GRB I have the answear to all your CAS problems (WARNING THIS IS ANOTHER CAS POST)

Except that happens often in my games, or like you call it yourself, all the time.
People don’t have same experiences as you do, but you somehow fail to realize this.

You can bomb bases with them and higher up jets become multi purpose so your argument is pretty moot.
Also, you failed to realize that playing Air modes at peak efficiency requires you to only research Air branch, nothing else is even relevant.

I would stop viewing it as a tank mode if tank mode was present, but that’s not the case and currently only mode where you can spawn a tank is Ground Battles.
So yeah, in order to reach peak efficiency in this mode, you’ll need to grind through Ground, Air and Helicopter branches, but people playing this mode still get same RP/SL gains as people only interested in Air Battles and aren’t required to research into any other branch.

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You see people getting Godmode in all your matches?

Cope more.

Go play WoT then.

Another 10 years without changing anything!

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For example, a 4.0 prop will get God Mode when destroying a 11.7 heli.
So, you see people getting God Mode in all your matches then as well ?

Typical answer when you run out of any arguments whatsoever.
The fact still stands, in order to be at peak efficiency in Ground Battles, you’ll have to spend much more time and resources than you’ll be spending if you want to be at peak efficiency in Air Battles. This wouldn’t be a problem if former mode had much higher RP/SL gains, but this isn’t the case and is pretty unfair.

Also, my other point still stands, bombers aren’t useless in Air Battles, since bombing bases and AI targets still gives you score and RP/SL.

Will you even try to refute what I said, or do you concede to be wrong and proceed with spewing out even more buzzwords ?

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Lol, you should play air battles instead because CAS/heli are consider support units for ground forces not going into discussion about the planes BR because aircraft are divided. The CAS are giving the must advantage it seems over ground forces.

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The issue is that WoT has something similar to CAS as well, it is the arty.

it is the exact same principal.
It only exists, because trash players are unable to do anything with a normal tank, so they need something that requires zero skill, and can work from a safe distance from the actual combat.
Same goes for AW and arty too.

Also the same goes for WoWs and their aircraft carriers.

Or Battlefield 1 and their planes, or the mortars.

All of these are weapons that engage others froms a safe distance, while they deal insane damage/kills.

And most of them are mained by bad players thanks to this.

With CAS, you don’t need to learn armor, shell types, tank reload times, where to aim, how to lead the shot, calculate distance, learn map spots, etc.

You just fly over some helpless tanks, press the space bar, and you get a kill.

And then at top tier, you can just use a helicopter from 8km, launch all your missiles, then go rearm, and repeat. You even have to do some other activities while rearming! How awesome it is!

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Even with truly awful vehicles:

(Okay, the T-26-4 is not awful, it is pretty fun, but not with shrapnel)

And this dude has basically his whole channel doing things like these…

Yes, you can kill much higher BR enemies, and people actually use this to get SL with thinks like a Ho-Ro, Strurmpanzer 2, and even KV-2.

Is this a definite proof that Air players don’t have to grind through Ground branch in order to be effective in GRB with their top tier planes ?
Lmao.

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Another cas post

All i do is play ARB, apart from today as i wanted to take a look and see what it is all about and i can tell you its all bullshit

I have another idea, make planes cost the same as tanks and increase the cost of bombs depending on its weight

I dont like most of this topic. but I do kinda like the idea that re-arming (at least A2G weapons) costs SP (though first should be free)

What dont you like about this topic

Doenst leave much flexibility for when the game changes. CAS usually the best way to deal with campers and flankers. Also surely CAS is going to be more OP from match start than if it was later in the game.

There is also a reason why ARB is mixed at the moment. Some nations are simply stronger than others and multiroles are not evenly distributed yet. Some nations would get screwed over (Changing in the next update, but Britain for example would be in the Harrier Gr7 vs F-16C and Mig-29SMTs. Not exactly a fair fight)

Weapons have such varied wieghts this wouldnt work. I’d argue that 4-6 AGM-65Ds which weigh a lot less than saying 12x unguided 1k bombs. is far more dangerous.

It has some interesting ideas. I think its just a little too. Messy. For it to be applicable fairly in the current GRB set-up. Could work as a different gamemode though. Sounds a bit like Squadron battles where you have 8v8 matches and up to 4 per team can spawn in planes/helis instead of tanks but no one has respawns.

I would quite enjoy a true combined arms gamemode where its Air vs Air & Ground vs Ground in the same match.

If planes cost the same as tanks and bombs missils cost say something like a plane kill, it would mean that you would have to win air superiority before you can even think about killing tanks. My idea is flexible in terms of cost its just an idea as i can see why people say vas is op

Because it doesn’t require any tactic or skill in tank making it the easiest.

I have just started playing tanks and now have got the hang of it, even though my map knowledge is very poor. I can see why tankers dont like CAS, it can leave a bad tast in your mouth. If CAS is to stay then it needs to be in such a way its not as simple as grieving

Yes, but is dependent on planes being balanced and not everything is good in both A2A and A2G. So you either choose to pick a fighter (at low tier say, a Spitfire) to win Air supremecy, but then are left twiddling your thumbs for the rest of the match or you pick a bomber/striker (Say, Ju-88) and get slapped by those in a fighter.

At top tier it just gets worse.

There are many many possible solutions to mitigate CAS I’ve got this up on another thread;

Spoiler

If you could, how would you re-balance CAS in Ground Battles? - #2 by Morvran

But Air is even less balanced than ground is at the moment which is why you have mixed matchmaking (all nations vs all nations) at certain BR brackets, especially at top

The reason why we got mixed match making is becasue everyone mostly playes the big 3, USA, Germany and russia, countries like britian just fill in the gaps

Yep… tell me about it. We get royally screwed most of the time because of it. But also because any nation at the moment with the US would win. F-16C is unmatched except maybe by the Mig-29G.