This is not a suggestion nor discussion. It’s a scream for help.
Snail, the success formula you had - worked before, it got us into the game. But game needs to evolve. You became a virtual museum, forgeting about the fact, that it’s a game in the first place.
We love and hate this game at the same time. I DO understand, that War Thunder is a business after all, and not a charity. Painful grind is a monetization tactics, and I get it. But grind wouldn’t be as painful, if it would be fun.
We didn’t get any new gamemodes in years. Sadly, we actually lost some. “Attack the D point” remember? Do you remember about the “pick up the intellegence from the shot down plane”? The dynamic point in GRB was amazing, but you decided to remove it.
We got modern jets, and we love them. Honestly, I remember, when Bulanikov said, that modern jets will never come, but community wanted it, you added them and now there is literally no mainstream competiton on the market for you (DCS is too hard for many, lets all agree on that)
But modern jets came with old mechnics in mind. What worked for WW2 doesn’t work for F-16 vs Su-27. Moving spawns further will not solve the problem - you just slow down the inevitable furball in the middle.
Furball IS your problem. Furball works for MiG-3 vs Fw190. It works for the Zero vs P-47. But it doesn’t work for modern jets at all. Why? Because speeds have increased, ranges of engagements have increased too. And both Warsaw Pact and NATO had different approach towards building jets. How it happened, that ASB on high tier currently IS THE BEST GAMEMODE IN THE GAME! Because in such gamemode, there is something to do for everyone: CAS and bombers can go for bases, without instantly getting shot, fighters can hunt for eachother. Yet, even SB needs improvement (and I made many suggestion on RU forum. Pretty sure, there is a lot of them on international too).
Guys, time to improve. Try to experiment more outside of 1st april events. Look how community loved the SEAD test. Why? Because everyone are tired of the same “spawn, missile, die, repeat”. After thousands of games, this is getting boring.
Love you, Snail. This is why I’m writing this.