Well, I answered it.
It is less rewarding in GRB to do the same as in ARB as:
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You actually have to spend time getting into the aircraft, meaning You have less time earning RP/SL than in ARB.
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Rewards for air is worse in GRB than in ARB.
Again, why would anyone wanting to hunt down AI/bases would do that in GRB if he could do that from the sart in ARB?
There’s no fact in this, this is all just your speculated opinion.
What is speculated about rewards? @RunaDacino can explain it to You, not to mention many topics on this forum that explained it.
(Good explanation)


You can see the difference between air and ground modes, talks about score.
Or You want me to draw You a graph showcasing how time spend on something relates to being able to earn more?
What isn’t to speculate about something that isn’t in the game, and as I mentioned elsewhere, that you seem to forget, that what I suggested was already in the game and would stop artillery from being called in…
But I cbfed drawing you anything because you’re just not worth it…
You’re just making circular arguments, and now tagging people to cause more of a dogpile…
Meanwhile I’m waiting for @DESPAIR7991 to reply seeing as they’re lurking with the replying indicator… Come on, don’t choke, you must have some marvel of an opinion to render in amongst this…
This isn’t needed as I mentioned above… It’s not in, it wouldn’t be established and it doesn’t take into account the disabling of the artillery that the original units did, or any other effect that the targets could have.
Still waiting for @DESPAIR7991 to drop a fat post…
Who said it would get less rewards?
Gaijin always gives less rewards for bots. Also bots are either exceptionally stupid (arb btr152 and convoys) or overpowered (nt aa, sim ec aa, arb airfield aa). None of that is fun to play against.
And that’s nothing to do with the worth of it being carried out as an objective. And it’s nothing to do with it being played against, it’s the task and the accomplishment it achieves.
Now a convoy would be a cool one…
And it’s nothing to do with it being played against, it’s the task and the accomplishment it achieves.
Will accomplishing it have effect on battle result? Like ticket reducement
What isn’t to speculate about something that isn’t in the game, and as I mentioned elsewhere, that you seem to forget, that what I suggested was already in the game and would stop artillery from being called in…
So now we change the topic to artillery? Are we talking about adding new stuff or what was and got removed as it didn’t change much.
That is what’s called anecdotal evidence.
Ohh so we don’t have ODL problem. Denying ODL problem is different level.
Ahh the old ad hominem…
Am I not mentally healthy because I don’t align with your want to gripe?
Ahh the old ad hominem…
Am I not mentally healthy because I don’t align with your want to gripe?
Then explain why so many people ODL while they have lineups, free buckups and free vehicles.
Doesn’t matter what I play, the facts are facts regardless of the BR I play…
There’s big difference what BR are you playing, you don’t even understand this simple thing.
Fact of the matter is you took all that time to statcheck me because you didn’t have anything to actually keep drilling me on because you’ve been well out of your league the entire time and all you’re doing is arguing and being aggressive…
Where did i mentioned your stats, why would i care?
And you are right, trolls like you really are out of my league. I wrote facts here:
Is it fact that Gaijin added free backups and vehicles or not? Is it fact that after few minutes there is half lobby gone?
Not all the times and BRs of course, i didn’t mention it, because everyone understands not all BRs and matches are same.
Ohh so we don’t have ODL problem. Denying ODL problem is different level.
Found the topic:
while economic changes can help solve the issue of one death leaving but they are not sufficient. Although repair fees are a key factor in causing 1dl, there are additional reasons behind it. what is your reason? poll reasons poll
Again, why would anyone wanting to hunt down AI/bases would do that in GRB if he could do that from the sart in ARB?
That’s just a “solution” used as a “fix” for CAS in GRB.
People would still prefer to defecate onto vehicles controlled by real players than to shoot down some bots going in a straight line.
Wouldn’t be impossible that could be something. Artillery used to be in the maps, and you’d take it out and stop people using it, convoys to the spawns could add to the tickets overall, or give a boost to everyones SP.
They’re all just numbers, and easily put forth, but ULQ here just cuts them off as soon as it’s even looked to be mentioned because he wants to put forth the Tank Only nonsense as if he’s doing others a favor…
So now we change the topic to artillery? Are we talking about adding new stuff or what was and got removed as it didn’t change much.
It never changed, you are just looking to argue in circles…
Ohh so we don’t have ODL problem. Denying ODL problem is different level.
Didn’t say we didn’t have an ODL problem, I just said it wasn’t as severe as you were making out.
Then explain why so many people ODL while they have lineups, free buckups and free vehicles.
I actually think that those who are KDR precious are behind a lot of it, but you get those who complain that matches are pre-decided, maps are bad, vehicles and nations they face are OP, and every other excuse you can pluck out of thin air to ‘validate’ anyone having trouble with the game itself is attributing to it.
Where did i mentioned your stats, why would i care?
So you mean to say you plucked 7.0 out of thin air? I don’t believe you… I play 5.0-6.3 because I have no desire to be facing anything serious or modern…
And you are right, trolls like you really are out of my league. I wrote facts here:
Ahhh, the old troll callout… Pity that… Means you’ve got nothing better to point to.
Not all the times and BRs of course, i didn’t mention it, because everyone understands not all BRs and matches are same.
Exactly, so you can’t say that the ODL issue is every time like you did…
Like there’s ‘one’ thread about ODL with a poll, and like there’s no hope of anyone possibly going after anyone else other than the tanks on the field…
Wallowing in the mire is all these guys do as literally CAS is living rent free…
It never changed, you are just looking to argue in circles…
Not really as it was what was being talked about to which You replied.
some bots going in a straight line.
Or bots digging into hades kingdom and still perfectly sniping you like in sim ec
And every response is you, bounding it about in circles… There is no discussion with you, it’s just round and round the mulberry bush with every reason not to, and every reason why the player or vehicle is inadequate, or that the person who’s responding is the issue with the thread being the victim.
You don’t take on any opinion or suggestion, especially when you don’t think the person making comment is worthy, but in reality I think it’s you being scared that if such a suggestion was tried, you’d be shown to be wrong.
After all, it’s a number of years that you’ve been demanding that mode, and you’ve stoked all those people, wound them all up to be on your beck and call, and you still can’t manage to handle true engagement about any other option, or that something can be used differently, and nonchalantly about being ‘got’…
It’s all part of the game, but this want to flex, is just a forum thing.
If you can’t accept after all this time that SPAA is cheap, and easy to spawn, and able to be used, by anyone and everyone, to protect the team, as well as being part of the team, being able to help repair others, use artillery, and even cap, then you are truly beyond help. and are definitively unengageable.
If we’re to believe the ‘masses’ then we wouldn’t bother spawning SPAA, and we’d just whinge until they change the game to suit our unwillingness to use such a vehicle.
And every response is you, bounding it about in circles…
It is not, what I talk about is what was being said in topic.
If you can’t accept after all this time that SPAA is cheap, and easy to spawn, and able to be used, by anyone and everyone, to protect the team…
If You can’t kill an air unit, You are unable to protect the team
It is not, what I talk about is what was being said in topic.
Pull the other one…
If You can’t kill an air unit, You are unable to protect the team
That’s ignorant to the point.
If you don’t try, then you will allow them to steam roll, you said you couldn’t shoot up at an angle, but a vehicle can.
It doesn’t need to kill to ward them off and play interference.
The fact that the topic of this is about how player skill with SPAA effects CAS and you come forth with this reply, makes it clear, you are going in circles, and you aren’t able to be discussed with in the slightest.
Totally circular arguments, and there is absolutely no genuine engagement.
convoys to the spawns could add to the tickets overall, or give a boost to everyones SP.
Then gaijin will have to make them vulnerable to ground troops as well. So they can prevent them from coming in ground mode. Or combined battles according to in game tasks. In air sim air units can kill enemy convoys and enemies which kill their convoys / frontline bots. Nobody cares and bombs bases anyway tho, but there is such possibility