I feel like japan should get a major buff for both the tkx and type 10. Despite the tanks having amazing mobility and fire power thats about where it ends for the japs. A spall liner/ compisite change would do the job.
Do they have one in real life, and do you have a source?
Yeah, which makes them perfectly fine. Although top tier ground is rubbish for every nation except Russia right now
So you’re doing well in Japanese tanks, and because you’re doing well they need to be buffed?
lol
Spall liners and armor changes require documents.
Of course, Japan has at least as good of a top lineup as USSR right now.
Then again, USA, Sweden, and Germany have even better lineups.
The Type 10 and TKX are some of the best tanks in the game currently
look at winrate and look at r/d
So your teams performed worse than their teams.
That has nothing to do with your vehicles.
You have good performance in the good tanks.
Win rate is entirely irrelevant to this matter.
You could try to share your wisdom with team mates in matches more often to improve your chances of winning, but it won’t always work.
no they aren’t.
Both their armour and mobility are gimped beyond belief.
They are one trick ponies with reload being their only saving grace. Far from “some of the best tanks”
They are some of the best
they are NOT some of the best, they are good tanks
2A7
Abrams
bvm
leclerc
type10
Extremely good tanks, some of the best
Type 10 mobility is not nerfed according to videos posted by Nameless.
Type 90 mobility however is extremely over-performing according to those same videos.
Leclerc is easily worse than Type 10 as well.
Almost all MBTs in-game over perform in mobility, which makes Type 10 seem off when it’s closer to performing how it’s supposed to than Abrams is.

2a7HU
122B+
2a7
Abrams
bvm
leclerc
type10
ztz
merkava
challenger 2
cant really be the best when its in the 30th percentile
What happened to you?
You probably lose what team
Spall liners no iirc, but the composites are pretty bad guesstimates in game. For example the hull composite is flipped upside down and there’s empty space left next to it for the track tension mechanism despite it being entirely external on the real tank.
Back on the old RU forum there was a bit of controversy around a dev who worked on the Type 10, basing a lot of estimations on personal bias more than sources.
So sadly aside from knowing it is wrong, there’s no exact sources on what it is supposed to be since it’s just classified still, so we’re stuck with NNHack estimates for the time being.
In the future alongside better tanks for other nations we might see the mobility fixed and the reload get faster though, since those are at least actually known capabilities.
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you dont need to be a chef to know what good and bad food tastes like.
But please do tell me, does my lack of experience void the ranking i posted?
if so what is the ranking by someone that has played them
To be fair this is exactly what that means, by the standard that nearly every other tank in game sets the Type 10 underperforms a lot. It has about the same track horsepower to weight as the Type 90, while in game it doesn’t because of how it works in game.
When saying it underperforms, this generally means in the context of the game. For example if it suddenly got 10 minute track repair time it would also be considered underperforming in game, even though that is still really fast in reality.
Not more than the average tank in game. It’s comparatively in line with what you would see on a Leopard 2A4 for example. So while it does overperform a lot compared to the real tank, it’s not fair to single it out when this applies to just about all tanks in game to the same extent.
This is all im going to say
I didn’t specifically name anyone
Don’t think too much bro
He’s just going by the technicality that War Thunder doesn’t model tanks as they are. Tanks don’t actually use the full engine power for the mobility, which means that they perform better in game than they would in reality.
For example the Type 90 with a 1500hp engine, 900hp end up at the sprocket, so a 40% loss. This is also in line with similar engines on other tanks. The Type 10 however has 800hp at the sprocket, losing only 34% of the 1200hp the engine provides.
That means the Type 90 would sit at 17.89hp/t in reality and the Type 10 at 18.01hp/t.
This is also going by planned Type 10 specifications, which was 800hp or more
Spoiler
So technically he’s right, both overperform, and the Type 90 more so than the Type 10. But also every tank in game does, comparatively the Type 10 is underperforming.

