This is just a short and simple post, a request, in regards to Top Tier Ground RB specifically. Because that’s all I play so this is my only category currently to comment on.
Please stop caving in to the people crying about other players who “used to be able” to flank from the sides or snipe from high up positions, when maps “used to” have much more area and freedom of choice before all of these map changes.
Ok, if for lower tiers with slower, smaller vehicles if you want to confine the battles to smaller areas that’s understandable. But to make all these changes to Top Tier where we should have options and more freedom with the bigger, faster and more powerful vehicles is limiting the gameplay and is not a good direction to go, and dumbs down a great game.
Just a few examples of the maps are :
Sands of Sinai
El Alamein (I think) - top of mountain
Sometimes Poland
Carpathians
Often Ardennes
Sometimes Maginot Line
Note :
I actually like :
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Sands of Tunisia - it’s a lot of space and room
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Fields of Poland and Fields of Normandy - plenty of room even though on Poland some trees were removed and some changes made.
There seems to be more frequently all day smaller versions of almost every map now, cutting off large areas of maps and moving everyone straight into CQC, instead of letting us having options and choices like before. This is not how life should be, this is dictatorial and communist mindset and controls what others can do, whether all or a majority agree or not.
If those players who complain about flankers getting the better of them, can’t think freely for themselves and keep their heads on a swivel watching for enemies all around, that should be their individual problem and for only them to suffer. You should not be punishing the whole of the community due to the laziness and spoiled mindset of some. Please give us all our options back and open back up all of these maps and remove the limits and areas you are now cutting off. Please stop deciding for us which general direction we can go and let us have our freedoms back to explore and plot our own paths, instead of basically all being funneled straight into a narrow path to basically only look forward and brawl and often have such short battles.
While there may be some who have complained about the flanking and sniping and large maps, there are many who preferred it just the way it was. If those players are afraid of flankers or having to be flexible during battle, then they should have to adapt their game to be able to deal with all options and hazards, not have their hands held and make everything easier for them. They should have to learn to progress and up their game. Not have all the options limited and dumbed down and some taken away for the sake of some who whine and don’t want to put out the effort to adapt and deal with different circumstances.
I feel these changes are really going in a wrong direction and negativity impacting a great game that has a lot of potential, but now is going backwards. Please reconsider these changes and open all the maps back up please.