2 kh25ml, 4 s25ld, 3 kab500l if just guided (9)
4 kab500kr, 2 kh29te, 1 kab500s if fnf (7)
4 fab500umpk, 3 kab500s if pure gnss (7)
Tho if you sacrifice 1-2 pylons for r60m then count indeed drops to 5, 6 or 7.
Fair enough. Tho Im at point where I grinded all I wanted so I just dump everything for max obliteration (like all or almost all confrontation bots at once), stay up to catch flying bandits instead of immediate rtb and dont pay attention to economical aspect.
Yea I also start seen a lot of pros in slow strike aircraft except my second favourite plane of all time (su-25) as I started playing the Ayit and I absolutely love it
It does get those agr tho they are limited to soft targets while s25ld can erase mbts. Also you need to send them somewhere near rocket ccip marker, s25ld and kh25ml are more flexible. Havent tried them in sim but in rb ccip marker becomes something else and behaves very weird so I never bothered using them.
Depends. If you have guided stuff you can easily deal with them. But if you use unguided stuff or you are… oh god… stock then yes you are doomed to suck over and over and over and over again.
No, they don’t. Most players leave after a few deaths against players with thumbs. Only 10% of ASB players actually look forward to the PvP, whether props or jets. And it’s probably a smaller percentage than that honestly. The “we” you’re referring to is those players with thumbs. Like maybe yourself, or me. The rest of them don’t and only use sim to grind, do PvE, or try to find easy games. And again, leave after a few deaths.
Air sim is already very friendly towards CAS and bomber players. In air rb CAS and bombing doesn’t matter at all towards winning the game. It’s basically team deathmatch. In sim CAS and bombing serves a very important role towards winning the game.
You are literally just complaining that there’s opposition you have to face. I bet if SPAAs guarding ground units were stronger and also added to guard bases, you would complain about that too. If you want to bomb in peace with zero opposition you can do that in the test flight.
With bombs like JDAM-ERs or Grom-2s you can easily bomb bases from 50-70km away; you can drop them while being closer to your airfields than to the bases you’re bombing.
And why should it have the exact same progress, if it requires significantly less skill, basically none at all. You literally want to drop bombs on defenseless, mostly stationary targets, it can’t get easier than that.
Did have them for a time. Initially as strong as the SPAA on the convoys, and then changed to the accuracy of the SPAAs on the battlefields, still a little too strong overall, but they made attacking bases interesting, and then they just removed them completely.
Kinda wish we got some interesting bombing targets in ASB that had some defences. Needs to be challenging but not deathspheres though, and I dont think Gaijin is capable of achieving that