Nope, just a fact
Doesn’t matter
they Type 90s i think can go back down so we can actually have an 11.0 or 11.3 lineup. 11.7 with the new baskets are kinda rough.
Type 90s were raised to 11.7 for a reason.
Neither Abrams nor Leo 2 saw any BR changes after introduction of turret baskets.
Why should Type 90 be any different?
Well the type 90s started at 11.0 unlike the m1a2s can you provide me with the reason it was increase two times? From memory since its been a while since ive gone up the japaneese tech tree. It has a weaker round than the m1a2s. It was incresed on BR due to the addition of the Fuji. The type 90s did not receive any sort of buff since it was bumped up .7 br. This has left a massive gap from 9.7 to 11.7. Also leaving 3 vehicle’s without a proper lineup. So id like to see the reduction in the br for the type 90s or a bit of a better round for them. The only powerful thing the type 90 has is the reload. It is paper and slow compared to others at the rating.
Natrually you will say they were overpowered or even overpreforming at 11.0. But they sat at that Br for close to damn near 4 years untouched. Only after the premium got added did they feel the need to change it. Putting it to 11.3 i understand but 11.7 is gimping it out of hatred im all for better realism in the game and having a void in the tank isnt fun but seriosuly id like to to receive some sort of preformance buff.
This is my opinion but nothing good is going for the type 90s anymore it still does the job and isnt a deal breaker for me playing them but as a minor nation i dont ever feel the urge to go back and play my type 90s espeically vs BMPTs.
Huh? The mobility is the field they are actually underperforming at the most.
They accelerate slower than Type 90 even though they should accelerate MUCH quicker; and they are incapable of steering properly, instead turning way too sharply and losing all of their momentum and speed because they have the moments of inertia of a weightless vehicle…
Armor values are nowhere close to their real life versions, for the Type 90 either.
Sorry i dont keep exact records on every vehicle in the game
I only know that last change that saw increase from 11.3 to 11.7 happened because it was curbstomping 10.3/10.7 tanks to the ground (just compare its statshark performance by month before and after last BR increase).
All A2s sit at 12.0 at the lowest.
And id love big titty goth gf.
Surely you can put forth a comparison if thats the case.
The same reason pepole are begging for the bmpt to get increased is the same reason the type 90 was.
No one knew how to fight it since there was a sudded influx of players.
The m1a2 is a very superior platform compared to the type 90s. Gun handling,saftey,mobility,protection,firepower,1 second lessbreload time.
They type 90s have some of the worst gun handleing of any top teir tank. Try and do a 360 with its turret and see how long it takes. Then see how long it takes for you to reach full speed (it takes a while). Then try to turn going full speed and see how the type 90s lose almost all momentum and speed almost immedietly.
I dont see why you have such a venddetta against the type 90s sure its capable at 11.7 but its a peice of trash and leaves a massive gap in there tech tree that needs to be filled. From a 9.0 to a 11.7 is a disgusting jump that leaves many pepole who get there first type 90 to not be able to use it until they get the type 90 B just to have a backup for the rating since the type 74s are even more misrable.
Pick one.
Thats why they sit at higher BR.
Type 90 gets its reload straight out of bag independent on crew level or whenever the loaders cranium remains intact.
You can put up some comparison then.
You have to realize that not everyone who disagrees with you is doing that due to personal reasons.
You provided no argument so far beside wishing for lower BR/better shell.
I wish for big tiddy goth gf.
Not issue unique to japan nor type 90, certainly not justification for lower BR of type 90.
You havent provided any significant feedback to anything im saying besides hatred and malice so im done talking to you. You clearly dont have any intent on talking about fixing the nation and only plan to put it down.
I have expressed my opinion and all you have done is try and dismantle what im saying instead of trying to have a proper diolouge on the subject.
Like i stated before this is my opinion on the type 90 and i provided my thoughts on it.
Just fix the transmission and it’d be good. And the Composite, but I don’t think there’s any proper sources on it.
“hey might wanna provide actual facts to support your argument?”
“oMg WhY aRe yOu sO HaTeFul”
lmao
I questioned validity of your suggestion, if your first reaction is to run away then that says more about you than it does about me.
im not the one demanding anything, I can continue scratching my balls and literally nothing will change.
you on the other hand have yet to convince a single person, let alone gaijin, to buff type 90.
You could use some data, such as
providing a plot that for the last year, Tye 90 Fujis KpD didnt drop below 1.2, and fuji is premium, ie. more accessible than TT variant and thus played by more noobs.
it retains KpD of 1.28 despite that in feb 2026 it was the third most spawned rank VII premium - only 2S38 and T-80UE1 were spawned more, and these sit at 1.06 and 0.88 KpD respectively.
so no, it does not look like it needs buff.
so you can continue coping OR provide some data.
That was the first decent post you made. Start with things like this. Instead of being toxic for someone expressing an opinion.
The bmpt had a high kill rate aswell and still does.
My brother in christ, YOU are the one who wants to change things, you need to provide arguments.
As i said i dont need to lift a finger and type 90 will remain at 11.3 for the foreseeable future.
and was deservedly nerfed in BR two times, from original 10.3(?) to 11.3.
hell, people are effectivelly calling to raise BR of M1A1 HC and its variants, and these do worse than Fuji.
my brother in Christ YOU are the one that responded to my thoughts and opinions on the subject and i did provide you with ways to see what im saying.
I GAVE you two chances to reply in a productive way to what i said instead you chose to write snarky comments belittling what i said providing no real substance for me to respect anything you have written so far besides half of your last comment.
the test drive is free im not your mother. the stat card is also there and your player experience with the vehicle is also there assuming you have the vehicle you are choosing to argue over.
ALL i ever said was that i felt that they are in a worse spot and i think they should receive a little love after the baskets were added and that they already struggle in the 11.7-12.7 environment along with orphaning half the original line up they are really not in a great spot and id like to see them better and fun to play.
k, enjoy not changing anything i guess lmao
Issue is; you came in suggesting that “ they should get spall liners or something”, even though nothing at all points towards these tanks having them in real life, as if vehicles were or could be fictional and arbitrarily altered.
When we report issues, the goal is to make the vehicles closer to be faithful depictions of their real life counterparts.
We don’t go around tailoring vehicles according to what we deem to be necessary for them to be good enough or something.
In Type 10’s case, issues to be fixed are:
-Broken steering
-Underperforming acceleration
-Armor holes on the inner cheeks
-The metal should be HHA, not RHA.
Japanese tanks, along with a few others, as well, suffer from having their gun and turret traverse speeds limited to their “aiming speed” while most vehicles have their maximum values set at their maximum traverse speeds.
If i’m being honest, I haven’t found the tkx/type10 particularly overpowered. I like the play style and when played correctly it’s heavily rewarded. A lot of maps don’t really support that play style though and your forced to brawl which to be fair it’s not bad at it. If your smart(and only take ammo in the auto loader) the survivability of the tank is fairly good although not due to armor just do to the fact that people don’t think about where to shoot it because of its lack of armor. What needs to happen isn’t a buff in armor or penetration or anything like that( although i do want a faster more accurate reload) what needs to happen is a complete rework of top tier ground. I’m not just advocating for bigger maps but instead advance warning systems, aim assists and other such scouting tools. gaijin just did a copy paste of early cold war tanks and gave them better armor and darts. Compared to top tier air, radar missiles make it almost an entirely different game. just compare 9.0 air to 13.0 and do the same for ground and you will understand what I mean. The type 10s biggest selling point( in the real world) are its advance scouting abilities. There is a reason it’s functionally the most expensive tank. This would be like if gaijin added a f22 and just made it a f-15 with better missiles. I still like the tank as it is though…
