u know that is a Ka50 right? U know in WT there isn’t such thing as wind, or even turbulence, so it have no problem flying back as the thing itself is in equilibrium of forces.
Still wouldn’t matter; a gust of wind is nothing to a helicopter in that configuration.
Actual MiG-23 conducting missions with 30mm gun:
‘Comrade Brezhnev, Banzai!!!’
But it is missing a wing, which means the pilot IRL would need to control the force of lift on the right side, a gust of wind would mean if he doesn’t react: he dead.
Which isn’t possible above 100 km/h, due to the rotors not having enough authority (as even single-rotor helicopters can fly straight above 100 km/h without a functional tail rotor). Any sort of overcorrection, no matter how minor, should cause an uncontrollable crash.
Also, the CoG change should cause the helicopter to crash regardless.
If it’s missing a pylon side, that doesn’t change a thing, only helicopter that would matter on is the Mi-24, as that was the entire reason for the Dihedral wing and pylon configuration. Centrifugal force alone is enough to counteract it.
Not really, but okay. Speed, generally speaking with the Ka-50 doesn’t change much, as long as it has enough RPM’s, it can push air if you don’t have max collective.
Except if the rotors don’t have enough authority to correct the yaw and pitch (which is especially hard when you’re missing half your tail, your vertical stabilizer, your horizontal stabilizer, and your left wing), it will crash.

So, like, ignoring the laws of physics real quick, yeah.
Max collective, your tail (currently dust in the wind, literally) imparts no counteractive force when using rotor yaw, or the normal yaw which imparts spin by releasing the clutch on the rotor of which direction you want to go. As for pitch, it doesn’t really matter, as long as you aren’t getting the red flashing “Reduce Speed!” You should be able to easily able to control it.
Ground RB is the only real game mode for heli owners.
You know most of the community complained about helicopter and helipad AA being annoying and overpowered, right? that’s why they got nerfed/ removed in the case of the AA, and aircraft don’t have molded avionics because they can jam their guns while helicopters cand do it (under normal use) (they can but you will more than likely run out of ammo first)
The wings rip off before you get to the speeds where vibrations would impact anything.
Cause the mach 1.6x speed limit is the artificial limit set by the manual, not by the airframe.
Radar/control surfaces are part of avionics.
Gun vibrations my friend
Except that above 100 km/h, the rotors do not have the authority needed to counteract moments caused by drag.
When a Ka-50/52 loses half its tail (including the horizontal stabilizer and elevators) and its left wing, the CoG would shift enough for it to pitch into the ground no matter how much pilot input you give it.

Hasn’t lost its elevators, but you get the gist
Correction: “Mildly damaged Russian Ka-52 flies with virtually all of its tail mass, with the vertical stabilizer only being bent. The CoG would barely be effected, and there is still a substantial amount of vertical surface area on the tail left to help control yaw (assuming it is moving faster than ~100 km/h, which it doesn’t seem to be). Additionally, if you watch the video it appears that the Ka-52 actually starts to spin, as the helicopter does a ~120 degree turn that was started from excess yaw.”
Dude, stop lying about the image we all see. We can see how your post is overtly lying about what’s going on int he image.
@Zyranovos Which occur at speeds above mach 1.7.
Is the tail missing? Is there a substantial amount of mass missing? Is there more severe damage than a bent vertical stabilizer? The answer to all of these questions is no.
Spoiler
Think a few good changes for the point’s would be these:
Spoiler
1.More modual’s for everyone, basically.
- having in battlefield repair (Specifically for flying,possibly some weapon system’s)
3.low range aa for front heli pad’s. Thinking just using dusters that fire at 1km to get rid of spawn camper’s. (and possibly shoot at incoming (Large) weapons.)
- Don’t really understand this one.
A few honorable mention’s:
Spoiler
Get rid of the disabled weaponry for minimum damage. (Specifically for cannon’s and possibly a low amount of rocket’s)
An actual helicopter game mode (Not the grinding sim we have now)(With actual balance! No ah1g’s against ka50’s)
Micro drone’s doing moderate damage to helicopter blade’s. (mainly because they can spawn camp heli’s at their helipad and are stupidly resistant to any damage)