If you stay at spawn right when you spawn SPAA no wonder you die lol, that is first spot where anyone looks for SPAA. I never had issue playing with Pantsir or Tor which are huge against UHT popping parses and hiding, and neither of these have smoke, you just need to notice that there is UHT and then get behind some cover or pass under a tree, the PARS/SPIKE then looses lock and explodes, you have so much time,even more with Spike as they are much slower than PARS.
Another thing is, you can just proxy them with your own missles, which is how i am shooting down mavericks going for me for example.
I see CAS players complaining because playing CAS is useless in ARB now without AAA, they are told by pure fighters that ARB is made for fighters. Okay, they go to GRB to play CAS, now pure tankers are complaining they are too many!
Well the game provides ways to respond to CAS in GRB because you can prepare a line-up with different types of vehicules to adapt to situations.
If you want to play tank only you have the possibility to make custom battles with other pure tankers, or create your own missions with CDK.
They often are. Helirushers often die without any kills and often the helipad is being camped by aircraft later in the game thanks to the AAA that only works as a searchlight.
From in arcade and realistic modes COMBINED, the guy has a SINGLE tank with positive K/D. A single tank.
And it is the US reserve tier LVTA xdddd. And even it is from 6 deaths and 8 kills.
Okay, dude plays on console, but i have seen people playing extremely well on console, and mind you, with a controller…
I know i looked at the stats myself and felt so bad for them living in such a skill delusion i didn’t wanna post the stats because it’d look like i was punching down XD he’s in multiple threads talking about people having skill issues with spaa yet the guy has never played them.