Germany suffers and is not worth grinding at the moment

It does mean, you don’t need much skill at all to get kills in an American OP plane…

Right now, I unlocked the P-36G with my crew at LvL 3…

And all I can say, it’s a freaking UFO.

The first thing you notice is the ridiculous high climb rate and acceleration. It’s a rocket, not a plane.
Next thing is the turn rate. It turns on a dime.

Then there is 1 thing I can’t understand.
You get hit. And many hits later, your wing is deep yellow. But there is no significant change in the flight performance of the plane. It still flies well, and you just continue fighting, as there was nothing that just happened.

Your engine gets hit, and you’re deep in the enemy territory… NP. You are able to fly back to your airfield for a save landing…

The “Guns”… I never shreddered bombers that easy at this BR…

And yeah… It flies like a sports car…

You just don’t have to fear any enemy. You see a group of fighters? Let’s go… easy prey. No matter if you are at low or high altitude. You just don’t need to think about it.

That’s how it feels compared to a german plane.

Just brainless

EDIT:
Screenshot to prove the crew level:

Regarding the P-38 G (hidden as imho slightly off-topic):
  1. It sits at BR 2.7 in RB and is well known as good climber and very good turner. Iirc the French versions were the only allied aircraft (used in large numbers) having a positive K/D vs the LW in the Battle of France - even the Spits and Hurricane of the BEF got clapped as they did not have 100 octane fuel from the US at this time.
  2. Various hits and just getting yellow wings is a result of getting hit by 7,7 - 8 mm - a single 20mm shell kills them.
  3. The ability to rtb with a damaged engine is based on having a radial engine - liquid cooled fighters are faster but more fragile and don’t like any hits in cooling systems.
  4. The ability to continue fighting even when damaged is a result of mouse aim & instructor.
  5. Killing / shredding bombers is a result of US 0.50 cals and rather fragile bombers at this BR.
  6. Being a good turner is relative - the 109 Es turn quite nice too, but turnfights are ill advise in general if you can play energy. I admit that energy trapping a P-36 is tricky due to their low stall speed but doable. Btw - A Ki-27 flies circles around a P-36 and outclimbs it.
  7. Altitude - the P-36 sucks at 4-5 km as the engine had no supercharger, above 3 km the planes loses engine power - like most USSR planes. No engine power = no speed, no speed = lack of turn.

I am not sure that your feelings can be backed up by facts.

  • The 109 E-4 at BR 3.0 is the far better plane and can engage and disengage at will due to way superior speed and climb; same as the identical JP premium which is a preferred seal clubber plane.
  • The 2.3 Bf 109 E-1 outclimbs any P-36 by a substantial margin and is way faster, the 2.7 Bf 109 F-1 outclasses any P-36 regarding speed and climb.
  • The major downside of those 109s is either the lack of cannons or the limited combat range of the 20 mm MG/FF - with the 7,92 mm MG 17 you need multiple passes to kill an enemy aircraft - you need patience.
  • On top of that you have to manage water and oil temperature with MEC, otherwise you cook your engine.

The key to fight good turning aircraft was always to drain their energy with BnZ/BnR tactics and pushing them low and slow which kills their ability to regain energy with a dive - no speed = no turn.

In other words: You have to use the same tactics like fighting JP planes.

Whilst i am very cautious with the term OP, i agree that at very low BRs we have a lot of undertiered US/USSR props - wait until you fly the P-39 N-0 at the same BR of 2.7.

  • Together with the USSR premium version (at 3.0) one of the most undertiered props in the game - and a preferred seal clubber aircraft.

  • I mean the low alt performance (below 4-5 km) is good enough to play up to 4.7 - and the USSR used them due to their excellent low alt performance until the end of WW 2.

But, as a relegating factor, a lot of US aircraft need some experience to make them work. As soon US fighters need an altitude and speed advantage to gain kills outside head-ons most players struggle - and subsequently their BRs are lower than if they would be just based on actual aircraft performance.


A related topic:

I am not sure why you focus just on US aircraft - the combat effectiveness of USSR planes is way more concerning as their usually also way too low BRs were in the past always “excusable” due to the their low ammo count and lackluster performance of their 20 mm ShVak cannons - it was not unusual to survive multiple hits without getting substantially damaged.

But since Real Shatter 3.0 one or two hits are enough to kill a fighter. Together with the ballistic changes the ShVaks are easy to use and aim and very hard hitting cannons. So it is not unusual to see in Air RB guys with 3-5 kills with 110/120 cannon ammo without reloading.

If you then consider that most prop fight shappen below 4 km and USSR fighters shines there the most it is rather disturbing to see a Yak-1 with 110 20 mm shells at BR 2.3 or the successor (which went into production after the 109 G-2 at BR 4.3) the Yak-1B at BR 3.0…

It´s climb rate is 10.6 m/s. The climb rate of the 109 E3 is 17.6 m/s (+70%)
But the P-36G climbs way better!

If my 109 gets a yellow wing, it is extremely hard to control. The P-36G still flies like nothing happened… Even with a damaged tail section, there is no big change in flight performance…

Yeah, tell that all the FW 190 pilots out there… 1 hit at the special armored engine section and you are out…

Nope… I flew with stick in sim EC…

You can´t do that in any german plane at this BR…

It´s not even close to the P-36… I flew the BF 109 in all variants, and I can tell you for sure, the P-36 is an UFO

Just in the stat cards…

Because the first ones who cry, “No, Germany doesn’t need a buff, they need another nerf”, when someone writes, Germany suffers, are the US main pilots!!!

No matter how factual and correct these claims are.

The entire German tech tree is nerfed to the ground.
And since the update last week, things have gotten even worse.

Agree… But that just shows how bad the USSR players are… The bad thing: The don´t even recognize it

Good jokes lol. Only field where germany is really behind is air tree, but thats because of their history.

Off-topic - related to P-36 G / 190s:

This is not correct.

Nobody is using stat cards here.

If you check the available data sheets you will find out that the 109 beats the P-36G up to 4 km by more than a minute, up to 5 km almost 90 seconds.

Optimize you climb speed.

Regarding Fw 190s:

Whilst i agree that gaijin implemented some time ago a stealth nerf of 190s which causes overheating with or without WEP (and all flight models do not consider the acknowledged agility) - the unique feature of 190s is the armored oil-cooler - but the armor value wont stop US 0.50 cals. My F-8 has additional armor covering the bottom of the engine.

I fly exclusively with HOTAS in Air RB - some planes behave better with wing damage, especially when the wing area is way larger. The P-36 G has a wing area ~30% larger than the 109 Es, so similar damage might cause more severe effects. Wing area 109 E-3 = 16 m², P-36-G = 21 m².

This might be true, but have in mind that those guys live in alternate realities.

They just haven’t realized how they are humiliating themselves with their claims. I mean every halfmost experienced player is aware of this - imho trying to discuss with them is a waste of time.

They are imho on par with US players (on average) regarding skill & self-awareness. Highly motivated, but also highly inexperienced. I killed a hell of Yak-3s trying to turnfight my B7A2…

As a final word:

I recommend trying to find a sweet spot within wt; a place where you can have fun & a challenge at the same time.

If there are things you don’t like - do something else.

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F-15C and F-16C, as a partner assistance, i.e. 52nd and 53rd fighter squadrons of the USAF, based in Spangdahlen/Bitburg…
i.e. for Gaijin, premium aircraft with appropriate camouflage, to the German tree, for 79.99 euros …
Otherwise there is not much choice…
At the highest lvl, one day in the future, everyone from the “western sector” will fly the F-35 anyway…

Won’t happen. Gaijin doesnt do this.

Swiss F-18 or the Typhoon.

Considering the F-15E and its dominance at the moment. Typhoon could seriously come next major update. Its a reasonable counter for it

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The last thing you should do is spend money in the German tech tree

but CleanupOnIL-8 already said

So why not choose another tech tree like japan

Luftwaffe must be considered totally dead tbh

You quote something in my name, I didn’t write…

2S38 is fine, just needs a BR bump

F-117 is total ass, don’t say oh its stealth, its trash. I’ve killed it with the Strela so many times its laughable.

Update…

Yes, US planes are OP… And I never could have done that in a german plane with a LvL 6 crew…

Omg, tell me you have the rewards screenshot

No, sorry. :) But I try and find it in the Logs.

Found it. But it is not much.

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Hello friends,

I finished my little test today.
And yes, Germany has to get rid of at least 50% of the current nerfs.

Why did I come to this conclusion?

Since it’s usually the American mains who scream the most that it’s not the airplane that makes them so great and it’s just the Germans’ lack of skills, I decided to try out the US Tech tree.

And yes, the planes are just way too OP.

From Rank I to Rank III there is almost no aircraft that is not superior to the German aircraft.

What caught my attention?:

1.: Aiming and hitting the enemy.

It is very easy to hit opponents. Like shooting with a shotgun. Some bullet will hit. And most of the time it hits the engine and the opponent has to make sure that he makes it back to the airfield, if at all.

2.: Speed ​​and climb rate:

These two things are also superior to the German aircraft. Which means that you can easily withdraw from a situation. If you have grazed the enemy beforehand and of course, how could it be otherwise, his engine is smoking, you usually have a kill.

3: Range of projectiles and excessive penetration at a distance:

You see a bomber, you fly behind it, its gunner fires, but the bullets don’t reach you… You fire, hit, and its engine smokes… Likewise, you do that 2 or 3 times and the bomber goes down…

4.: Flight behavior:

I had already reported that the oh-so-great BF 109 F4 suddenly experienced wing stalls (over 300 km/h), which caused the aircraft to spin. Of course, this happens in dogfights, which usually means death.

I have not seen this behavior in any of the American aircraft.

Sit down and fly headlessly is the motto here.

5.: Acceleration and elasticity:

In the German planes, you have the feeling that the propeller produces negative thrust. If I had to estimate, around 20 to 30%.
This can be observed at all airfields that are higher than 400 m above sea level. The Bf 109 in particular has great difficulty taking off there.
I couldn’t see that with the American planes.

6.: Engine durability and overheating behavior:
Engine durability:
What can I say?
It’s a joke…
If you overheat your engine, it will cool down and all will be well.
If you fly in a German airplane for more than 15 minutes with 97% throttle, the oil indicator suddenly turns yellow, and you have to take your foot off the accelerator… And the engine no longer recovers.

Your engine is hit and is yellow…
You can easily fly further in a US plane. Continue for a very long time. Which makes a difference, especially in combat situations.

In a German aircraft (even an FW 190, which was specifically known for being combat-ready in the event of such hits), you have to get back to the airfield as quickly as possible. And with a lot of luck, you can do it.

Overheating:
WEP was invented by the British, but never adopted on aircraft. The Germans took up the idea and put it on the planes.
WEP supplies the engine with a cooling fluid mixture that contains, among other things, water.
The aircraft were able to fly continuously on WEP for 30 minutes. Why only 30 minutes? Because then the tank for WEP was empty, not because the engine overheated…
In WEP situations (i.e. in direct combat) they even closed the radiators to be even faster… And the engine stayed cool…
But here, 10 seconds WEP and your engine is deep red…

In a US plane, strangely enough, you can fly on WEP for ages, even though as far as I know they didn’t have WEP…

Funnily enough, I was accused of only flying the “Seal clappers” of the US planes…

Hmm, which plane isn’t one?

The P39, yes…
BR 3.0…
It’s like flying a ME 262 on BR 5.0…

You can also shoot a bomber with the 37 mm cannon from 2 km away without any problems… With a single hit…

P-51C-10…
708 km/h on BR 4.0…
Yeah… Why not just another F16 on BR 7.0???
Not 2, not 3, NO!!!, 6, six! .50 cal…
You really don’t need to aim to hit.

P-51 (The “Cannon Stang”)

The Hispanos were supposed to be the worst weapons in the game. They were actually extremely terrible in real life…

But… one glancing shot and your opponent is history.

In the FW 190 you can often hit 5 times and all you get is another hit…
Not in the P-51… glancing shot… kill

And here too… the range is abnormal.

What I’ve noticed in the last few weeks with the German aircraft is the extremely poor performance of the 20mm’s

It looks like up to 50% of the bullets fired don’t exist. The ammunition display goes down, but the bullets are not modeled.

In addition, 3 or 4 hits should actually be enough to render an aircraft unflyable. But no… 1 hit, 2 hits, 3 hits… not even a crit…

Everything together… Germany suffers! A lot!!!
But we don’t need a buff…
Just let 50% of the nerfs disappear.

That should be doable, since I’m not even talking about a nerf of the others.

Thanks for reading, and always keep 2 m of air under your wings!

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Something else I forgot.

Especially with the P-51, the one with the 20mm cannons, where is the bullet drop?

The muzzle velocity is comparable to German 20mm cannons.
But the bullet drop is practically non-existent… WTF!!!

Are US pilots really so bad that they need an unfair advantage in every possible way to get kills?

I’m really upset right now with how Gaijin is handling things here. Especially since the last 2 weeks.

i feel even if they botch it, it should still be usable since even in a worst case implementation it should have high TWR and a lot of missles

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By the way, thank you for bringing me to this experiment…
I didn’t think before that the difference between the German and American aircraft in the game was so extreme.