Idea to solve CAS problem in RB

Taking out a plane has to cost much more, at a minimum you would have to have destroyed 4 enemies before. Taking out something that gives you such an advantage should be given to the players who deserve it, not to anyone who captures a miserable base.

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So true. On some aircraft the payloads are so disproportionate. The A2D-1 for example… 12x 500lb bombs. If no plane or SPAA stops such a plane, it is a celebration for the pilot.

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And apart from that, bombs with a delayed fuze should do much less damage, since they explode while half buried as they do not explode on impact.

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And the damage corridor should be funnel-shaped upwards. It’s not for nothing that in the army you learn to throw yourself flat on the ground when things like this happen.

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Here is the point mr coffeebean while I’m not discus about sp problem but consider must players don’t have aviation research beside they prem plane/heli/jet is likely that must of them have ground forces grinded rather then aviation or naval. In BR lower and med is not uncommon for me to see one suicide flight just for revenge bombing in crappy planes either then for real CAS in higher ranks causing more trouble that the attacking/defending can’t spawn enough spaa.

I’m not forcing people either to play aviation if they don’t want do and not everybody has spaa research. You made it sound that getting kill by CAS is your own fault for not spawning spaa or jump into fighter.

I’m not forcing people either to play aviation if they don’t want do and not everybody has spaa research. You made it sound that getting kill by CAS is your own fault for not spawning spaa or jump into fighter.

I think the problem is more complex and a combination of ignorance, responsibility and knowledge.
A good player will assess the situation correctly and react. Someone else will recognize the situation, react incorrectly and learn from it. The situation will catch another player unprepared and he will not reflect on his own behavior.
The majority of players tend not to question their own gaming behavior and look for the easy way (it’s part of human nature) to find the problem.
As you rightly say, it’s not up to us other players to tell us what to do. In my experience, it should be much more the case that other players ask what they can do and act accordingly.
It may sound stupid, but everyone, somewhere, is always partly to blame. At the beginning of a battle it is unclear what situation you will encounter. Are there a lot of heavy tanks or a lot of fast light tanks?
But if one thing is very certain it is that airplanes will appear. Usually 3 minutes after the start of a battle. But 90% of the players are not prepared or rely on others… “they should take over the annoying part that I don’t enjoy”
It’s only stupid if everyone in the team thinks the same way. This then opens the door for the opponent to win quickly.
Basically, if you ignore the little scout on the edge of the map, it ends just as fatally. If you know it’s there but don’t react, it can end a match just as quickly as an airplane. It just feels different.
A bomb from above always leaves you powerless. That’s part of the game. I and others would like TO mode for players who don’t want to be exposed to this. We just have little evidence that this mode is coming. What remains? Adapt or die… sounds bold… but basically it’s nothing more or less.
And who is responsible for adapting to this situation? To each your own. It is never too late to start. It’s only too late if you give up beforehand.

Most? I think that is just a unsubstantiated statement and so treated as such.

I do not deny not having aviation is a possibility, I highlighted the other half of the post is all and proven you are not accurate with it. I do not see the issue of discussing to correct a falsehood you put forward, do you? I do not understand your issue with this and is contrary to what more experienced players have also said.

You can get in a fighter, your team can preempt this (screenshots show it works). So in a game mode that instantly shows you the rules it is a player issue in part. If aircraft bombing is such a huge issue in every match then:

Why would you not try to better yourself and your team?
Why deny options to improve the situation?

A blown up plane stops being a threat is all, and fighters are an option. The rules/situation are clear so do what many others do and have shown to work.

The game is what it is, if you do not like it that much then I do not see why people push on regardless.

Discuss by any means, but pure defeatism is just boring. Saving your team by stopping air I personally found rewarding in gameplay (as intended by Devs) and SL.

I literally quoted what you wrote and the part I had issue with I have countered, I did not try to argue the unquoted part even though I have a different opinion. And since others agree I don’t understand your attitude.

I don’t think there is any need for any player to make excuses for Gaijin here. 3.3 CAS is ridiculous for a game that will always pitch you at 5 minimum and 6 or even 7 most of the time. The SPAA is around 4 so it’s a sorry situation. The M51 is a sorry situation but I had decided to take a chance and play it how it should be played and it was fun until the game got shat on by CAS…and that my friend is that. Game over, walk away.

Fact is I dont play ARB ,it’s more of a joke than GRB currently so the Sakken of shit is all I have unless I want to play thirty quid for a Spitfire that is not the greatest for CAS anyway. So the only way to get the P51 is play the Sakken and the Sakken is useless at 6.0 and round in circles we go.No air support ,no SPAA and CAS killing the game. I did actually try the Sakken against jet boy, couldnt even see him.

I actually played Germany next, Tiger at 5.7, Abandoned factory, very little CAS, bagged eleven. Much more fun. Got to agree ,the path to a good game currently is one without CAS.

You are unable to understand the concept of how minimal teamwork helps reduce the CAS problem. I learnt from day ONE aircraft are in ground modes and made the effort, not because of interests (the interest is a game for me, not some self-enforced role) but part of “learning”. So yes, too many refusing to counter air worsens the situation, I see no evidence to refute this as you appear to be pointing to.

You stated it is difficult to get SP for a fighter, you are wrong is all.

(For clarity 1-80ish was AB Ground and Air so the first wave in GF made it pretty obvious).

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Hence the Spitfire and P-51, both in tech tree and almost perfect for GRB CAP. Then of course the odd SPAA is an “option” (an odd one due to BR of course) The situation is poor but there is no real excuse to have the Sakeen if you are playing to the max (as people seem to expect every aircraft to miraculously perform… forgetting all the yolo players).

Just because you don’t want to do something does not make it as dire as you make out in this particular example. Game expects time or money investment, just like every vehicle in game requires so no different.

Still, Israel is an odd nation due to “late start” and I agree it is a pain. I used to spade in GRB but ARB is much more consistent (playing the Tempest twin gunner made me stop GRB grinding as that was ruddy hard at the time).

I agree the situation is not great for Israel, but your sitiation is partly your decision to use a 3.3 (that sucks generally anyway). I do not deny that but a casual gamer who wants to be more effective does have positive decisions they can make.

If you hit 8.0+ Israel and rely on a 3.3 aircraft it is not the game fully to blame (if you had no interest in grinding aircraft). But yes , keeping air and ground up to date for every nation/BR is hard work, just as all grinding in this game can be especially now the ceiling is so much higher.

If I was to play 8.0 UK I would not see it as a game issue because I was still only using/researched/ wanted to use the Fury or Gladiator. Israel could do with more options for SPAA and Air for sure, that is not a new opinion for me.

No ,I hear what you are saying but I am not buying it. If Israel has no air support and no real SPAA then it should not be at the mercy of enemy CAS.

I have played the Sakkeen a fair bit as CAS and the P51 is nowhere near complete as the Sakkeen is doing nothing at 6.0 and incapable of doing anything either. I could leap onto ARB to try and get it going but I could also leap onto fallout if I dont want to play GRB which I would prefer.

Israel is a fine example of a CAS shit show and player in either an M51 or even worse the M60 Magach, struggling to face land-based enemies never mind jet powered CAS with no Air support and no SPAA.

It is not the situation Israel was ever in and it’s not a situation a player on WT should be i either. Give us a CAS free option and maybe a few of us might struggle on with Israel. I played to to 7.7 by just bailing when it gets CAS heavy. I am neither Jewish or Israeli so it’s not that much of an issue to go elsewhere but I shouldn’t have to really.

I am a flyer who uses CAS but WT need to make the game survivable, vaguely fair, and and most importantly fun. Just getting hit by jets with no comeback is none of those but you keep making excuses for it by all means. I mean it’s a game you don’t even play anymore. I think a CAS free option might save the game as its in need of saving currently. I wish to sound rude but can’t see this any other way, CAS sucks the fun out of GRB

Wrong topic, easy mistake to make. This is not about a CAS free mode and detracts from the topic in question.

It is not down to just you, it is the team effort that denies CAS abuse. And of course Real Life use can never fit with the WT game.

It’s not the wrong topic. I am against nerfing CAS in any way so I oppose the notion of doing so and suggest we don’t and have a NO CAS option. Right topic right solution.

For others killing CAS is just part of the experience. When the game moved to dumbed down with yolo players who do not want to learn and end up with the #SAVEFRANK situation I make the decision to play or not, no one forces us.

No, I do not agree and ignores the premise of the topic entirely. It is not on topic.

Ignoring the OP is rather rude just because you want to discuss something else.

Altering aspects in GRB for aircraft or ground is a constant process and feel is rather negative to deny this.

Adding TO options to AB and RB does not stop the development of GFRB, or at least should not and I disgree with such a premise. Of course personally the evolution of GF I see as not for me now, narrow maps with face smacking only… nah, move on.

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I’m quite capable of reading the OP and responding to it. I see what he has proposed and I dont agree with nerfing CAS just because some others find it offensive.

I gave an example of where CAS is unravelling the game and until Gaijin put the work in CAS needs to be removed in a game version.

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But the OP did not say to nerf CAS at all, his idea was First Spawn aircraft. Not one I agree with personally but not about nerfing CAS.

Fair enough, I obviously do not deny altering systems as an option, personally. Also a more dedicated player would use better tools available before blaming the game (but yes SPAA/Air is still lacking for Israel, just not Sakeen level of bad. But players are generally lacking so it can turn to perceived abuse).

I posted screenshots of it working fine and being rewarded as such. And one of players ignoring ground threats at their peril, even if it is a 3.3 Puma in middle of a map in the open in a 5.3+ match with enemy air failing to have the impact they might have expected.

A LOT of stuff happens in matches.

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I fundamentally agree with you on much of that. It is with no offence that I disagree with the OP.

I played Italy at 6.7 recently and my top CAS there was an Me 109 at 4.0, premium ,so fully modded. Because we were at Jet level they decided to spawn us 8 miles out, as many have suggested we do in all GRB games to counter CAS. Jesus what a drag to simply get there. A game killer for sure. I actually nearly shot down a 262 but ran out of ammo, I am game for a challege and not just whining.

Raising SP is a drag, just gives the top player more power in a game where so many are finding it hard to get a foot in the door. Sorry as much as I find CAS a game killer, I find nerfing CAS will just keep CAS as a game killer for tankers and make the game hell for the flyers as well. So we have two disgruntled parties. In fact I am not even going to be juvenile enough to try and separate flyers and tankers I think most of us do both but when we play ground our game is ruined by CAS intervention and with the OPs proposals the misery will extend to flying as well.

In WT all HE blasts are simulated by sphere which is wrong. Also HE blast doesn’t care about armor plate angle. You recieve the same damage if blast is in front of you where armor plate is angled or to your side where is essentially flat.

I see a lot of post and you think players in WT jump into forum with the same complain over and over again. The point is that the same problem over and over again every month same topic “CAS problem” by different persons with all several opions about it.

You are now trying derail the situation by accusing someone of falsehood while you are CAS main. If you like air so much then you should play ARB instead but is everybody choice to play any mode in WT.

You are trying to blame the person again who fail to provide airdefence or aircover which in my previous comment is not going forcing people playing spaa/ (jet) fighter they don’t like.

Random battles with random teammate depend on the situation if they know how to teamwork in battle. My teammate or me would not spawn spaa in the first spawn if there is nothing to shoot just waiting and see how your team or op team getting destroy and by the time myself of my team spawn spaa then is do late because the air already infested with CAS dropping bombs near the spawn point.

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