Gaijin should be more open to vehicle removal and more strict about vehicle addition

Do you always like replying with the most detached statements? Yes, sure, the current formula was created by a western physicist. But how’s that related? I expect you to at least make sense if you’re being paid for it.

I have 16x more battles in the last week than yourself, and you claim I am paid to have opinions?
I’ve already explained a few times that my only income comes from governments. I even posted I am poor on this forum before. Poor and comfy.

Then either stop trolling, or stop lying. Or did you not know the first car to be massively produced was the Ford model T? Yeah I can also throw unrelated BS just like you.

Ma dude you can engage me or not, I don’t care.

Just pointing out that in every relevant issue on this forum, you reliably, consistently, bend all facts and logic to one over-riding principle at all times: “would this help or hurt German mains?” I’m saying that would mean you are rarely arguing in good faith with anyone, not just me. You’re the one proving it with every post you write though, I’m just pointing out the pattern.

PS: You also completely ignored my point about the Kronstadt and the “laid down” principle as a substitute for “existing prototype” criteria of course, right before saying I was ignoring your “point”. And the Coelian WAS replaced with the Ostwind II, they said that was their intent when they brought it in, but you just ignored THAT obvious analogy with XP-38 (which is a significantly better, if unrealistic plane) and YP-38 didn’t you? Because again, if it happens to Germany, it’s bad, and if it happens to anyone else, you Do. Not. Care.

I cannot stop what I do not do to begin with.
Confidence should not be mistaken for malice, and I apologize if my confidence in my speech has caused misunderstanding.

But the issue is that the KT105 and P2(88) are both physically impossible designs, and in case of vehicles like Ho-Ri the vehicle would be entirely different from what we have in game. Or for example the later R2Y2s we have no idea how they would look like and how they would perform.

So for all of these we have zero data what would their performance be or physically impossible.

In case of Kronstadt or later USSR projects they all are fairly standard ships in their respective categories. The only ever complain people come up with is: “USSR wOuLdN’t bE aBLe tO mAkE tHeM”. And in case of the pr. 26 I might agree that is true even despite that is very very weak argument.

But in case of Kronstadt that simply inst the case since Stalingrad exists which had its guns tested (and even better performance then the Krons) and also the hull was also fairly far in the construction phase.

Edit: Also to point out the German DDs also have Gaijin’s fantasy AA upgrade and aren’t in the as ordered config, compared to Kronstadt which is.

You’re just trying to turn it into a ‘German main’ thing as your brain is rotten with all the nonsense from the subreddit that spew the same narrative over and over and over.
In case you didn’t notice, which I’m sure you did but decided to ignore anyways, I said the exact same thing about the removal of the US XP-38 as the German P-47, yet your reply was about how I wasn’t showing solidarity with American players, how I think they can remove all US vehicles and now it’s about German mains yet again.

The Ostwind ll is garbage when compared with the Coelian, it’s not even the same BR or ballpark, and the Flakpanzer from 6.7 left a void that wasn’t filled.
The P-47 nor the XP ever filled a void yet got a replacement.

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Yeah, I have their whole ground tree more or less done, low caliber apds is not fun to use now that it’s been uptiered to the point of ineffectiveness, as for air, their stuff is mainly good in ww2, even with the early spits overtiered. their post war tree is very lacking.

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They are not physically impossible designs, they are implemented in physically impossible ways, that is just down to Gaijin.
Obviously if they actually built the KT 105 or Panther ll it wouldn’t be like the ones we had in game, new turrets and whatnot would have to be designed to make it feasible, but it never got to that point in the design process and Gaijin just shoved it into the existing Panther and Tiger ll turrets.

Implementing these vehicles with a larger turret or add in something to replace them would help with the situation instead of removing more than half a lineup, especially as the Kugel is at 7.0 for some dumb reason with still a nerfed HVAP belt.

I don’t think it’s a weak argument to suggest a planned ship was completely out of the realm of possibilities of a nation is a stretch to implement in perfect optimal form despite all signs indicating it wouldn’t have ever happened.
The Stalingrad also never came anywhere close to completion, and the guns do not sound like they’d have lasted, but who knows.

I don’t know about the AA on the DDs but I doubt some AA was out of realm of possibilities?

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But the thing is that the P2 program was discarded way before the 88 idea was considered.

And how should these larger turret look like? What should the armor be? What about rotation spead? Weight?

I am categorically against the notion that Gaijin should just invent things as they please.

This is also my gripe with the German DDs and the Italian CL (IIRC) but in this case Gaijin at least uses already existing mounts.

As I said before I would be fine with P2(75) and I could get over things like Coelian but I simply draw the line at impossible designs/Gaijin straight up inventing things which didn’t ever exist.

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image
I think them adding a T90 for the UK speaks for itself

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Will you play it or pass on it?

They already made up the Panther ll and Tiger ll 105 in the first place, the Coelian should just be in game no problem.

And not like they aren’t constantly making things up, ready racks are complete and utter hocus pocus entirely used for balancing purpose with zero realism behind it, most reload speeds are also just for balancing purposes and not rooted in reality, and then ATGM vehicles are blocked from shooting on the move again for balancing purposes I assume, or the M901 and Bradley not allowed to be in combat mode when moving.

Then there’s things like the T95 and T28 that are given neutral steering based on literally nothing, but to make them viable in the game but completely made up.

Point is that the Panther ll and KT 105 were added for a reason, as there was a gap in the tree, that gap was never filled so why do you remove those vehicles when the same situation still exists that justified their implementation in the first place? We still have the R2Y2’s as well.

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I’m not really interested in playing it.

I would rather research the Hunter F.58. I also can play my T80U since I finally have most upgrades for it.

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Yeah, aka we cant be bothered to fix the british tree so heres copy pastes from other trees

We simply wont agree since I don´t see issues with having BR holes. The only reason for them being added was that they were top tier holes but that is something which is no longer the case so I have no problems with there being one.

Are you really trying to compare reload times to completly making up a whole vehicles? The reload apart from autoloaders is hocus pocus in reality depending on infinite amount of factors so I don´t see an issue with gaijin tweaking that for sake of vehicles being balanced.

As for your other nitpics I have no problem with fixing them.

EDIT: But as I said nothing you listed is even remotely as bad as current KT105/P2(88) or the made up tanks.

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The top end of WW2 is a pretty important BR, of course it’s already ruined by this dEcoMprEsSioN at this point.

Inaccepatble.

As additions yes, as replacements No.

I don’t. They made the Vehicles and put them in the TT to be obtained freely. Get over it. If they had their Vehicle Rules already established, then it was unfair and hypocritical of them to add the 3 to begin with.

cuz it’s much more easy to win play in russia than any other country. Not mentioning those who don’t have premium account. i’d rather use russia to win a battle and not losing SL, than thinking about the whole game environment.