Want me to prove that I can attack tanks from an angle that they can’t shoot at me back?
Yes. It happened a lot to you as you said and you just spent 2 hours arguing with me on forum so you obviously care about this enough to post video of 10 battles where we can see this.
And make it 10 battles in a row, dont pick just the good ones. Or you will burn in eternal hell of arrow.
Sorry but atm can’t really make videos on my setup, You need to wait for me to buy a new one.
But I can provide screanshoots of it or links to server replays that shows that I can attack the tank from an angle that he can’t fight back.
I can post old vidoes of me doing C&F and other things where this happened.
People who care always find time and a way. Good night, excusonator.
Ask why players use SPAA in small numbers for a change.
EZ answer, they don’t sell premium SPAAs at high tiers where top tier premiums run rampant.
So until that stuff is changed will for sure just keep enjoying my CAS thank you.
As for a separate game mode, go ahead but you’ll suddenly have half less uses for MGs, all autocannon vehicles and SPAA, helos too since the mode made specifically for them is so garbage it makes me sleep harder than TEC vids
Yeah turns out when you don’t fix glaringly obvious problems that almost your entire customer base asks for constantly, it doesn’t just go away, who knew?
Also, when you never brush your teeth, you will keep ending up back at the dentist over and over and over again.
Lmao, your own diagram admits that tanks are able to counter themselves just fine and exist as a stable self-contained self-balanced system. 💀💀
Just wait when you notice rest of the diagram you ignored to prove your point.
(And I never said they are not able to counter themselves)
It’s not a glaring problem nor does the entire customer base want the one thing you want addressed.
You are part of a small, niche’, insignificant percentage of players that want a Tank Only mode.
The opinions of your percentage group don’t matter. Simple as.
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Air mode: the main differences between RB and AB are speed, spotting, aiming assists, reloading mid air, general cartoonishness. The playerbase splits about 50/50
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Ground mode: the main differences between RB/AB are… again speed, spotting, aiming assists, also actually reloading (crew and rockets), general cartoonishness. Yet the tank main playerbase there splits about 85/15 though in favor of AB.
So why the huge difference in split toward AB in ground but not in air, if the differences between AB/RB is more or less the same in air and ground?
Because I left out one huge difference, of course. In Air, there’s zero combined arms in either mode. But in ground, one mode has intense relevance of combined arms and one has very little. So air has no imbalance in combined-arms-relevance, and ground has a huge imbalance in combined-arms-relevance.
Logically, that imbalance is the only plausible thing causing this huge 50%–>85% arcade popularity difference in ground vs air, since it’s the only major difference between the two cases. i.e. “people are fleeing from CAS cancer as much as they can”. There’s no other good explanation for it.
Which would mean that about 70% of the tanker mains who WOULD be in Ground RB (but are in Ground AB instead currently) are most logically “people of a similar mind to myself on that issue”: “refugees” of CAS un-fun-ness
You TO people keep using the old tired argument about the aircraft having their own mode.
This game started as aircraft only.
That angle doesn’t work. Never has. Never will. The rest of your response isn’t worth reading by default because the starting angle is meritless. You can try a new angle or just give up, but I’ll tell you something as a treat and a mercy; The small, insignificant TO crowd has been screeching for a TO mode for over 5 years but have done zero legwork in regards to explaining how it would work differently and how it would combat the issues created by the removal of aircraft and the subsequent obsolecence of spaa. All they have done is insult, lie and gaslight.
You will never get a TO mode. Simple as.
It does not suit Gaijin’s vision and such a mode has no merit in it’s addition. You want TO gameplay? Look elsewhere.
There are no issues that couldn’t be resolved without aircraft.
Mixed mode would still be available, so no, SPAAs wouldn’t get obsolete at all.
Heavy tanks.
Entrenched tank destroyers.
Entrenched campers that cannot be directly engaged.
Many maps have designs that a camper can entrench themselves in and be near completely immune to return fire. Anyone having the gall to claim otherwise is a dirty liar.
Another tired and Poor argument. Gaijin would never make a mode where an entire tech line of vehicles is stuck sitting on it’s hands. You have the gall to exclude ground vehicles in the very TO mode you demand? Foolish and narrow-minded beyond words, just like the petulant screeching for a TO mode.
Any examples of particular vehicles in action ?
I don’t use planes but I’ve never had issues dealing with heavies or TDs.
By the way, if someone is shooting at you means you’re able to shoot back at him, so something being directly un-engageable is really far fetched.
Or just might be decent at playing ground vehicles ?
SPAA → self-propelled anti-aircraft
They’ve been added to the game simply because aircraft exists, not to mention the fact most of them can engage ground units as well, with some being even better as an AT weapon than AA, which is quite ironic.
Any heavy tank. Literally any. I do not need to elaborate. And no, many maps have terrain that is sloped just enough where players can lob shots and be near immune to return fire. I know from personal experience so I will tell you outright that anyone claiming otherwise is a filthy liar.
SPAA are still tracked or wheeled chassis vehicles that exist on the ground.
Entirely moot point. Are you done lying and trying to move goal posts or should I just send you to the shadowrealm so my time isn’t wasted by your bullshit?
I destroyed heavies that are considered to be really, really good from the front in vehicles that are below or at their BR, where’s the issue with them ?
Let me quickly lob shots at someone 250m away on our 1x1km maps, that isn’t happening mate.
But please do tell what vehicles can do that, I’m all ears (or eyes in this situation).
Their existence in the game is solely based on a fact that aircrafts exist. They are the vehicle type that’s already the closest to abandonware status, considering Gaijin is reluctant to add premium SPAAs which makes me to believe even they know people don’t care about that vehicle type, mostly because they are often quite trashy and unfun to people.
So yeah, I do think they can either stay or go, won’t matter much since their importance will remain as is with our current GRB mode.
You know something is in a dire state when even Gaijin doesn’t think they can make any literally any money by selling their premiums lol.
So can I, but what you or I can do to or in Heavies isn’t the center of the point - It’s the vehicles themselves. There are some specific BR dependent nuances but not every vehicle that sees a Heavy tank is able to destroy let alone cripple it. Thus, CAS comes into play as that specific nutcracker. It’s Rock-Paper-Scissors.
250m is small potatoes to 700m+, which is something derp cannons specialize in. Large cannons with heavy shells can also do it, aswell as low velocity guns. Takes learning but is entirely doable.
Are you forgetting the 2S38? The light tank designation is ahistorical and the only nerf it has. IRL it is classified as SPAA.
Additionally, if you have a skill issue using spaa you can just aswell spawn a fighter instead. If you suck with both, well, Git Gud. Simple as.
“Just spawn something that can lolpen it bro”.
Jokes aside, heavy tanks are often hilariously slow with pretty long reloads, so flanking them is a viable option. I seriously don’t see where your grievance with heavies come from.
Except heavies can be countered by dozes of ground units at their BR range.
It’s not an SPAA in game, so I’m not counting it.
Also, light tank designation isn’t a nerf in it’s case, since you’ll get access to scout drone, which is basically a legitimate wallhack if used correctly. So you’re trading some SP cost for that.
If ground units are helpless against air and only way to counter them is to spawn another air unit, that’s where your RPS game falls apart.
Depends on the heavy tank. Additionally you have tanks like the KT2H, T34 and IS-3 that have hard to crack turrets and are a menace hulldown. I’m not making a greivance, I’m making a point why CAS has value. As for their counters other than CAS, depends on the vehicle and the match BR.
The in-game dsignation is ahistorical. It’s also undertiered but that’s for a different discussion. For a " light tank " it’s one of the most obnoxiously capable anti-air platforms in the game. It’s unfortunately very Pay2Win.
The RPS only has issues when it comes to top tier. Everyone knows this. For example, we have Russia that has spaa that creates no-fly zones with the most busted CAS that wipes teams in short order against nations that either lack parity in one or more departments or have nothing at all. However, those balance issues aren’t because of the mode - the failure lies at Gaijin’s feet for not doing their due diligence in ensuring technological parity between nations.
I don’t know about you, but I think heavies should have hard to crack armor.
That being said, all those heavies you mentioned above have plethora of enemies at or even below their BR that can deal with their armor effortlessly, so CAS isn’t their only enemy, that’s been purposely put there to be their one and only counter.
I won’t discuss 2S38 here because there are already active threads about it.
I was just making a remark that Gaijin knows something’s up with SPAAs so they are reluctant to add even copy paste premium vehicles, which require minimal effort and are basically free cash.
Currently, we have only one purchasable premium SPAA that’s been added 9 years ago. There’s that Russian Phong Kong that was a premium vehicle obtainable in the 2017 event.
Not really.
Air vehicles (especially helicopters) are outranging SPAAs in plenty of tiers.
