Mirage 2000C-S4/5 is at 12.3 and arguably undertiered, so the Bison is fine there.
No its not… I talked about Bison and not Mirage. Now either give your opinion or please dont @ me or anything I dont care what you have to say. Have a nice one
Also I blocked you so dont even bother…
The bison is better than every 12.0 so I compared it to a 12.3. That’s how balancing works, if you get pissy when people confront your opinions maybe the forums aren’t for you.
Blocking me because I have a different opinion is wild. Enjoy your echo chamber.
Do you think it’s overtiered at 12.3?
Are 2 R-73s and 2 R-27Rs not good at 12.3?
Yeah I think it is… You talk about R-73 and R-27R like they are guarantee kill or something…
So why I say this:
- gets to breaking point of wings like a minute after take of (same issue with Rafale) and then its just take away speed give it back, just BS
- radar is so bugged its not even funny catching all the flares, chaffs and invisibe stuff, while struggling to lock on enemy plane. Redicilous
- Overall have zero % chance in uptire.
- R-73 they worked like 3 days ago now one flare and they are gone, redicilous
- R-27R also so unreliable like I hate to play with them. the radar missle should not go for friendlys EVER. until they fix it Im bombing dont care
Also when you go to test that plane theres nowhere you can put two napalms, but somehow I can equip 2 napalms, so thats the ONLY reason I would say plane is still legite in 12.3 but only same tire or downtires, otherwise I dont know maybe 12.0, 11.7 like minumum I would go.
Also lets be honest, 2-3 kills research like 5-7k per match
1 kill and one base is guaranteed 10k… Im buy premiums strictly to grind I dont care about KDs or anything… and in my opinion Gajin should put bigger multiplayer for fighter planes and put less multiplyer on them bombing base, so it makes me play fighter as I should until then why would I waste my time on some mediocre made radar missles that once locked and fired they still go for firendlys LOL
All Challenger 2s down 0.3-0.7 BR.
All Harriers need major bug fixes and overhauls or if those arent possible, lower all their BRs down.
Anything with BOL is also struggling and BOL overhaul is needed ASAP
Tornado IDS being randomly at either 11.3 or 11.7 is stupid and they should all be 11.3 (especially the GR1 with the nerfed engines)
Chally 2 / 2F / TES / OES 11.3
Chally BN / 3 TD 11.7
Chally 2E 12.0
That means that it is a very fast plane, but it has a low top speed. At higher alts you will be able to go much faster too.
That isn’t unique to the Bison.
That isn’t unique to the Bison
Unlock if that is about to happen, and don’t launch when it could hit a friendly. Afaik they’re just slower R-27ERs, which are the best SARH in the game.
And you’re base bombing in it, which is a terrible idea. You can’t complain about it, then proceed to not use it as intented.
Taking a standard Mig-21bis (11.0), and giving it R-73s, a decent radar and RWR, and R-27Rs is not worth just a 1.0BR upgrade.
Clearly the exact same plane with some guided bombs is worthy of being 0.3 higher than the variant without it, how could you question the snail’s infinite wisdom?
No ttrue, also going high altitude in match with F-14 in Bison is suicide, why even play then.
So its a problem that should be adressed and fixed asap. Right?
Again a problem that should be adressed and resolved as soon as posible.
it happens when I lock and lock is on enemy and missile still goes for friendly. Like my man if you know what Im talking about stop donwplaying it, say YES YOU ARE CORRECT.
Fix radar, wings, missiles, give less multiplyer for bombing and more for killing planes then I will until then again read my post, please dont pick and choose and then make these comments. I explained reason why I bomb…until its more RP for bombing I dont care.
Sure, too bad, radar or RWS or radar missiles dont work as they should.
The IRAFs are a bit of a pain, I agree.
Yes.
Yes, but not by moving planes down in BR.
They usually do.
F-15E down to 3.7 because there is a sherman there, and during battle of bastogne 101st screaming EAGLES had sherman backup, so the strike EAGLE should be at that BR
F-15C to 3.3 becase has to be 1 step down from E
My man I know how to dodge missiles, not as good as I used to since this new update on them maked them even more OP… Again its not about skill its just poor FL model being uptire 80% of time. Dont you think its funny like I almosy never play 12.3 lobby??? Common be real… LIke I agree let the plane stay 12.3 but then give me 12. 3 lobby 80% of time and we good problems solved
Also “usually do” wont do for me unfortunately, I expect consistency from such important game mechanic, and until its not Im bombing
Also I will bomb in Fighter plane until killing players is more RP… Like fact droping bomb on AI base is worth more then defeating real person is just crazy to me and nobody saying this is just wild.
You are screwing over your own A2A capability, as well as your own team by doing it.
It doesn’t give more rewards, either. If you put effort into playing the plane and learning how to play it, you would earn way more rewards and have more fun.
The base bombing report indicates base score coefficients are ~700
(0.272x486x0.75x5= 495 score, plus 0.5x495=743
This seems in-line with a known to be up to date sim bombing chart
https://docs.google.com/spreadsheets/d/1MRIUI0kbGzS3-qvJGZGWk-BN4crV_z8uHzug82ho4Sg/edit?gid=90697624#gid=90697624
Now, on face value
1 action of bombing IS higher reward than 1 action of kill.
However.
Scaling (bombs for multiple bases give reduced score in ARB and ASB alike)
Skill bonus.
If you bomb 1 base, you get 740 score.
If you kill 1 guy with a crit+death (I found it quite common with missiles in ASB now that I’m spamming missile jets to hunt zombers), it’s 450 for kill and 150 for crit. ASB and ARB have the same score tables so it is usable data point.
Now.
Kill 2 guys in ARB: 1200 score, takes either some shells or rockets but not your whole fighting capability
Bomb 2 bases in ARB: You’re now receiving reduced score because higher bomb-loads (sufficient for more than 1 base give reduced score) AT MOST ~1480 score. Reality, you’ll be receiving less if you took enough munitions for both bases and much longer if you RTB’d to rearm than it takes to get 2kills in ARB with missiles.
Another issue:
That 1200 score for 2 kills receives a skill bonus. 15% plus.
That 1480 score for 2 bases does not. And again, this is ignoring that multiple bases’ bombloads are reduced score.
Let’s go for 3 kills.
That’s 1800 score for 3 kills plus 50% bonus
For bombing, that’s 2200. Again, this is ideal - reality is far less due to bombload penalty
And this is ignoring the fact that the skill bonus applies to EVERY RP source gained, not just game activity%.
Kills give you far better RP if you can get skill bonus consistently.
Gunkills are less consistent for crit + kill, you’re more likely to just severe rather than crit+severe, so there bombing might scale better.
Also fighting a full downtier also means less score/kill, but those kills are also far easier to get so it’s a trade off.
More fun:
Activity% is not a linear function even in ARB
This makes the 15/50/100% bonuses for skill bonus even more impactful.
For a 10 minute game, getting 1200 or 2000 score barely amounts to 10% RP difference (1200 score at 10 minutes already amounts to 90% play-time reward). This is assuming 100% activity is even possible.
Getting 3 kills however amounts to +45% over 2 and getting 4 amounts to +85%
Vrcc should came back at 9.3
9.7 its a garbage premium right now
Strela 14.0
Pantsir perma-ban
Chi-Nu II
4.3 → 4.0 or 3.7
Like seriously, it’s Pz.IV F-2/H counterpart but sits at higher BR for having even tighter crew space.
F8F-1
4.7 → 5.7
Should I really explain this?
T-72AV
10.3 → 10.0
Slow, armor from 9.3 T-72 (which is already can be easily penned by almost every tank at this BR), the only good things are - optics and 3BM42. Apart from that it have nothing to compete with other tanks at current BR.
Tornado GR.1/ASSTA
in ARB 11.7 → 11.3
The only difference between lower BR Tornado’s is guided bombs, which are completely useless in ARB.
J-7D
10.7 → 11.0
It shouldn’t even been lowered. MF and SMT are already decent at this BR, but J-7D at this BR straight up unfair.
Oke so you gonna tell me what gives more points while I grind in Mieage and Bison everyday for last mon and half?
Like you can put all your math and info still I make more from one kill and one base… Until I get more from 2 kills I dont care… But appriciete you trying
israeli chaparral down to 9.7
What do you even mean?!