This is a thread discussing the idea of having interaction between Infantry and player-controlled vehicles.
There are already tons of threads, comments, and subreddits discussing the idea but this section is the perfect place for it. With the addition of Infantry, we are closer to the possibility of having new Infantry/vehicle mechanics.
I’ll start it off with the following suggestions
Deployable A.I infantry
A.I troops that can be deployed in strategic areas to assist friendly ground forces.
Troop transport Mechanic
Allows for player-controlled Infantry to mount and dismount from vehicles controlled by other players.
This would allow for players to quickly move around the battlefield with protection from small arms fire.
These two suggestions alone would significantly increase the value of APCs, IFVs and utility Helicopters. These vehicles would become valuable assets that would have an actual impact on the outcome of matches instead of being little more than soft targets.
Here is a link to the most popular existing thread discussing similar ideas.
What other ideas or gameplay mechanics would you like to see from infantry/vehicle gameplay?
infantry seems to be a half assed mode so far. None of what makes enlisted cool is in it, not even commanders actually looking out in third person view…
I remember that’s how it was in Heroes & Generals when that still existed. Tanks were made of cardboard and the most terrifying thing a tanker could hear is the ringing of a bicycle. Guess that’s what happens when your solution to AT is to just spawn a panzerfaust every five feet across the map.
well in Enlisted the most horrifying thing is to hear japanese infantry voicelines as every soldier can carry lunge mines and AT explosive packs together. one soldier will easily kill a pershing