Give us bigger maps (Voting)

Would 100% need a 10.0 minimum cap, but would probably be fun. And I do quite want to break my 2500 meter longest shot

1 Like

Are you out of your mind? I would block all big maps if I could.

I am not interested in riding 2 minutes, each time I die and respawn. There’s nothing more boring.

I like small maps filled with action. Only passive campers do love big maps.

I’d say even at ~7.0 you could do with much bigger maps.

Fields of Poland was one of the more fun maps to drive my cent mk3 on. Wish I had it more frequently than once her a hundred game lol.

In something like a M60, I would go insane on a map that big

…and I’m not interested in fighting in a phone booth, with zero possibility to employ any tactic instead of “go straight at them”. There’s nothing more boring.

(Hint: one may actually die less if one has the possibility to flank, hide, use terrain, obstruction and space…)

13 Likes

Support Tiny Maps for Modern Warfare! Ground Vehicles and Jets in War Thunder Deserve More Space

Average map the warthunder in top tierimage

6 Likes

Go to world of tank.
“moderators”

Lmao, can you please show me your “so called tactic” on bigger maps?
Of course, something other than camping behind the horizon and using 3rd person.

I really love when people are arguing with completely unrealistic and made up justifications that are not reflecting the reality in any way whatsoever.

So the “reality” as you call it is means tanks battling it out frontally in a village, in a corridor artificially restricted to be less than a kilometer wide?!?

And sorry but 3rd person won’t help you on bigger maps, especially as soon as thermals come into play. But using terrain to get into an advantageous position to engage the enemy is a thing in reality.

7 Likes

One such tactic is berm drills and shoot and scoot.

You got a hill.

You use bino/periscope to look over it. You drive forward, take a shot and reverse off before enemy can return fire.

You do not crest the same hill. You keep reversing at an angle to reposition.

You use bino/periscope. You drive forward, take a shot and reverse off before enemy can return fire.

You know, just how gunnery works in real life. If you’re particularly curious, you can even find live combat footage of such being used to excellent effect - tank drives up, exposes turret, fires. Immediately reverses and either an RPG or some other finned munition flies right over the cupola.

4 Likes

I am speaking of ingame reality. 🤷‍♂️ Is it really that hard to understand the context?

Bigger maps => longer time AFKing after pressing E several times. That’s basically it. Only change that comes with bigger maps.


@RunaDacino
I don’t know how is any of it related to “with bigger maps, we are going to have more tactic gameplay” false argumentation.

Yeah, and those vehicles are not designed like this because it would be particularly attractive…

Spoiler

image

image

image

= )

Yes I’m aware that a lot of player prefer it to be more arcadey, more like a shooter, less realistic.

Others - like me - prefer it to be closer to reality.

6 Likes

It is very much related.

On a bigger map you will have longer sight lines, ideally more hills and terrain variation in general.

On a big map, you can take up position for an ambush, fire AND MOVE AWAY FROM IT.

Currently, even on maps with decent hills for hull-down fighting, you do not really have a lot of room to reposition after firing making your position very well known to the entire enemy team. There are of course exceptions - Fulda, Sands of Sinai, European Province, Fields of Poland, Maginot Line (7.7+ variant).

Some of the smaller maps like Tunisia, Second Battle of El Alamein, Conquest4 Hurtgen also allow this as well.

There’s a few 9.7+ maps that look neat, but I have no experience with them yet.

However, of the listed maps?

If I’m playing my Centurion mk3 or tiger Is, I end up scoring far better on these maps than in city knife fights. Especially with the Cent Mk3 given its thin armour and main advantage being the stabilizer and reverse speed (I wonder what technique led to those two becoming a mainstay after WW2 british tank designs…)

As for driving speeds/match speeds… As Schindibee somewhat implied:
We have Arcade, Realistic and Sim modes.

Arcade is about quick paced fast combat. Sim is about long-term perspectives and emulation of real life. Realistic should be a balance of the two, yet it leans more and more towards arcade.

Air RB was butchered into being an Arcade+ game mode with the airfield/objective placements and match length changes. GRB is being moved towards being “Arcade without markers” as well with narrowing of battlefields and the like.

Smaller maps => You drive towards enemy and get stuck hull-to-hull with your friendlies unable to do anything as you lack the armour to survive a shot and lack the mobility & size to whiz behind the enemy line. Maps like New Holland turn into incredibly boring “enemy knows where we are, we know where enemy is. So we just sit here doing nothing as the only option we got is to drive into enemy guns.”

2 Likes

I just don’t want to be forced play boring huge maps. If I could just toggle off the option. Then sure, add bigger maps. I could not care less.

No, I just don’t want to waste my time doing nothing. That’s not why I am playing games.
It has nothing to do with game being more arcadey.

That’s exactly what I said. Only passive campers are benefiting from larger maps. They’re just camping somewhere, waiting for a guy who’s just tired of doing the exactly same thing to drive up in front of their sights. And then they think of themselves as incredible tacticians. Whatever.

No, I like active gameplay. I want to actively play the game. That’s all.

I dont want to be forced to play stupid small maps either… yet I am…
Where is my option to turn small maps off?

2 Likes

A bit of my recent experience:

I started WT in Air, when there was no tanks yet, then when tanks came started to play more and more GRB, with tanks being my main playground until, say two years ago when I got a VR setup, so flying became immediately way more appealing again.

Now this summer I had to revert to my old, not VR capable potato while waiting for my new powerful PC, and in those two, three months I was “forced” to only play ground and a bit naval in WT (once you fly in VR, you won’t want to fly “flat”…).

What I realized quickly is that at the games (and especially maps) state right now, it is only little fun to play GRB for me, as even for mid-tier vehicles, maps are in many cases too restricted to employ perfectly viable IRL tactics. So a lot of the vehicles I had enjoyed playing before, just were no fun anymore, because I couldn’t play them to their strengths, and was just suffering from their weaknesses.

So now - powerfull PC finally arrived and I can fly again - I have dropped tanks altogether for the moment, exclusively because of the changes in map philosophy in WT…

3 Likes

Then I have no clue why are you still playing the game in the first place.

Those maps are present in WT since day one of grounds. Unnecessarily huge maps just to please passive campers are not. 🤷‍♂️

They have been made even smaller in the past few updates, removing even the last possibilities for tactics!

Can you list those “huge maps”? Iirc not a single map right now is even using a full 4x4km.

4 Likes

Can I get the option to turn off small maps?

I also hate wasting my time doing nothing.

And small maps do exactly that.

I’m forced into a 200-600 meter frontline flank-by-flank with a bunch of other tanks. I can’t do literally anything because:

  1. Drive out around the corner and get shot
  2. Sit behind the corner and watch friendly get shot.
  3. Retreat and go to another corner. Because it’s only like 200-600 meters across, you’ll find another enemy sitting on that corner as well.

Regions of super exciting gameplay ™:
image
That’s 400x400 metres across.

image

That’s about 500x500 across, with sightlines probably less than a hundred.

image

Biggest yet! Almost 700 metres, but sightlines are probably like 75.

Legitimately I have to ask, what am I supposed to do?

All I can do is go around a corner knowing I’ll be immediately shot at. There’s nowhere to maneuver or go.

At least on Middle East you can go A to have some breathing room but that’s marginal at best.

I’m sure this will stop whatever gets flung at me at 7.7…
image
image

Wait, nevermind.
image

8 Likes