Tarkov is hardcore extraction shooter and a completely different game than CS. Also let’s not start on BSG’s incompetence. I could write a much longer post on that than on ARB.
People are already playing these planes in ARB. I don’t get it. Wouldn’t you want all your teammates to be useful in a match?
Elaborate please. I am not sure what you are referring to.
Gaijin has been either ignorant or too scared of drastic changes when it comes to changing the core gamemodes as a whole since the game came out so this isn’t a new issue. I mostly agree entirely with you about this whole thing though I don’t think BR decompression isn’t the biggest issue compared to the gamemodes needing an overhaul more. If the maps had more objectives in it and were spaced out nicely then games would naturally be longer instead of pilots fighting for a strip of howitzers and pillboxes in the middle that last 5-10 minutes. CC’s don’t really need to be involved but they certainly should voice their opinion about it, I think everyone should enjoy equal say in this matter and not let Gaijin ignore the issue. Overall I think all gamemodes need a drastic rework instead of major updates just being adding vehicles and slight graphical improvements; the gamemodes themselves need major change.
For 3 dollars a month I’m happy with what premium account offers.
Spending that amount of money over the course of a month has no significance at all, as I believe many people lose similar amounts every month lol.
I voted 15.0 as I believe we should take things step by step and overshooting it might also be problematic.
Seeing so many people vote for 20.0 makes me chuckle though.
You missed the point. You talked about CS and Defuse game mode being perfect and that nobody find thing that are wrong with it. But that its not true. I said. Defuse mode its not perfect and bored. THAT its why i don’t even play it in Tarkov Arena.
No. I would rather not haven’t them on my team. I already got PTSD from that in Close beta and USA team full of bomber or attackers. Why Gaijin would even Prioritize “Skill Issue” Players?
Edit; Also people already forgot of F-4 phantom ending game in like 2 minute? Or The thing that Ruined Arcade battle back in beta?. Yea that was giving Bomber/Attakers too much Weight in victory.
Thing like Airfield spawn on City map. Multipathing etc…And lets not forget that the Community its the one that wanted Missile and them Radar missile.
I am not going to comment more on CS or Tarkov since I fail to see how it’s relevant.
So you would want them to be completely removed since in the past they were implemented poorly? Whole idea of this thread is to make drastic changes to the mode.
I am not speaking for others but this is exactly what I like about top tier. I have no problem spawning on airfields and I love radar missiles, radars and the modern BVR paradigm.
Most of your ideas are great and I support them, but not a single one is able to solve the core problems of ARB I would adress:
the connection to all other modes, especially GRB, relating to ressources. You only have to check player records to see the bunch of players abusing ARB only to gain ressources for their preferred mode.
a totally paradox reward system.
In my opinion a pure public server system is uneligible for a mode which NEEDS a certain level of teamplay.
The possibility new players can enter the game at higher tiers.
I didn’t touch on other aspects besides compression and gameplay on purpose. Rewards and matchmaking are a whole different beast and it would be too much for one thread. Even here we have split convos about different things in the original post.
Do you mean you would not allow for low tier players from entering high tier matches?
There is not place for them in the current meta. Its either make them stupid op for win matches or make them irrelevant and thing people just grind to use on GRB. I don’t thing they could even have a place in an EC mode.
2 years they used to have an impact in the game. And was the worst to losing a game because the enemy team just destroyed some AA. No fan and never will.
We definitely don’t need CC’s as some kind of middle man, as they can be as biased, ignorant and fallible as everyone else in regards to the game.
I don’t know the outstanding majority of the CC’s that even make content for this game, let alone watch even a handful of them; Not to mention that the few I do watch don’t even fully represent me or are people I agree with 100% regarding the state of the game.
They have no business being in a position of representing the playerbase. They do not deserve that authority nor are they capable of handling it properly. They are welcome to voice their opinions and stances alongside us, not above us.
Could certainly add 2 spawn locations to some BRs.
Having everyone take off/spawn from the exact same spot AND knowing exactly where that is makes the matches very linear.
Fly → Turn Left → Engage - > Defend → Furball → Die. Go again.
Maps don’t really change this pattern too much, its just the same again and again.
Also I notice when grinding ARB that its the same 3 maps all day and night, over and over until my eyes bleed. What is the point of having so many maps and layers if you just spam the same garbage over and over.
Why does it take the community breaking out the pitchforks and torches to get Gaijin to do anything that isn’t directly connected to a premium they can shill.
Gaijin really leaning into relying on grind addicted and completionist whales to keep their entire company afloat.
Your entire revenue model is irritating your customers and then offering them a way to buy their way out of the frustration and suffering. Maybe just try making a good game that people enjoy and stop relying on having a monopoly in a niche market.
Put yourself in the shoes of a developer. How would you rebalance the game for 16.0 or more? It’s not just adjusting BRs anymore; you’re adding entire BR brackets. I couldn’t imagine how difficult it would be to completely rebalance the game. 15.0 would be a massive change and would require sweeping changes across the board anyway. Threads like these do nothing but make ignorant voices louder. The game has serious issues. The developers are keenly aware of the real critiques of the game. Player action in War Thunder has historically led us to the same conclusion: ignorant changes pushed by the mass of low-skilled players. Remember the changes to victory rewards? The community successfully made the game much more difficult to grind because they were incapable of doing basic math.