Yeah, the reload speed and speed/maneuverability sucks, but you can play it considering theses factors, as well as having a somewhat trolling model (it have more survivability than abrams lol).
You also can take the bradley, it still sucks at speed but at least is maneuverable, the thing is that your only real option to kill something frontally is the TOWs and this is not reliable.
If it had a 40mm, 35mm… or even :0mm, I would use it! But that puny 25mm is barely able (if at all) to pen Russian tanks on the side, and it’s not even strong enough to exploit any front weakspot on most MBTs, so skip xD
Bradley is so inconsistent even for 10.0, i know you can play it and be good, but i never got to be good with it too… in the end still an option better than hstv-l in my opinion, at least tow-2b can be very useful situationally, can lock aircrafts/helis and have gen2 thermals
Btw, i just remembered that there is an opened ticket asking to fix the M1128 reload speed (Community Bug Reporting System), it should be 6 sec, not even acknowledge again :sob:
Thanks for saving me wasting more money in this game lol
About helis, i already have the AH-64D, but i think its too hard to play since you need to keep the laser point to hit. Yeah you can fire it behind the mountains without the laser and, later, on last seconds, try to laser the target, still too difficult for me ;(((((( hahahaha
I dont get why apache cant get fire and forget longbow hellfires since the spike is already a thing in this game…
I have the F-16C and F-15C in my US lineup but I have yet to spawn the F-16C with CAS loadout once in the last 3-4ish months. I usually spawn the F-15C with air to air only.
I’m just not interested in dealing with the Pantsir.
as a US main I will still say that is to an extent a skill issue along with the fact that the Abrams in game is indeed missing a large bit of hull armor
If you can get there quick, it gets you to where you need to get to flank early on. And that shell isn’t bad at all… I just table Abrams cuz it’s easier, but it worked a lot. People try to bang with it, and it just ain’t made for that.
Same, my f15 is only for CAP. Never put a bomb load on it once.
On the whole Helis are just not worth it. Even the Mi-28NM/Ka-52, by far the best helis with fast Beam Riding ATGMs+Proxy fuse are completely outclassed by the Su-25SM3.
Because they don’t get spoofed by smoke apparently, even though the biggest problem you have as a Helicopter is tracking targets between map objects like trees and buildings (and wrecks) which would be no different for MMW Hellfires.
This is definitely not true and you know it, otherwise the the leo2a5 a6 and 7 variants wouldn’t be anywhere near as dominant in the meta without their armor. Armor allows you to be aggressive and play in certain ways that tanks without it can’t afford to, way more newbie friendly and save you from bad plays depending on your position. The competency works both ways. If your an extremely passive player that doesn’t play off Caps to win I can see why you would think think that way
Back to the t90m I consider it a sidegrade to the BVM at best it trades top speed, reverse speed and a couple milliseconds off reload speed for even better survivability and one of the best armor profiles in game against DM53. You just have to be more mindful of your map knowledge and positioning due to the reverse speed. If you’re used to the t72 series you will be able to use this. If you want to hunker down the armor allows it to do it more effectively than all other tanks in your lineup
The problem of mobility vs armour will always fall into preference, I like my armour but mobility is just overall better. Armour can save you from a mistake, making it occasionally useful vs mobility which is almost always useful.