Low risk you say?I dont remember at which br specifically but around 8.0-9.0 you get overpowered SPAA that can shoot missiles with proxy at planes without countermeasures
If you manage to dodge the missiles,here comes another one then you get lasered by broken SPAA at that br range
Yeah, sadly Gajin’s balancing abilities completely fell off after the WW2 BRs. From my experience in LAV-AD, most stinger vehicles could easily go to 10.3+ and still be powerful.
Firstly they have to lower SP costs for AA missiles for fighters then they have to increase SP cost per bomb/rocket for any plane
The difference between spawning a fighter without bombs or a striker with 3 bombs its like 100/200 SP depending what plane those are,useless to say how stupidly easy its to get those SP to run a full bomb loadout
Anyone can look at the game and see that it is just a lot of bollocks as helis, guided rockets/bombs exist at that B.R. range and can deal with SPAA outside of their effective range.
Gepard from 8.3 can meet an Mi-24A for example that can just use falange from 2km and be untochable by gepard. That is just one example, should I go on?
You either teleport around or youre above physics
Lets say youre in a Hind,you wont be able to dodge non stop meanwhile you shoot guided rockets at the enemy…the SPAA will get you regardless
How come SPAA cant kill a flying pencil going straight?Cause they lack proper skill or they lack enough knowledge to enable a radar
And yet…i managed to kill 27 people with it,does that mean CAS its broken?No
What I’m talking about is what people can do and what SPAA can’t do anything about.
Heli flies in 3D and that allows it to eaisly avoid SPAA fire especially that You can clearly see it while maintaining aim at the SPAA. Again I’m still not mentioning guided bombs that gepard can still be forced to fight.