Can you see the AIM-9M here? no you don’t
All you see is “4 AIM-120B”
You have to select either AIM-120B or AIM-9M for it to actually show you that you have two AAM types left.
So the current system is completely pointless, because if they remove the name of unselected weapons, you could still see you have two types of AAMs left when you select an AAM, just like you can do now …
I mean that’s not true at all for example planes like the F18 and Eurofighter’s etc have MFD pages that show the weapons on each pylon and what is selected. Also you can always look at your aircraft and see what you got attached if need be.
You argued that you liked the current interface (and don’t want it changed like I described) because it tells you that you have both AIM-9 and AIM-120 left
I merely pointed out that what you say you like and “find useful” about the current interface would be no different whether they remove the name of unselected weapons or keep them
It shows you that you have two or more AAM types left, only when you select the weapon (And not when an AAM is not selected)
And you would have the exactly same thing even if they remove the name of unselected weapons …
Yes I did as Schindibee is saying you’re be way to harsh is their room for improvement yes ofc, but its coming of as you want to just brush peoples suggestions off.
Instead of attacking me and essentially implying I’m blind or stupid for finding the current interface pointless, why don’t the four of you state one reason that the current system of showing the name of unselected weapons along with the selected weapon is useful?
Because the game assumes you have more than single braincell and you remember your loadouts or how many missiles you shot already. And like others said,you can also visually check on your aircraft what you have remaining or on the MFDs in cockpit on lot of them.
If you show unselected and selected weapons, you don’t know which one selected by just glancing at the HUD and looking for a weapon name
You actually have to find the indicator character first then read the name on the same line
Whereas if you only show the name of the selected weapon … Well you directly just look at what weapon name is shown … There will only be one …
I have never attacked you I asked if you was using default key binds with the idea of setting said key binds to fit your play style then you started telling users they are wrong.
By attack I was referring mainly to the other two users that instead of actually thinking about was it being said and actually testing the behavior in the game with various aircrafts and relevant loadouts, directly jumped to question my “eyesight” and “braincells”.
Your question was pointless to ask and to answer
How does which button I use for weapon selector affect how the weapon name is shown on the HUD?
That’s why I asked if you actually read the first post …
The post is simple:
Only show the name of the selected weapon, instead of showing the name of selected and unselected weapons.
So that you can see what weapon is currently selected by taking a glance at the HUD and directly read the weapon name that is shown.
Instead of first finding the indicator / or > character then moving your eyes to read the name that is shown on the same line.
There’s literally no benefit to showing the name of unselected weapons.
@Schindibee argued that there is, and I showed him with screenshots that there isn’t … The “benefit” that he thinks the current system has would be the same even if they hide the name of unselected weapons.
Want to see another pointless question?
The whole thread is about “weapon selection”.
And the “critics” ask me if I use the “weapon selector”.
It’s both funny and frustrating at the same time …