Espousing disproved unfounded no-evidence claims won’t make them suddenly true.
From where did you get those ranges?? Where are they written in game?? Show me cards, where it’s written.
Weapons don’t have static capabilities.
For IR seekers, the heat of the target impacts its sensitivity.
For TV seekers, the size of the target impacts its sensitivity.
I understand, but where you get those exact ranges?
Did you not read the post, he’s showing it in that post.
You can see in the screenshots.
Point = no track.
Track = locked on target.
It primarily shows when using a targeting pod which is why I used the Su-34 for the illustration; especially since your post claimed Kh-29TD.
I’d test on differently sized vehicles, but that takes time which I do not have.
Have you actually played any of these vehicles or Ordinances? Numbers do not reflect reality, R77 has a range of 80km yet try to launch one above 40km as see if it will hit anything
KH29 barely locks targets at 12km.
KH38 will lock any dead husk within 200m of a target if you try to lock it at 20km+.
AGM65 on the F15E can lock around 14km effectively, but it takes more than 40 seconds to arrive, it is slow and even a WW2 truck can intercept it if they see.
Meanwhile IRIS T can lock behind trees, with the radar behind buildings, it has effective launch range over the entire map, i’ve been targeted on Iberian Castle WHILE TAKING OFF the airfield of the south size of the map by an IRIS T at one corner of the A flag.
Your reliance on “numbers” rather than reality of the game speaks loudly.
The only way to properly deal with an IRIS T is climbing as soon as you take off, launch 3 or 4 ordinances JUST on the Iris T because they will intercept most (an pray they don’t J out as soon as one missile get’s too close), and then go away since they will launch 2 or more missiles at you that will track you for more than a minute, i’ve been killed many times while landing the airfield behind terrain by an IRIS T that had J out more than a minute ago
Funny how you can do that, kill half the enemy team with the tank just to spawn a plane, but then die to soemthing worth 70sp and 2 clicks with no counter.
Instead you could just kill the other before they have enough sp