Fix scout UAV drone ramming

Personally I wouldn’t call it clever, there’s been lots of youtube videos done on it and its a common strat. Like so common, some days the snail really hates me, I’ve gone like 7 or 8 games straight getting rammed right as I get to the mission area. Have to quit for the night lmao. Surprisingly enough, more common at around 10.0 BR then top tier because of all the new players I’ve seen. But still happens.

I see what you’re saying, but again even if we balanced it so that, like you suggested, if they kamikaze their drone they lose recon for the whole match–they still get to play after they ram into me you know? The big issue I hate with this is that, for example, in the Chinese tree for the longest time I had zero tanks but I grinded out the entire heli tree. So, for many matches, if I get drone rammed, that’s it I can’t spawn in anymore and I have to one death leave, plus the crew lock out and all that crap. It takes at least three kills worth of SP for me to be able to spawn back into another heli.

And its just so easy for people to pull off the ram. I have to fly to the mission area of course, by that time light vehicles have already spawned their drones and have them at reasonably good altitudes and can see me coming in from my spawn, even if spaas or anything else can’t because obviously they’re a drone. They sit in their spawn, then they dive me, I’m going slow and can’t run away, can’t see or hear them, can’t hit em, etc etc. No consequence for them. If they lose their drone, to hell with it, its a light tank meta no?

Instead of balancing this like making helis easier to second spawn or something like that (imagine the hordes of KA-50s), I think its better overall to just not allow the collision between the drone and the rotor disk.

No? No logic found. There is zero reason to think there has to be an equal measure made.

how can somebody possibly think this? how would helicopters ever get anywhere, ever, if such tiny obstacles were deadly?

?

It nerfs drone ramming while keeping it as a feature in the absence of alternatives. How is this not obvious?

How is it not obvious that just because something was made ever so slightly better, that it does not need some karmic counterbalance force? Nothing needs to change otherwise. You have alternatives.

This is a perfect middle ground for both pro and anti-helicopter crowds. I have no idea why you’re finding such an issue with a perfectly balanced suggestion. Players get to keep their ‘kill heli for free’ card, and helicopters don’t get insta-destroyed by one as soon as they enter the battlefield. It’s also a lot more realistic than what exists now.

It isn’t, because there is no need for a “replacement” as helicopters are already countered with or without this change. Removing it is simply removing some goofy nonsense the game shouldn’t have.

Because it happened to you.

Helo’s have intakes just as planes do. A bird WILL f-ck up a a flying craft if they go in to an intake.

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They can’t go in intakes in-game though can they? Nothing can on both jets and helicopters, really

Because of the frequency it occurs. This isn’t a rare occurrence lmao. Got killed once by a prop plane gliding in on me engine off where I was hovering so I wouldn’t hear him coming, that was clever.

I have to assume you can read and therefore read him directly imply said seagull was simply getting rotor striked.

Yeah, in-game if the drone hits the actual body of the helicopter, it just crashes and no damage is done. occurs actually in the first clip after I kill the second SPAA, you see him miss the tail rotor and hit the vertical stab and it just falls away.

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Okay, you’re losing the plot here with the entitlement angle, so you need to lose that, pronto. You aren’t owed anything in a match just because you spawn a heli. That dude who spawned the light tank with the drone isn’t owed anything, either; That’s why drone rams on helicopters don’t count as kills, after all.

Secondly, it’s entirely your choice to play just Helicopters and not ground vehicles in the mode. You aren’t owed anything for that playstyle choice, just like the folks who ODL with ground vehicles by choice aren’t owed anything for their playstyle choice. Nobody deserves special privileges or allowances for their chosen playstyles. We all get universally boned by Gaijin, after all.

Now, you wanting to disable the collision mechanic for drones is frankly, a copout. Every other aircraft in the game, including the Strike Drones, have collision models. Scout drones do not deserve to be treated differently just because a handful of helicopter players have the bad luck of getting rammed by them more often, nor do the helicopters themselves deserve special treatment; That’s why their DMs keep getting adjusted. Right now they’re tuned a bit extra weakly but give it time and Gaijin should get it sorted to a decent spot. Hell, I’ve had periods where I played Helis pretty much exclusively for hours at a time on sessions before and I’ve never had it happen to me. Your bad luck is strictly an outlier, and I doubt it occurs every single match you play, so let’s not get hyperbolic here.

Helicopters don’t deserve to be untouchable and drones don’t deserve to be excluded from valid tactics, especially ones applied IRL, just because they’re annoying; With the caveat that the tactics used aren’t gamebreaking, and to put it as frankly as I can; Drones or other aircraft ramming helicopters isn’t gamebreaking. Annoying? Yes, it’s always annoying when you get shot down, but it’s not breaking the game.

Yes, but it’s not modeled in-game to be able to fly a drone into an aircraft’s intake to take it out.

Gaijin would commit mass seppuku if they ever had to model such a thing.

Because simply removing a troll mechanic is somehow making helicopters untouchable, classic response from you.

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I love how you’re blatantly missing the forest for the trees, but you do you. I’m not interested in solving your comprehension issues for you.

Wasn’t trying to be entitled, the point I was making is Gaijin allows us to play with helicopters only in GRB, without a single tank in the tech tree unlocked, but also makes its very difficult to respawn with another one. On top of all the things that can kill you and shut down helis, there’s drones as well.

real n true

Yes, but with what other vehicle in the game can I ram with the scout drone and get an instant kill? As far as I’m aware, I can’t ram my jet into a tank, get a kill, and keep on playing. If we want to start adding FPV drones to the game, be my guest I got the set up for it to do some whacky things like in FPV simulator.

It doesn’t happen every match, but honestly I’ll record a one hour play session and upload here in this thread. Its frequent enough, especially when playing at night and our friends across the pacific come on, and especially after I start pissing off the other team. I’ll be on my way back to base and see the horde coming.

True and true, lets bring on the FPV heat round drones.

Is this not relative? Its not game breaking to you. Why would I care about people complaining about gepards and APHE rounds killing them with shots to the cupola? Doesn’t affect me and the way I play. But that doesn’t also make it any better for the folks annoyed by that mechanic, so for their sake I also hope that issue gets addressed but that’s off topic.

Helicopters have insane rotor wash, a bird or light drone is not going into the intake unless they somehow go through the rotor blades first. Its technically possible but incredibly unlikely