Game has suddenly started with heavy freezes / stuttering

sorry.

“If you find yourself having your graphics card inexplicably redlined at all graphics settings, heating up until the PC ultimately crashes like I and others do, then then continuing to play war thunder without finding a solution first may almost certainly shorten the lifespan of our PCs, However, I am worried about how long it will take for Gaijin to acknowledge the problem and find a solution and the toll it will take in the meantime. I see that similar problems have been persistent for multiple people on this thread for some time as well and hope they can find a solution for these issues soon.”
Better?

All of this is assuming that you have the same issue… All you seem to be having is shared symptoms, which going by history, the ammount of people that complain about FPS stuttering and the various reasons for it, it can be varying commonly.

But everyone just wants to blame the game at the first outset, and any mention of it being something else can be attacked because it’s ‘wrong’, but really, is it wrong to question and point to other things to even check…

It’s becoming unbearable for me i had no trouble running the game max settings + ssaa 4x before the update but now it’s stuttering, fps drops and weird s*** going on also i’ve noticed my gpu started running hotter.

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let’s just say if it was the game that’s the issue due to poor optimization and gaijin just won’t acknowledge it, it wouldn’t exactly be the first time… or the second… or the third.

If it isn’t reported correctly, then there is nothing to acknowledge or fix…

if it’s an AMD GPU you might be able to partially mitigate the overheating issue temporarily by switching the game to HYPER-RX Eco mode to slow down overheating, and then close the game every couple of matches to let your PC cool down. worked somewhat for me.

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Few days ago Battleye was enabled for Linux and MacOS. I am 99.99% certain the current problem is Battleye’s fault. Huge freezes in the first 30-45 seconds of every match, until the game crashes if you play long enough. Never had such problem before.

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I now cannot change my resolution to 2560x1440. Its maxed at 1920x1200. Im also locked at 60-80 fps regardless of settings, SSAA 4x. I went from 120 fps SSAA 4x 2560x1440 ultra → 80 fps on 1920x1200 no SSAA. this is unplayable.

I stumbled upon a solution to the problem by chance. I was experiencing frequent short stuttering, and in my case, adjusting the power management mode in the NVIDIA Control Panel’s 3D settings to “Prefer maximum performance” resolved the issue. This makes sense because War Thunder was only utilizing about 40-50% of my GPU’s power (RTX 4080 @ 4K, minimum settings).

According to the setting’s description:
“Choosing ‘Prefer maximum performance’ ensures that the GPU remains at its highest performance state while running 3D applications, regardless of actual GPU load. However, this may increase power consumption.”

GTX 4070? I dont think that cart exists. the same thing happenes to me tho

I think its something with the new anti-cheat. In easy AntiCheat i had no stutters

It’s more coincidence, just saying.

Did you even do any of the steps in these threads, such as clearing out the various folders, and re-doing your graphics settings, either through defaults, or through GeForce Experience optimization?

It’s Nvidia App now.

It just sets maximum settings in 4K and DLSS Balanced for my system with 4060ti

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Yea, lol, I just refer to it as Experience lol ;)

I’m sure it has a slider still, I’d custom to slide it back a bit so that certain settings turn off in the preview.

That’s what I do when I set mine, just watching for the main laggy settings to switch.

After doing Wt file verification, DDU safe mode uninstall and reinstall of drivers, turning off nvidia and discord overlays… the fix for me was going into my war thunder directory, and just deleting the Cache folder. It rebuilt it and fps went back to normal and no complete 20 seconds freezes.

I think, for some, the ray tracing changes in an update corrupted the cache and it needs to be rebuilt.

Worked for me, ymmv

I reduced my heavy stuttering this way.

  1. Install Process Lasso
  2. Open up Process Lasso.
  3. Run War Thunder while keeping Process Lasso on your other screen.
  4. In Process Lasso Active Processes, set aces.exe to high priority
  5. Monitor the Actions Log. See where ProBalance begins when it starts to stutter. Most probably you have a msedgewebview2.exe running that suddenly is taking fully your system CPU usage. Set the priority to below normal.
  6. Monitor other applications and adjust accordingly.

You will have a more playable experience now.
There is some small micro stutters I find however, I am playing at 4k with high resolution quality. I reduced the quality to low for the rendering and it has nominal stuttering at 150fps on a GTX 1660ti but I do see the stutter drop me down to 30-60fps.

There are plenty of settings in Process Lasso you can adjust to see if it will improve your gaming… Just make sure your AMD or NVidia apps are set to above normal or high priority as well so they are running fast too.

Still tweaking here so it is getting better for me.
Let us know if this is helpful for you…

further testing with GTX 1660ti results.

NVidia Driver Settings

  • Low Latency Mode = Ultra
  • Image Scaling = 67% (2560x1440), Sharpen 100%
  • Max Frame Rate = 75 FPS (Does not seem to work with War Thunder).
  • Power Mangement Mode = NVidia Driver-controlled
  • Vertical Sync Off

In Game Settings:

  • Advanced Short = No
  • Anisotropy = 16x
  • AA Method = FXAA HQ
  • Cloud Quality in flight = Medium
  • Cloud Quality on ground = 1536
  • Display Mode = Full screen
  • Effects Resolution = LOW
  • Far Terrain Details = Yes
  • Global Illumination Quality = Low
  • Graphics API = D3d 11
  • grass range = 0.1
  • NVIDIA Reflex Low Latency = Boost
  • Particle Density = 0.290
  • Physics Quality = 20
  • Reflection Quality = Low
  • Render Resolution = 70%
  • Resolution = 3840 x 2160
  • Shadow Quality = low
  • Terrain Deformation = high
  • Terrain displacement quality = medium
  • Track Marks = Medium
  • Tree Range = 0.850
  • Upscaling mode = Native
  • Water effects and quality = Low

with these settings. It has been playable with minimal stuttering. If you do Image scaling down to 50%, it improves further.

Guess i gotta update my drivers, thanks!