Yes, I am a toxic pilot who wants a development of gameplay, large maps, long battles, new mechanics and game modes. I’m not a tankman who needs small infantry maps and modes for capturing white circles in a bare field.
You, tankers, ruined Ground RB in WT and you deserved every kh-38 and JDAM on your tank.
Gaijin should put EF2000, su-34, su-30 and rafale at 13.7 BR in GRB.
If you think your skills aren’t enough to fight them, just don’t put them in your setup.
Unfortunately, the developer does not know how to admit his mistakes and does not know how to fix them. Even 1 maverick costs the same as 6 X-38.
The same nonsense applies to the prices of ammunition belts for airplanes.
being forced to use Default on the F-4EJ Kai because it is 1mm over the 39mm limit is crazy work. Cannot even use Air Target belt because it has a couple 40mm penn rounds (like 165sp iirc)
Already 17 days since the first report of Sabra’s mantlet cover not moving along with the turret, today I launched the game to find they still hadn’t fixed it, I suspect they hadn’t even seen the report.
so, random player rushes point, promptly Js out and spawns a plane.
while im on my second spawn not even 5 seconds after spawning in i get killed by a 2000lb bomb.
while the rest of my team (including me) are getting thrashed by cas, bearing in mind there is nothing we can realistically do about it (br 6.0) we lose and most matches i have are ruined by cas players. and generally by the end of the match there are only about 1-3 tanks on the other team, the rest are in planes denying any chance of doing anything.
like its stupid that someone can get 1 kill, then spawn a fully loaded plane and get multitudes of kills by pressing 3, its the most braindead unskillful gameplay ever. and this across all brs.
there should at least be a toggle between grb with cas and grb without.
There’s a bit of a SP cost difference between grandpa’s WWII era plane with mk108 “ap belts”, which isn’t an issue in GRB at all, and 4th generation jets with thermal targeting pods and precision guided fire and forget weapons.
The same crowd is still harping about combined arms fighting in a combined arms game, lmao
Here are the realities of the situation:
Top tier (9.x+) is a dumpster fire of imbalance with a rotating gallery of who’s whooping who that varies by the patch…not a surprise. Top tier has always been this way…power creep is inevitably a feature of that range.
Outside of top tier (below 9.X), CAS poses no serious balance issues at all. (If anything, SP costs and a lack of capture point influence put aircraft at a significant disadvantage as compared to GFs)
The ‘trigger queue’ idea is about the only one which has ever been floated that has made any sort of sense logically and mechanically. It provides the avenue to TO while also negating most of the shortcomings (especially population issues).
Alas, most of the people who carp about aircraft would rather continue caterwauling than actually doing anything. (From experience, I can say most of these people do not appear serious about TO. Instead, they appear to just want something (aircraft) to blame their defeats on and a supposed panacea (TO) to point to…even if that “solution” never comes.)
Some people just want an excuse to blame their defeats on. If we had TO, it’d just be ___ instead of aircraft for those folks.