Besides, the core mechanics and the ways you should play the 2 modes (gsb and grb) don’t differ much from each other, so most of the stuff you see and do in grb, can also be applied in sb
Also, as a last note
Right now we were talking about the flight performance of both the 15C and E, and how they behave in a dogfight vs the flanker variants
I dont really find sim thst way at all, ive best f18s with a mirage f1 200.
Or a tornado f3 so its a bit skewed that way, also the fact folks cruise about with the cockpit open without loss of performance shows how sim is inherently flawed.
Dont get me wrong im not a big fan of ARBs instructor either however its how the vast majority of folks fly.
By the way what you said makes little sense, if an f15C beats the flanker with instructor surely it wins without it as well.
If both players are equal
Ground SB is played even less than ASB man whens the last time it even received any attention from gaijin?
It can eat those in tail chase. If the flanker lowers the speed F15 is in a very dangerous spot. And in this case there is no way of escaping the so called ‘stupid situations’ because the Cobra button can just force u into one with nothing u can do.
the F15 rates more, has better retention over all, it performs better than the su27SM in flight charactaristics other than instantanious turning AKA AoA , the SU30 in game has weaker engines and is heavier than the su27SM last I checked. that or its missing a chunk of its lift.
I’ve yet again to see an F15E or C for that matter lose out on the dogfight with a su27Sm .
The Su30 I did state its more closer however the F15’s hold the advantage.
The weird nozzles throw me off. It’s supposed to make me more manoeuvrable, yet I constantly get stuck halfway into my spin. And let’s not mention sitting in the targeting pod too long causes the plane to just start falling.