I propose lowering the combat rating of the Abrams

In my opinion there’s nothing wrong with Stingers in their current state being at BRs they’re at.
Balancing through BRs is good in theory, but we all know we simply don’t have enough BR steps to do that effectively, so this is the next best thing.

From my experience playing Stinkers I’ve managed to lock helicopters from 2.8 to 3.2km, so they definitely can engage targets beyond 2km range. Some bug reports state they should get optical tracking as well, which would extend that range even further in some cases.

At this point, you’d have LAV-AD going to 10.7 at the minimum, where it’d face helicopters that have ATGMs with 5km+ range and aircraft with Laser guided ammo. I’d say that it would be a more efficient vehicle at 10.0 though.

Seems to be the norm when I’m fully operational (ircm) and far away.

So annoying in fact I’ve pretty much stopped flying my favorite vehicles (helis)

You mean like an aced or expert crew in game lol? He could still even shave more time off. Yea in ideal conditions, but not optimal load time.

? :D

radiation isn’t even over 3.5 rads!

what i called you a spy? lol

oh, one of them is in the D.o.D, the others are all vets from the Navy, Army, Air Force. and the others i don’t talk about as they are active. oh and no one willingly talks to the C.I.A. Ask yourself would you really talk to people who wear Hawaiian shirts to even known theatre of war for the past 60+ years, some people say they glow in the dark…

So you agree a 5.3 sec load time is an ace crew load time at best.

Alright gaijin, you heard the man!

Next you’ll tell me you know the president personally

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I agree that an expert crew can reload in 5.3 seconds, and would you look at that, that’s exactly what the game shows.

an ace crew which could address the aspects that could have been done faster would reflect another .3 reduction at least, but Abrams doesn’t need to go lower than 5. It’s fine where it’s at.

Look at that, it’s already shown in game lol

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Not what I said. Ace crew should be 5.5 since ace crews are every where it’s far too common than rare. Thus a expert crew should be 6.0 and low and behold neither would be 6.75 (the average load time)

I’m not gonna go down the rabbit hole with you lol.

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Because I proved a point?

you have an opinion, there’s a difference.

Entirely based on video data, and irl accounts.

Irl accounts and video? Like the one I posted showing an experienced crew. Or the US government study document, that said the average load time was 5.3 seconds which you disregarded in another thread where an actual tanker proved you wrong?

Proof like that?

That’s what proof looks like. That’s what proving a point looks like. You’ve given an opinion, and boy howdy it’s a fine one at that, be proud of it, but it’s not proved by anything.

That’s why I won’t go down the rabbit hole with you any further(good on ya for getting me this far lol).

Consider this my last response regarding your opinion

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Lmao “that’s what evidence looks like”
Meanwhile you: ignore all the videos I’ve posted before, and clearly ignore very possible situations like tests being lied on.

But hey, the world is your chief, we’re all just living clearly.
Main character, oh main character, whatever shall we do??

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@RavenGuardMarine

Would you like more examples? Unless using your immense bias, (or lying to yourself), you can disprove these?

Nor did I cherry pick. Took the first results.
Being lenient, giving until the breech drops even, almost all are +7 sec load times, fastest was roughly 5.839 secs.

So in game, it’s actually biased. I didn’t even take the averages as I know it’s not going to be good.

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lmfao these people aren’t loading for combat,

Don’t forget that T-80B and T-80U didn’t have thermals irl

T-80b had an upgrade package, and the T80U does… where did you read it didn’t??

I’m glad you agree it’s a USA cope issue.