High tier airfield AAA should be seriously nerfed if not entirely removed

Never played an RB EC map before? Because I know for a fact the ground target SPAAs can snipe you from over 5 km away. And saying “just ground pound” isn’t a way to address the issue. I’m not willing to stay 25 minutes in a game because 1 guy doesn’t want to die and lower his already bad KDR, when he could just land and leave the game instead

F/A-18A with chaff and new booster researched

You’re right that the inactivity mechanic exists, and it triggers if a player has been landed for 30 seconds.

I propose that the AF AA be inactive unless a player is currently landed on the airfield, and for 1 minute after takeoff. To prevent abuse there could also be a per player cooldown of 5 minutes before the same player can activate the AA again by landing.

This would allow players to re arm safely, and get up to speed without allowing for the AA abuse we have currently.

i’m a big proponent of the AA rn at AF’s because it allows solo players a chance to breathe and take off. Something needs to be done about when a player “J’s out” once they’re re-armed and rolled down the run way then stopped. You can still avoid AA it’s not like a magical death machine that people say.

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The issue is those ITo-90M don’t suffer from the missile mobility nerfs of the ground tree counterparts. And if that wasn’t enough, you also have Strela launchers and probably also gun AA for self defence.
I get that people want to land and rearm, but when they sit within the ITo-90M AA field for the entire game just flying in circles around the airfield, you’re not rearming and refuelling, you’re just abusing a mechanic to hold KD, and that should be punished (letting the game play for you instead of playing the game)

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yes I have and they used to be OP before they were nerfed awhile ago. They’re pretty much lobotomized now I seriously have never gotten shot down by one. The worst is locked and shot at, I just spotted them and jinked. The best you can do on those maps is shoot down AI planes with the -18A

Yeah, I completely agree with the complaints about people abusing the SPAA to hide and avoid fighting the whole game, but there are already too many people that just wait for others to land and strafe them, I have played when SPAAs where either turned off or bugged and not shooting, I’m not sure which, and you just have hordes of people that circle the enemy’s airfield waiting for people to RTB for easy kills.
It’s just a sad fact that what ever system is implemented, scummy players with find a way to abuse it. IMO base SPAA is the lesser evil as you can’t always avoid landing, but you can always not fly into the SPAA.

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“just ground pound bro” is frankly a terrible skilless argument especially on an ec map lmao, yeah bro let me destroy a couple pillboxes with my 200 rounds until I get jumped by a plane with fresh missiles because he has a literal get out of jail free card when he should be shot down.

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“get out of jail free card” what if that player got an ace and is re arming? or even just 3 players kills. That’s productive. Not “skillless”. That person is AT the airfield and you are squandering and opportunity to shoot down AI planes, in the instance of this EC map on Vietnam we’re talking about. Then once YOU have run out of ammunition due to destroying AI planes, then YOU can “abuse” the “broken mechanic” .

why exactly should players be punished for trying to secure a kill that’s ridiculous, the person flying to his airfield is the one who should be punished.

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That’s why I think they should be left on, and just turn off if the player has been circling around his airfield AA being in cover of the AA bubble for 2-3 minutes and didn’t get out of the AA cover for at least 5 minutes (to prevent from just sitting 12.5 km away and then getting back to reset the timer).
This would give players enough time to rearm, refuel and gain enough energy to engage the enemies even if they’re just waiting for you 15 km away from the airfield

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Dude what are you talking about, then he should use his gun or maybe not have wasted a missile, and yes it’s literally a get out of jail free card as he’s getting saved from certain death, very simple.

I mean the amount of times that happens vs the amount of times the player will just drift around his aaa is roughly equal if not in favor of the latter, and if you’re really looking to get back in the action asap you use the forward airfield

because they throw the game for no good reason
I got 2 kills, then while my team was dying to SPAA I got 12 pill boxes and 3 bases, dodged the enemy when they finally came rushing out to finish me, the last guy on the team, before the match ended, I dodged them and won on tickets cuz I wasn’t stupid enough to fly into the SPAA like the rest of my team:

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how does that do anything but prove my point, if that player had any skill would shot you down and win the game, you had an out lier which is not possible on all maps nor with many dedicated fighters

If my team had any skill they would not have flown into the SPAA and it would be a non-issue wouldn’t it? and yes, often they do kill me once the team is done suiciding into the SPAA, which is exactly the point. Managing to win after the team throws like that is the exception, which is why they should be crew locked.

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why should a skilless player be allowed to destroy a team by abusing game mechanics? And punishing players for trying to get kils would do wonders for player retention lmao

Why should the same skill less players be allowed to destroy the team and actually get kill credits by camping the enemy airfield? Because that’s EXACTLY what happens when you don’t have base SPAA, hell it happens WITH the SPAA.

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true. It should be refined. On some maps like Pyrenees(iirc) you can follow the terrain and get a gun kill at the AA AF. On all maps you can fly above the ITO weapon envelope, at least this requires some skill (literally flying high and spotting them takeoff at AF)

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Previously I have suggested that while in the SPAA “bubble” you should have your battle activity paused and/ or reset so there is a serious down side to RTBing, You can repair and rearm, but it resets your “score clock” so to speak and you would not accumulate any match time multiplier while loitering in there.