As in the topic I’m kind of clueless why is this ship in the 5.0 BR means it will be in the 4.0-6.0 range(basically in the current state of the game you will be always in 5.0-6.0) Anyway my point is the ship is a disaster… have 3 turrets 2 guns in each and every gun is a 127mm cannon. This all sounds nice and all… but it have an abysmal ROF and the ammo is HE or HE-TF which it’s self wouldn’t be soo huge of a problem but it is cause the TNT is only 2.31kg which is already laughable in the 4.0-5.0 range… not to mention if you will face off not just light but heavy cruisers. I had a game where a Bravy basically two shot me with his missiles and another time when I respawned… I had no way to counter him as my ammo barely scratched him while he returned fire with pinpoint accuracy… so again let me ask why is this thing in 5.0? Cause of the torpedoes? I do like to see how many torpedo kills are in the game compared to normal conventional guns… This ship is probably even worse than a 4.3 ship… The turret rotation speed is just makes turn and dodge fighting impossible… The turning speed of the ship it self is like a heavy Cruiser… and we talk about a destroyer…
I recommend this ship and similar Japanese ships to be moved to 3.0-5.0 range… This ship is insanely dumb and useless in it’s current BR
Type 93 torpedo is basically how I’m grinding the naval event when I’m playing blue water. They are no joke. They work better when you get to Battleship BRs though, since people just sit there camping.
I can’t comment on Shimikaze because icbf joining a squadron, but I enjoy the Akizuki at 5.0, it’s HE only, but the 100mm guns are nice with a good reload. Use Shima to get to it asap, i guess.
It’s a huge pile of shit!