looking at the vote i thought this was an old post
post 10 hours ago with almost 700 votes is crazy
At least most people are not too bad judging the need of decompression (certainly not for the same reason though):

Going from current 14.3 to 16.0 is 5 BR steps that
1 BR Step in Low Propellers era (around 3.0)
1 BR Step in High Propellers era (around 5.7)
3 more BR Steps required in JET ERA (around 9.3/9.7 ; 12.0 and 13.0/13.3 )
The horrible state of the game extends to ground maybe even more so.
People paying close to 15 bucks a month for premium to get a game with servers that don’t even function in professional way is bad enough. The game has so many bugs that are ignored as well with very little attention given to them while all focus seems to be adding more money grab slop.
Endless full uptiers trying to goad people into buying premium stuff, even when you have already spent hundreds on the game over the years. Endless awful match modes, terrible maps.
Glacially slow progress in vehicle research even with premium. I simply do not feel it’s worth it to pay for premium once you get to about 8 BR in ground, the progress is so slow even with premium that I’m not inclined to pay for it again.
I suggest you buying 180 days for 20 bucks when it’s on sale.
15 bucks a month isn’t a bad price to pay for a subscription to something that you use a lot imo, it’s that you don’t get much of any thing at this point for that money. Even if it was 3 dollars, it wouldn’t be worth it.
Recently I was playing a rank 8.7 ground vehicle with recently subscribed premium, I have something like 80 matches with 90 kills and 60% win rate, and I still have something like 9 modules left to research. Insane.
I only play this game for about a month a year. I play for a month, get disgusted with the state of it, uninstall. 11 months later I’ve forgotten about everything that’s wrong with it, reinstall, play for a month and then my patience runs out once again and I uninstall.
20bucks for 6months is better,… that’s what he says
I was not referring to the damage, i was referring to the SD fuse (self-destruction) nerf which lasted more than a year. The 3 seconds (for air targets) were not implemented, gaijin had implemented a “distance travelled” mechanic which made high speed and long range engagements impossible.
But actually you are correct:
It looks like that gaijin had silently removed the SD mechanic from mineshells.
Thx for bringing this to my attention!👍
if you want to cry about the game, it’s not in this thread to do so,…
here it’s about Air Realistic Battle, we speak of gamemode, not Game economy
I would love to see an enduring confrontation style gameplay loop brought to realistic battles.
The lower pressure, hop in hop out is nice, as well as the unlimited lives.
It’s a lot nicer to be able to get back into eh same match after a failed sortie instead of having to start all over again from the hanger.
The larger maps with lower player counts also allows for more 1v1 situations where players are allowed space to breathe and handle individual engagements.
EC also allows for bombers, strike aircraft, and interceptors to all have roles, as although kills are important, the biggest effects are done by striking ground targets.
Defyn for advising balance pls
I think it’s because people are really upset this time around. I made a related thread last year that goes more into detail of what I would like in an ARB rework and it took a lot more time to get this level of responses.
Also it might be because I involved the press immediately.
Don’t believe me? Take a look at Counter Strike. Sure you have people complaining about anti cheat, performance or blatant cash grabs Valve has been pulling recently but you don’t see anyone complaining about defusal, Counterstike’s premier gamemode. Add to the fact that defusal is 25 years old and has barely changed in that time. Having incredible gameplay has bought CS a lot of good will. Even with other issues in that game people are playing it.
I stopped playing CS like 20 years ago. For a reason. I also play Tarkov and Tarkov Arena. And i never touch “Defuse” games. Just because you don’t found complain don’t mean they don’t exist.
Would you like to see a mode where bombers/strike/interdictors are necessary to win
No. Space bards spammer shouldnt be necessary to win. It create two problem that the game has already fix.
Would you like some CCs as advisors
And I’m totally against CC advising. That its worst thing that could happens to any game. Already experience that in others game. And its the worst. We already have stupid change that the “community” wanted for ARB just to be Change back.
The only thing i can agree with you. Its that ARB need a EC mode for toptier… But Gaijin has refuse it for years.
Air RB needs a change, as does ground RB.
These modes are stale, unfun and repetitive.
For a CC Advisor I gotta go with sussy Defyn for sure, absolute top of the class when it comes to Air RB
EDIT: Changed my vote to “NO”, the points made are good.
To Gaijin:
If you need ANY evidence that Air RB EC would do the gamemode WONDERS, you just need to add it alongside Naval EC on the weekends (and can do it in a permanent way if you are so worried about queue times) and I guarantee you players would flock to the mode whenever is available.
Honestly even the PvE section for Air and Ground could use a rework as well, Heli´s have PvE EC, why cant the rest do the same? (even if the mode has nerfed rewards)
I stopped playing CS like 20 years ago. For a reason. I also play Tarkov and Tarkov Arena. And i never touch “Defuse” games. Just because you don’t found complain don’t mean they don’t exist.
Tarkov is hardcore extraction shooter and a completely different game than CS. Also let’s not start on BSG’s incompetence. I could write a much longer post on that than on ARB.
No. Space bards spammer shouldnt be necessary to win. It create two problem that the game has already fix.
People are already playing these planes in ARB. I don’t get it. Wouldn’t you want all your teammates to be useful in a match?
We already have stupid change that the “community” wanted for ARB just to be Change back.
Elaborate please. I am not sure what you are referring to.
The only thing i can agree with you. Its that ARB need a EC mode for toptier… But Gaijin has refuse it for years.
Fair. I would definitely take ARBEC.
Gaijin has been either ignorant or too scared of drastic changes when it comes to changing the core gamemodes as a whole since the game came out so this isn’t a new issue. I mostly agree entirely with you about this whole thing though I don’t think BR decompression isn’t the biggest issue compared to the gamemodes needing an overhaul more. If the maps had more objectives in it and were spaced out nicely then games would naturally be longer instead of pilots fighting for a strip of howitzers and pillboxes in the middle that last 5-10 minutes. CC’s don’t really need to be involved but they certainly should voice their opinion about it, I think everyone should enjoy equal say in this matter and not let Gaijin ignore the issue. Overall I think all gamemodes need a drastic rework instead of major updates just being adding vehicles and slight graphical improvements; the gamemodes themselves need major change.
15 bucks a month isn’t a bad price to pay for a subscription to something that you use a lot imo, it’s that you don’t get much of any thing at this point for that money. Even if it was 3 dollars, it wouldn’t be worth it.
For 3 dollars a month I’m happy with what premium account offers.
Spending that amount of money over the course of a month has no significance at all, as I believe many people lose similar amounts every month lol.
Going from current 14.3 to 16.0 is 5 BR steps that
I voted 15.0 as I believe we should take things step by step and overshooting it might also be problematic.
Seeing so many people vote for 20.0 makes me chuckle though.
Tarkov is hardcore extraction shooter and a completely different game than CS. Also let’s not start on BSG’s incompetence. I could write a much longer post on that than on ARB.
You missed the point. You talked about CS and Defuse game mode being perfect and that nobody find thing that are wrong with it. But that its not true. I said. Defuse mode its not perfect and bored. THAT its why i don’t even play it in Tarkov Arena.
Wouldn’t you want all your teammates to be useful in a match?
No. I would rather not haven’t them on my team. I already got PTSD from that in Close beta and USA team full of bomber or attackers. Why Gaijin would even Prioritize “Skill Issue” Players?
Edit; Also people already forgot of F-4 phantom ending game in like 2 minute? Or The thing that Ruined Arcade battle back in beta?. Yea that was giving Bomber/Attakers too much Weight in victory.
Elaborate please. I am not sure what you are referring to.
Thing like Airfield spawn on City map. Multipathing etc…And lets not forget that the Community its the one that wanted Missile and them Radar missile.
You missed the point. You talked about CS and Defuse game mode being perfect and that nobody find thing that are wrong with it. But that its not true. I said. Defuse mode its not perfect and bored. THAT its why i don’t even play it in Tarkov Arena.
I am not going to comment more on CS or Tarkov since I fail to see how it’s relevant.
No. I would rather not haven’t them on my team. I already got PTSD from that in Close beta and USA team full of bomber or attackers. Why Gaijin would even Prioritize “Skill Issue” Players?
Edit; Also people already forgot of F-4 phantom ending game in like 2 minute? Or The thing that Ruined Arcade battle back in beta?. Yea that was giving Bomber/Attakers too much Weight in victory.
So you would want them to be completely removed since in the past they were implemented poorly? Whole idea of this thread is to make drastic changes to the mode.
Thing like Airfield spawn on City map. Multipathing etc…And lets not forget that the Community its the one that wanted Missile and them Radar missile.
I am not speaking for others but this is exactly what I like about top tier. I have no problem spawning on airfields and I love radar missiles, radars and the modern BVR paradigm.