No no no. Remove Air Arcade for 8.0 and above because ARB above 8.0 is basically arcade. Rename ARB for 8.0+ to Air Arcade. Then, make a copy of Air Sim, name it ARB, and give it ARB controls and a shorter timer but with no names above people’s heads and dumb arcadey nonsense that’s in ARB today. I would play the heck out of that.
And then go fix all the problems with Air Sim because it’s just broken today.
tbf at least that thing still has spo-15, so it’s kinda fair, trading some situational awareness for the ability to know exactly where and when any kind of missiles are fired at you.
Though I still think all of the fox 3 flankers should be at 13.7 anyways
Does it matter? You are just going to keep moving the goal posts or failing at understanding documentation.
The CL chart in the manual shows a CL of 1.6 at 20 degrees AoA. In-game it has a CL of approximately 1.3 in game. That’s basically 20% less lift than it should have at that angle of attack.
Now for my favorite plane it’s missing around 7257 kg of lift for any given AOA. Considering my plane weighs 7257 kg (16,000) lbs at its rough combat weight it’s missing a whole G on average for any given AOA.
Now it has the ability to use the nozzles to increase ITR. They will add 1-1.5G on average for any speed where 60 degrees of nozzle angle is achievable.
Since the nozzles in game add maybe .3-.4G at 60 degrees.
We can see that the missing lift when VIFFing is in the ballpark of 40,000 lbs.