Kings of Battle - Rumor Round-Up and Discussion (Part 2)

Life hack: if your aircraft carrier is also a hospital nobody is allowed to sink it

Tell that to an exocet, they dont discriminate, any radar contact is a threat and will be shot

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If the point of it is to control the carriers and launch aircraft (like WoWs) then yeah, that would be a problem

If the Carrier are akin to what they are now in some gamemodes. Just as an alternative AF. Then instead of having ship based aircraft, just have some good land base options. But in either respect. I think its going to be a really messy addition and there will always be gaps.

to take this back. Japan will have a gap, Germany will have a gap. Probably even Russia will have a gap. Only nation with no gap would be US. So the need to fill that gap with Indian aircraft I think is kinda small. Especially as there is no guarantee we are going to see Gen 4 aircraft era naval. I think most of it will be capped at Gen 3 (Falklands era) aircraft and not later.

So F4s, Sea Harrier, A-4s, etc and less so Mig-29s and F-18s

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France could have some nice CVs too for different ERA, less gap than some.

Hot hot hooot

Yeah, I just think anything past 1980s/1990s is going to be really messy in naval.

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Germany won’t have a gap, it will have 1 Graf Zeppelin and thats it

Most likely, if people wanted to play a game of shooting SM-2s and harpoons at each other from across the Mediterranean then they should go play sea power or something

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Yep. Considering it was (i think) the last major naval engagement, its a good timeframe to base it upon. We saw a good mix of ASM and counter ASM to somewhat model the gamemode on.

What do you mean ?

I think navals biggest problem will be trying to find a balance between what ships fight each other, with the line between WW2 and post war being almost non-existant in naval we may see some wierd stuff like 1960s destroyers facing pre WW1 dreadnoughts

We already have ships from the 50s at brs as low as 3.7 so it will be interesting to sea how gaijin does it

Some walls should be here between some era.

The ol reliable HMS Dreadnought holding the line against a fleet of Knox-Class destroyers

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The biggest problem is in a game like war thunder there is no real way for cruisers to damage battleships and so on so it becomes this idea of increasing BR with armour and armament leading to the problem we have now with WW1 battleships with no air defence facing late WW2 and early post war jets

At least in WoWs the arcade mechanics allow for a more brawling style of gameplay from destoyers whilst battleships stay back thanks to the spotting mechanics

Very very long range ASMs. The argument can be made that an Aircraft carrier is a waste of time into Gen 4 era. Might as well just add Destroyers and cruisers with ASMs

Yeah it will

Then Cruisers should never meet BBs.

Perhaps naval should be divided in more than 2 “basic” lines like this.
The 2 current trees (blue/coastal) could be combined into a single one (but each on its own, you can play both with their own reserves, they don’t basically touch each other).

And instead of having Bluewater/coastal, we’d have WW2 Navy / Cold War Navy, for example?

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I definetly could see a new line for cold war+ ships being possible. an entire new gamemode as well

I reckon would work like the Heli tree does

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We also need to remember that from what it seems like, subs are just around the corner and WT mobile seems to be ahead of us in naval and planning for the addition of playable carriers soon

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*90 's USS Cyclone - War Thunder Wiki

The naval 9M330 recently added to the files entered service in 1987, so whatever it 's for must be from then or later

one of the ships which employed it is Pr.1143.4 Baku, which has evidence in the model to be reusable as a player vehicle much like USS Forrestal was in WTM
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