As the title reads, I’ve been having a game freezes at the start of every single match. I play on the native Linux version, no proton/compatibility.
It sometimes happens during vehicle selection, but usually a few seconds after I’ve spawned in. Each freeze lasts several seconds and inputs during this time have no effect.
Otherwise, I don’t experience any freezes or stutters during the match after the initial freeze. Test drives also load and work fine.
Ultimately, I’m curious if any other players are experiencing similar issues or have any suggestions on a possible fix.
edit: I’ve now noticed its only during Ground RB, and not during Air RB. I don’t play arcade or simulator at all so I can’t comment on my experience there.
I get random black screened for probably 1/20th of a second now about 1 time per every other game. My frame rates have dropped from 170-130 average to 140-110 average and and I get frame drops quite often now. Where for a few seconds, especially changing views in aircraft I’ll drop down to like 60-80fps and stutter.
Whatever they’ve done to the game lately is starting to put my 4080, 32gb ram and 13950hx processor laptop through the paces.
No differences on games like bg3 or space marine 2 at highest settings. So it’s specifically whatever has happened with this game lately.
btw you can alt tab and use the pc normally during the freezing.
the game will eventually crash if open for long enough.
7900xtx, 5800x3d and 32gb ram.
Seems there was a update and it broke the games performance.
I cannot change beyond 1920x1200 resolution. I need to manually change it in config.
My fps on 2560 x 1440, max, SSAA 4x went from 120-110 to 70-80 fps.
Changing settings does not affect fps at all. still 70-80 fps without SSAA 4x, lower resolution, lower graphics etc. Actually it drops to 53 fps now on maps where it peaked at 150 fps.
I have the same issue on Fedora with KDE Plasma 6. I believe it started happening a few weeks ago. The issue appears mostly at the start of ground battles.
Hello,
Yesterday I played warthunder again after some time without playing and this issue happens.
This issue has been present for me on Enlisted for ever, I have complained about it did a ticket sent logs nothing was fixed.
This problem is much worse in warthunder as it puts you in a huge disadvantage, making one unable to rush a cap at the start. With Enlisted it was fixed and also increased my FPS by using Porton, however Gaijin will kick linux users that do use Proton making us unable to go down that route.
I’am guessing the same happens for Warthunder
Still no fix for the freezing and abysmally low GPU load which causes ridiculously low FPS (21)
DESPITE rendering at nearly 4k, on max client and max settings.
I have the same issue since 2 months ago. Before it ran normally. As you say at around 15 seconds the game image freezes, you can hear the last sounds in a loop, after 4 or 5 seconds unfreezes, then freezes again for about half a second, and then it runs normally until the end of the match. I am on Linux too.
It only started to happen to me after switching from proton to native in January (since proton stopped working with anti-cheat).
This will happen no matter what map, nation, br or graphics settings I play at.
It doesn’t seem to be affected by network connection (both ping and packet loss) and it only happens in matches (Ground RB in my case) not in test drive.
Checking file integrity in steam didn’t fix it.
Sound mod doesn’t seem to affect it.
I have the full game version with HQ models (the largest option in the launcher).
System specs:
OS: Pop! OS (Kernel 6.12.10)
DE: GNOME 42.9 (with Wayland)
OS/Refresh: 2160p@120hz running in fullscreen
CPU: Ryzen 9 5900x
Memory: 32GB
GPU: AMD Radeon RX 7900 XTX
I have provided a video showing the freeze in action (the video was taken during the JSDF mascot event so the packet loss is present, but the freezes are the same even when there are no events).
This makes the game kinda hard to play and resulted in me just not playing it at all for extended periods of time.
Considering this came not so long after the blinding flashing/lighting issue, it makes me wonder if the Linux releases are even tested before public release, but considering the quality of the latest updates…
Problem started with one of the updates. I’m having problem under Ubuntu 24.04 under KDE/X11 or GNOME/X11 running RTX 2080ti. I suspect cheat engine video scan so they won’t disable it if means cheaters can play. There was big game which greatly reduced cheaters once they banned linux players with proton so it seems cheaters are getting on Linux to get around kernel level cheat engines on Windows. Cheaters ruining games for others. Problem seems to occur 1-2 matches per session. Can get about 10 sessions without problem.
Same problem on stock Bazzite, 2 freezes at the start of each games that I didn’t have when I was using Windows.
The game is installed on a separate drive in an XFS partition if that matters and I use AMD for both my CPU and GPU.
Also the performances are pretty much terrible on Linux compared to windows, I had constant 170-380 fps (220 stable) and now I barely get 70-170 fps (110 stable).
Though thank you for having a Linux build, it’s really appreciated.