My other comment got ignored, so here is a copy that has only my input on the matter… I invite the readers of this thread to ignore a certain individual that always speaks in for russia bias.
Here are my heli stats today, I mostly play top tier:
I can point out 5 main reasons why the russian helis are causing overwhelming imbalance in the game:
- They can shoot down enemy helis in their base from their base. No other nation can do this.
- They have extreme survivability in comparison to Western helis.
- They have unrealistic flight characteristics that allow extreme maneuvers, stuff that would not be possible IRL
- They have significantly better optics and tracking software than IRL, you can easily google this and watch some IRL footage.
- They can shoot down incoming missiles in game, a feature that has never been demonstrated IRL.
When you combine all of these issues it becomes painfully clear that a rebalancing is needed. Not only are these characteristics unrealistic, they are unbalanced.
In contrast, the Pars and Hellfire missiles are underperforming in game. For example Hellfire has upgraded versions with fire and forget and Pars has bad acquisition and tracking in the game. Especially the Pars missile should not be locking onto dead and burning tanks that are next to the acquisition window, a junior machine learning/software engineer could easily write tracking software using 2010s Western technology with thermal + electro optic sensors to demonstrate this.
I’m more than ok with no buffs to make the Western helis realistic, but the russian helis clearly need significant nerfs due to unrealism and imbalance in the game.