Kings of Battle - Rumor Round-Up and Discussion (Part 1)

I really want you ask a question to you Smin but I think I’ve asked you too many times

bonk

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I just 100% don’t believe this is true. Particularly for minor nations. I’ve played French vehicles after release and they are generally both inaccurate and bugged/not working.

Takes dozens of reports to get them competitive if they reports are even addressed at all.

If you guys are working on these broken models for a year before releasing only to have to be corrected by report after report… yikes xD.

Also this doesn’t ever seem to be a problem for RU/USA

That’s generally because information on almost all of their machines are well documented and well known / accessable. This case is not at all the same for all nations.

Bugs can indeed still occur post release. We will always endeavour to resolve, fix and improve that. But those vehciles models and research can still take a significant amount of time and modeling.

In your original response spesifcally about Japanese SPAA for example, the situation there is nowhere near the same as for example an American or Russian SPAA in the information and resources area. They simply can’t be compared.

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french vehicles got other kind of problems like literaly not having light tanks, the only one being a premium and no tech tree equivalent being added at all

As an extension to this, Any word on whether or not the devs have finished the Flight model for the Tornados? Been 10 months now and it still isnt finished, still has placeholder values

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on that matter anything new about the Gepard1A2 stinger bug? it is 9months now since release and it still cant use its proxy stingers. A mayor bug that realy should get addressed for once. A lot of stuff gets fixed fast after release but the Gepard1A2 seems to get complety ignored

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The only significant remaining correction reported is the slat deployment in certain wing configurations. This currently isn’t possible due to a code limiation. A workaround fix that simulates improvement was already deployed some time ago and whenever the situation with the slats can fully be resolved, the difference will be negligible at best to it’s overall performance compared to the current FM.

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Any new updates to an issue would be updated into the live report response.

New information indicates that actually its quite badly wrong and if that is the case, we need a new placeholder FM. As its underperforming badly. And you know, if we have to use an 11.3 vs 12.3s for the next year, can it at least be finished

https://community.gaijin.net/issues/p/warthunder/i/lrYODXRjD4XF

Know what screw it since everyone is asking their questions.

@Smin1080p
"Since Hungary is now part of the game is here a chance for a new nation ?
As the road map teased for one.
Currently, War Thunder features 10 playable nations,
and we have no intentions of stopping there! However,
as we introduce new nations, "

image

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just sad to see a game breaking bug like this not getting any progress for fixing Community Bug Reporting System
makes a whole modification not useable and reduces the strength of the vehicle by a good bit

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Q. Japan is one of the nations that lacks top-tier SAM and close support aircraft. Any plans to fill these gaps with domestic vehicles, or by adding any kind of a subtree, say, South Korean?

From Feb. 2023

7 months. So I was being generous with my timeline assuming this is the first time the issue was addressed(which it isn’t)

The new information has already been answered by Gunjob. It’s not going to lead to any serious or majorly noticeable FM performance over the current iteration. Once the slats are corrected then it will be finally tuned. But again, it will not have any major significant performance increases.

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Once again, it’s never been said anywhere that every vehcile takes just 6 months to fully research, create and develop.

This is very much an incorrect assumption that every vehcile takes the same period of time or always just that little time.

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In that case, back to playing the FRS1 for the next year then. till the Typhoon. Any word on when its cockpit HUD is getting finished btw?

https://community.gaijin.net/issues/p/warthunder/i/RUYylzqxfToW

My spider sensors are tinkling ! /s

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Aircraft HUDs are constantly being tuned and improved over time. This report is still very new.

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The funny part was it got released 5 days before the “german armed forces day” but no event. It was clearly intended to go along that day (especially becauce today and the armed forces day in june are the only 2 days Germany has which have events in wt)

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Sorry lad, it’s still significantly underperforming at low speeds. So what’s the call?

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