Iris-t slm

Sometimes I thought it should be 4km away from taget, but they fly dumb, instead of tracking kicks in.

Look at this, we are almost a year in and IRIS-T is still this broken. Datalink doesn’t work, missiles still lost track of the main target because of some dinky little rocket in front of it. The Missile tracked too late, and they managed to simply outpull it because it never went on track on time.

The second missile WAS WELL WITHIN LOCK RANGE and it never did, making it miss and fly into space for no reason, can you make this missile any more fucking worse?

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Yes they can

How to defeat the SLM: fly straight and pull 1-2gs to outmaneuver the missile

So far we got:

-Datalink which doesn’t work
-Missiles that get spoofed by rockets
-Missiles that have schizophrenia and target ghosts
-Missiles that don’t track on time
-Missiles that don’t track at all

It can’t even hit a jet flying in a straight line, just remove this thing from the game, it’s so useless.

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Seeker activation range got reverted from 4 to 10 km with todays patch :D

IRIS-T SLM — the activation range for the missile’s onboard seeker has been reverted from 4 km back to 10 km. This is intended to increase the missile’s probability of hitting if the ground radar loses its track on the target.

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How it feels:

image
well would you look at that

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How dare you break the precious Kh-38MT meta…

the guy survived…

Yeah but you stole at least one and at most six kills from him ^^

true
almost no rewards for me though… intercepting munitions does not pay off

Yeah, saving a team member should pay at least 50% of what the enemy would have gotten for the kill (even if the kill wouldn’t have been guaranteed). Then support plays and covering the team would be a way more prominent way to play.

i think it should pay the same as an assist. if i can sneeze on someone and do basically no damage and get an assist worth of rewards then i want to have at least the same amount for saving a teammate from certain death

How much is an assist? 25%?

Adding a bonus reward if you kill a munition that’s tracking someone is actually such a good idea

Isn’t there a reward for killing an enemy that just shot a friendly already?
Could be a very good way to expand on it.

Hey did this 4 to 10km buff to the irist to get kills consistently now? Anyone try it out?

yeah much better

the radar is still kinda wank tho ngl

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Double loft fixed yet?

hell no

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