Gaijin doesn’t want you to play air battles, they want you to play ground RB. That’s why most attack aircraft and ordnance added in the last few years have been focused heavily on CAS, why they’re so reluctant about adding stuff like ARMs and fire-and-forget air-to-ground weapons. Attackers and bombers in air RB are an afterthought.
I recommend trying sim. I don’t know what model of Tornado you’re using, but the earlier ones at least are decent ground pounders in the mode.
If you’re talking about ground, you are completely wrong. I don’t understand how anyone could think those BRs aren’t compressed? If they weren’t compressed, why are the M26 and Tiger II P 6.7? They’re too good for 6.3, but not good enough for 6.7? How is a 1 BR difference between a T-55AM-1 and a AMX-50 balanced? How is a leopard 1 only .7 Br lower than the Obj 122? And the Obj 122 isn’t 9.0 material either.
No it isn’t. Tell me what is stopping Gaijin from copy and pasting ASB, but with RB controls.
Exactly, those are the reasons why I don’t play that mode. I’m just explaining why Gaijin doesn’t care about changing anything in air RB. A few years ago there was some Q&A with the devs about this topic and I remember the devs outright saying that if you want to play attackers you should play ground RB.
It was… 4 years ago, it hasn’t since.
There’s a reason I main 8.0 and 7.7, and it’s not cause they’re compressed.
Maus is the strongest it could ever be, cause any decompression WILL move Maus up in BR as it’s currently balanced, as one example. Also almost all if not all 6.7s would move up as well cause they’re currently balanced, then all 5.7s, then all 4.7s, then all 3.7s until 2.7 is decompressed.
@Ion_Protogen
AMX-50 lacks a rangefinder and stabilizer, yet retains a potent round in an autoloader. That’s how there’s a 1.0 BR difference. T-55A has a marginally better performing round to use with that rangefinder and stabilizer.
The exclusive difference between Tiger IIP and IIH is the front turret armor, it’s marginal.
And M26 has an extremely potent APCR round. The fact that T26E5 is still 6.7 is largely a miracle.
Air sim needs an AI overhaul as well, but not as much as air RB EC. The reason why they can’t copy-paste is cause air RB gives more information just from the third person view. So they need MORE AI, and smart AI to make it easier to hide in the cloud.
Gaijin hasn’t lowered rewards.
@Miragen
Player choices are outside Gaijin’s control.
Games last up to 25 minutes, and I’ve had at least 5 25 minute matches in the last 2 weeks.
Not sure why you have a post portraying a love of short matches so much.
They do care and they are making changes, changes take time.
“They didn’t code a new AI in 1 hour! BAD DEVS! WHAA!” Meanwhile it took DCS 3 years to code new AI.
Exactly. We need decompression, and that is quite literally how it is done. Increase the max BR to 13.0 ofr GRB, and then do all of that.
A stabilizer is worth 0.3BR, same with a lrf, APFSDS, and better armour. And don’t forget about the AMDs APS.
lmao. Marginal.
They shouldn’t be at the same BR. If the T26E5 moves up, so does several other 6.7 heavies, and then that would mean that many other tanks would move up too in order to keep stuff balanced. Sounds alot like decompression to me.
Just use the same marker system like ASB, and that still doesn’t stop them from just running a TEST for a few days.
Please do NOT put words into my mouth. I did NOT say that. Do not do that again.
I’m not talking about Maus.
I’m talking about vehicles with full stabilization, darts, LRF facing tanks that lack all of that and also have other cons.
The only substantial changes to the mode in nearly a decade were the removal of destructible airfields in most maps and a general homogenization of map design, the core PvP TDM meta hasn’t changed in a decade and few if any changes have been positive for attackers/bombers. I’ll be very surprised if they ever change that aspect.
All of those MBTs are 9.0 except T-55M and some Centurions.
Even then AMX-30B2 is better than all but the T-55M in fighting and that’s without a stabilizer cause it has thermals, LRF, and the best dart at 8.7.
@Ion_Protogen
T-55A doesn’t have “APFSDS”, it has APDS with fins added. It’s worse than Chieftain’s APDS round.
AMD’s APS only functions against ATGMs which were brought up in BR.
LRF and Stabilizer are the only things, and better hull armor works sometimes so yeah, 1.0 difference.
No? T25E5 has a better round than all the other 6.7 heavies while having better armor than most, and being rather quick.
Be patient for new AI in War Thunder. Then we can get rid of this 2010 AI from IL-2.
@sigma_zero
PVP will never change in any game. Zero games in the world have changed how PVP works in over 20 years for a reason.
You can name every single game released after 2010 that’s PVP and they’re all the same gamemodes from PVP games released between 1990 and 2005. Reason: Psychology.
The ONLY thing that has changed is PVE cause there are far more liberties around how you do PVE than PVP.
@Miragen
Game matches last 25 minutes, if you’re not in there for 25 minutes, it’s cause players decided that.
For air, the 7.0-10.0 bracket is even worse for BR compression compared to ground.
Here’s a funny thing I’ve thought of to showcase BR compression. All of these aircraft are 1.0 BRs apart from the surrounding planes.
F-15E > Mig-29 (9-12A) > Mig-23ML > Mig-21MF > Av-8 > Mig-17 > F-80C/Me-262C/J29A/F-84G > Me-262s/F-80A/SK60 at 7.0.
You can bridge the gap between an Me-262 and the F-15E in 7 planes. The same planes that can face Me-262s, also face 20g overload missiles. The same planes that face F-15Es also face Mig-23s.
It’s totally not because the game spawns you on 2 airfields that are barely 50 km apart in a straight line, on a single airfield for both sides of 16 aircraft.
With objectives all clustered in some 16x16 square in the middle with some minor variations. Oh, and these objectives are irrelevant and can be ignored except for the automated ticket bleed which WILL interrupt your dogfights if they happen after the initial massacre.
Gaijin absolutely can’t do anything about the above, right?
Some maps you literally take off, fly barely a minute and are already making contact with the enemy (Mozdok for prop tiers, operation uranus for korean jets). Even side climbing doesn’t change this.
F-15C is still 13.7, F-15E is 14.0.
It’s wild.
Mig-23ML-Mig-21MF is closer than AV-8-Mig-17. Though Mig-17PF beats AV-8 every time.
The fact Mig-17PF isn’t closer to the AV-8’s BR is cause of 9.3 compression [10.3s].