Is fire-and-eject illegal?

Yeah, and we complain about matchmaking, eh?

Your theory implies that no planes would exist that made it back to base after a hit since they eject before the missile hits.
Well guess what


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You mean their ejection seats they used to eject after getting shot down? Yeah they surely must have not worked

Even in the Falklands when Pucaras (piston engined attack aircraft) were bounced by Sea Harriers they didn’t eject prematurely.

Surely he also punched out because there were 6 missiles fired at him simultaneously

Guess the RAF Rivet Joint Crew that was fired on twice by Suchois in 2022 also immediatly bailed because they are in an airliner against fighter jets

Do you even have a single case in History where that happened?

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Not to mention the risks coming with an Ejection is not something you take lightly

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Iirc in the f-16s case he didn’t have working countermeasures either

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Even if that were the case, that would more likely than not be considered a kill for the engaging aircraft.

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Definitely seems the case for US in WW2:

. The enemy aircraft had to be airborne, heavier than air, manned, and armed. Destruction involved shooting an enemy aircraft down, causing the pilot to bail out, intentionally ramming the airplane to make it crash, or maneuvering it into the ground or water. If the enemy airplane landed, despite its degree of damage, it was not counted as destroyed.

One of my greatest annoyances with Sim. 1% is just not small enough.

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Yeah, it’s really not well implemented. I got elevator trim assigned to a slider axis, but even like this it’s imposible to trim to neutral. Works with any other flight sim and the same slider perfectly though…

It’s one of my pet peeves. In general, WT is’nt very well when it comes to basic aeronautic technology. They have for example SAS and level hold as two steps of the same function, and trimming is not possible with SAS engaged, which makes no sense.

And still not a single working flight path marker… = /

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Level Hold is also a great annoyance to me since it doesn’t actually make you fly level, you’ll slowly (or not so slowly) lose altitude over time since it just points you straight at the horizon.

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I have to say I’m more annoyed with how the Hortas support is, I have physical flip switches on mine and for once the game sometimes just don’t registers them being switched so I have to flip them franticly until it registers input again.

When I go into the menu or open the chat and then press esc/enter it resets the virtual position of the switches which leads to me often losing my gear XD

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