If you could, how would you re-balance CAS in Ground Battles?

…which isn’t specific to fighters, it’s just that almost everyone who has any air vehicle researched has fighters researched, which makes the opportunity for revenge cas open to basically anyone. revenge cas shouldn’t exist whatsoever

fighters having bombs isn’t a problem, it’s that the opportunity to revenge bomb people with such easily available means, that is

Your posts do not change the fact that there are multiple nations with fighter-bombers equipped with 500+ lb bombs in the ww2 era that can wreak havoc on ground units. Whether it’s spawn camping, revenge killing, or wiping out units trying to cap - it doesn’t matter.

You suggested it was only the US that players needed to worry about, and I’m saying that is not true.

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Your hyperbolic language doesn’t change anything, those planes were equipped with that kind of ordnance in real life and that’s fact - gaijin aren’t going to remove it. 500lb’s is also not that big of a bomb and in the case of medium and heavy tanks requires a near direct hit. Dumb bomb aiming is a skill in and of itself unless you suicide into the ground.

Out of all of the anti-cas arguments, this isn’t it brother

Changing the topic and moving goal-posts. That’s your MO. I get it now.

Have a nice day.

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If you want an out, just say so

Alright economic powerhouse pangolin, how does having tank only in addition to not increase sales of ground vehicles

Why would it increase ground sales? If it actually is so much better as TO fans claim, then no1 will feel the need for a better grind.

Listen, I know the idea that TO would be economically viable for Gajin is a really comforting thought as it makes you feel like theres a valid chance of TO being added, but I’m here to tell you that it’s not. As much as it may pain you, it’s time to accept that Gajin, as of right now, has absolutely 0 incentive to add TO.


People cry about CAS
Gaijin should firstly have to properly teach AA players how to shoot since they lack basic knowledge of how to shoot a straight flying plane

I have legit flew around the battlefield around just to see how accurate they would have shot me,not even close…since they shot 3 km behind me

Havent played that low tier for long time. Went it trought with 3x different nations and didnt really suffer. But yeah, not all nations have ok&good spa for all BR ranges. Learned to actually shoot good with those low BR but I can understand it can feel frustrating. Though it also feels frustrating to fly is SPA is overpowered. I also like to be there to drop those bombs to ppl who arent good at firing AA :D. So balance is needed on both ways.

Edit- Now it came to point with SPA that i have to face radar guided miniguns on propeller planes at uptier :S.

Correct me if I’m wrong but the earliest spaa with guns+radar I can think of is the Veak 40 at 7.7

What prop plane are you using ~ 6.7?

Something like the P51-H-5 at 6.3 can actually go 775 km/hr - not easy for guns to track.

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Uptiers effect both teams equally. There’s nothing to “balance”.

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Thats a silly thing to say.

First off, they don’t effect both teams equally. Often times you’ll see stuff like an entire team of 8.0s v.s entire team of 8.7s.

Second off, even if they did effect teams equally, they don’t effect players equally. 5.7 player with CAS v.s 6.7 player with CAS is far more balanced than 5.7 play w/o CAS v.s 6.7 player w/o CAS.

Never seen a game with one team consisting of gap downtier like that. Not even close.

To your second point, that is simply a fallacy. CAS doesn’t balance anything, it simply dominates across the board regardless of BR gaps. The more you have, the weaker the ground play. It isn’t any more complicated than that.

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ive never seen an example of that.
and CAS isnt a solid solution regardless.
saying CAS balances BR differences is silly

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CAS is the sole thing that remains balanced in both uptiers and downtiers.

That’s cause you’re just not looking.

The new visible line-up feature exposes a fundamental flaw in GRB matchmaking

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And makes whole B.R. separation of ground forces pointless

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if everyone played the game perfectly and according to recommendations, ideally as a job rather than a game, then CAS is balanced.
but the reality is that CAS is fundamentally impossible to balance and SPAA gameplay is simply bad, which is one of multiple reasons why nobody cares about SPAA

ok if youve seen a problem with matchmaking then make a suggestion to fix it, dont try to use it as an argument in an unrelated discussion

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In all reality nothing is balanced nor will it ever be. CAS, however, acts as a fail safe so no one spot, tank, or player can ever be too strong.

This has nothing to do with making suggestions abt matchmaking fixes.

You said up/down tiers effect teams equally. I said they don’t and cited that guy’s post as proof. It’s as simple as that.

And that is it.

No one can be better so I need a crutch to be able to deal with that player!

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I legit just did a Nuke with just tanks while i had constant CAS over my head and literally clutched the game,they failed to kill me multiple times with CAS and ground units

CAS once again aint OP

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