatch,… read my post on previous quote.
Well that’s the point isn’t it? think of the best outcome.
best outcme is not in Respawn ARB.
i can assure you that it’s not, as it leaves so many leverages for Gaijin to reduce your grind effectiveness
as it’s done in Arcade air mode already.
That highly depends on how the game modes work but accompanied with a diverse set of game modes I want the ability to filter what game modes I get
Can we stop assuming things that are out of scope of this thread? Like that Gaijin will lower rewards if they make the game more enjoyable or introduce respawns.
70 gamemodes - 10 players per gamemodes → reason why gaijin still not added any other gamemodes.
10 players means higly increased queues.
ARB needs an Overhaul, but don’t need to be seperated in the thousands of ideas everyone can propose.
Can air arcade. make the current RB Arcade.
Put EC as the new RB. keep sim as is.
what about no, and taking the whole picture?
you’re willing to get ARB an Overhaull, and i agree that it needs one.
but not taking full picture, will simply kills any interest of the overhaul,…
Except this is not the case at all. You find a game in arb in an instant. We have seen what happens when the game is broken though. Last update they broke a2a missiles for like 5 days and queue times were much much longer.