Is the T58 and Turm III a little too strong at 8.3?

Right, things in its BR are far more capable of taking it out or out playing it… It is good, but it’s not game breaking.

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Please refrain from ad-hominem attacks and insulting other members. It goes against guidelines of the forum.

If you cannot have counter arguments or constructive criticisims, without attacks you shouldn’t post.

  1. YES both are too strong.
  2. I tried to get both moved to a higher BR before they were added to the game, but the USA mains and German mains said “it’ll be balanced” right… sure… that’s why I almost have a 4.0 kd in my T58.

Turm III should be 9.0, and so should the T-58.

On that hand, the “gepard likes” that are currently 8.3, need to become 8.7

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Didn’t I say it was going to be OP AF, and you said it wasn’t?

It’s not OP though. lol, If you use it properly it can be in the right hands, just like the 279,turms, is-7 etc. I see t58s dying faster than most tanks, as inexperienced player rush with them thinking they are some fortress. It can be taken out easily.

I dont think that was me. I dont remember commenting on it.

yea i didnt comment on it at all on the devblog. I thought it was gonna be good but kinda DOA from it being a premium, this was before i learned that it would have an absurdly OP autoloader speed

This is the dumbest thing I have ever heard.

Any Turms, 278, or IS-7 have bounced on me, then I can fire 4 times in the span of them firing once, while I have double if not triple their turret traverse. It’s 40 ° a sec turret traverse, which is like modern mbts…

The T-58 is 9.0 material minimum.

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I see you cannot comment without attacking.

Take care.

As an IS-7 enjoyer, I have indeed repeatedly failed to pen that ****ing turret.

I would actually say the T58 is better in uptiers than the IS-7, flat out. (In exchange for the IS-7 being better in downtiers due to overall armor and mobility, but let me tell you all of the 8.3/8.7 matches I have done today that were downtiers: …tumbleweeds…)

It’s honestly the first time I’ve had legitimate heavy tank envy when driving the IS-7.

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sounds like a skill issue to me?

bruh just dont hit the turret, hit the hull like top tier

I see you cannot comment with common sense. Why do i point out your logic? Because it’s people like you saying “it’s not OP people are dying in it”, kind of thinking that made it stay 8.3 WHEN I WARNED PEOPLE FOR DAYS IT NEEDED TO BE 9.0!!

Just like you can surmise the fact what you said was factual what I said, not opinioned, no factually. Because the T-58 is more than likely the best tank in the game, and you merely don’t want it nerfed because you bought it.

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Oh it is, mobility doesn’t matter when you are by far the deadliest thing on the battlefield.

I actually prefer full uptiers in the T-58, the enemies get way too aggressive then I wipe them all

From what I could see this thing is crazy good in advance to the rhine lol

Damn bro how every one of you here have 80% winning rate on T58

Because the T58 is broken and super op, also, so is the 8.3 USA tech tree.

You get a 70s light tank at 8.3

Two good m60s
All sorts of good cas

Then a T54E1,

Then,
T58
T58
T58
T58
T58
T58
T58

Oh and the also broken XM246

Only time I die in the T58, is when 3 or more tanks are all firing at me at once, or I do something incredibly dumb

It could be the best tank in the game, but I don’t think it should be in top tier. It could use a uptier realistically speaking but putting it in with 10 or 10.3 is unrealistic. And you are correct though, the only time I seem to die is when playing dumb, and is probably the best american tank right now it pairs really well with the t54e1. But it is killiable.

You have played less than 100 battles in it while people are still learning how to kill it.

T58 is a slow, non stabilized tank at 8.3…

Sure it is deadly, but it doesn’t make it anything more than glorified AMX-50 Surbaisse.

Leaving exceptions like IS-4/6, Maus (which mind you are nearly a full downtier for T58) and alike that still fire old generation rounds, nothing in this BR should ever struggle penetrating this thing.

Learn how to aim, use your mobility/stab to take the first shot off and you are good. If he is staring at you… just don’t engage like you would do with any other high caliber tank.

Turm 3 is an entirely different story, it is fully stabilised, very mobile and has a 30mm coax on top. This thing absolutely deserves to go up.

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As if the hull is always an option. Or if I don’t get disabled by it first.