I cannot understand why this plane is placed in the 13.0 Battle Rating (BR) bracket. It only has two Fox-3 missiles out of its four missiles total, yet it struggles immensely to compete with the fighters it’s pitted against.
Imagine trying to enjoy a map where you are constantly being swarmed by aircraft carrying 10+ missiles firing rockets from the air! How are you supposed to have any fun in that situation?
Why do you think the developers made this kind of BR adjustment?
Japan at all feels underweaponary when there is Magic 2 and R-73E in lower BRs, like we have F-4EJ Kai without AAM-3 (which it can use) on 12.3 only because of AIM-9L (getting flared with 1 flare) and F-16 radar (?) (same time there is F/A-18 with 2 less AIM-9L on same BR) but in same time there MiG-21 with R-27, R-73 and MiG-29 radar on the same BR (“but it has lower ammount of missiles”) and Mirages F1 with Magic 2 on 11.7
I think it less of that and more of Gaijin don’t give a crap about legacy jp stuff which happened a lots to other minor nation. Although F4EJ with AAM3 wouldn’t make it any better anyway, may even make them moved it to 12.7.
most of time anyway it plays against 13.0 and 13.3, so there no much difference
with Japan it feels like “We hate Japan” with giving it copypaste vehicles. Thank you for F-2 (which were promised “in couple of patches” more than 10 patches ago) or BM “Oplot-T” (unique vehicle for one patch). Underperforming of AAM-4 (which equivalent to AIM-120C but in game was copy of AIM-120A), still not fixed transmission of Type 10/TKX from the time they get added, other problems with SAMs. My point that they don’t even care about Japan, they adding something so it would look like they doing something, like giving Japan pack copy Type-74 which noone wanted, Tan-SAM for toptier SAM system instead of Chu-SAM and others problems
The problem is not aircraft’s BR but placement of aircraft above it.
ARH missiles should always be 13.0 and above territory, as facing 12.0/12.3s that have SARH at best / non-irccm IR missiles at worst should not suffer 24/7 from skill-less missiles.
AFAIK Derby is among the worst ARH missiles, but by no means any ARH missile carrier should be below 13.0 to face planes that can barely do anything to you.
What is concearning for sure is the rest of aircraft above 13.0, namely 13.3, where you have things like JF-17 that feels really weak when faces 14.0 and so, but is also extremely powerful when faces 12.3/12.7 as it gets 4x R-77s and a very fair radar set.
So no, it is not the BR of a plane that is a problem, but a problem of the whole top tier BR distribution.
yeah, Super Tigris must be one of the lowest ARH carrier, but need to have bigger BR difference with top ARH carriers. It’s weaponary pretty limited, in same time there is F-4F ICE (twice stronger), J-8F (1.5 time stronger), F-14B (1.25-1.5 times stronger), Tornado F.3 (Late) (also twice?), Mirage 4000 (with 8 Magic 2), JA-37DI (i would say one on the same level (worse maneuver but more better missiles))
Why u gotta cut it at “minor” bro. It less “we hate JP” and more “we hate minor nation”, u think JP is bad but other countries like Italy and Israel got it worse. I won’t denied that Gaijin gimped the AAM4 and maybe even the AAM3 hard, the Type 10 CVT is a game wide problem not specific to Type 10/TKX alone, same for the problem of mbt turning a bit and lost like half of their speed.
Point is they don’t care about minor nation PERIOD. They drip feed some nice stuff here or there so ppl have incentive to play them but the main focus will be on the big 3 (or 4 if u count China). Also yea it kinda bs they give us a buggy mess that is the Tan SAM Kai with barely any range instead of actual SAM while Russia get 2.
Super Tigris also gets HMS over KWS, and while KWS might be faster, Super Tigris is better dogfighter out of the two (at least when compared to each other, ie. legacy platforms). Super Tigris also gets AESA radar, KWS only gets Hornet radar.
If anything, it shouldnt be compared to KWS but Kfir C.10. If Kfir C.10 with similiar kit can sit at 13.0 but with 4x ARHs, Super Tigris can also get 4x ARHs.
yeah you are right, i think most “minor main” think same as me, so be it.
most of time it’s nearly losing 80% of it’s speed or even drops to 5 km/h because most of turns “mutate” into 90 degrees turn with nearly full stop for tank, but i’m not talking about that, i’m talking about it’s acceleration, in game it’s shit, irl it’s acceleration much(?) better than Type 90, in game T10 barely can catch up with T90, so many players choose T90 over TKX(P) for speed
F-4F is lightest of all Phantoms and it’s turn rate best of them, i don’t know what you want from me about that, i played all of them (F-4E (early and late), F-4F and all version of F-5) so F-4E have pretty same turn rate as F-5E but because of engines it better in verticals, in same time F-4F lighter so all parameters that affects dogfight are better