The engines should compensate fine. IIRC the F-15E has the highest T/W of the Eagle family.
2 Likes
MiG_23M
September 8, 2024, 7:42pm
2530
Static doesn’t really tell us anything.
1 Like
But it will have high wing loading effectively turning it into tornado.
I think you would have to try very hard to give an F-15 a Tornado flight model haha.
But I do get the point. T/W isn’t the only thing of course.
This is not even close to a source. And it isn’t even close
3 Likes
sudo_su1
September 19, 2024, 3:35am
2535
As AIM-7 has no topic of its own on the new forum:
Bug report about changing the warhead of AIM-7M to the improved WAU-17 from the current WAU-10:
AIM-7F/M warhead and diameter:
https://community.gaijin.net/issues/p/warthunder/i/s9NTFiWXA3ls
4 Likes
F-15 Tornado edition? What interesting it can have except a lot of chugun, laser chugun and gps chugun?
Potentially F-15E for the next update.
Hot take:
Proposed F-15GA for Germany to offset the whining about the Swiss F-18C being A2A only.
1 Like
Isn’t F-15GA is Advanced Eagle series eagle with outboard pylons, aesa and etc?
If I recall correctly, the “GA” designation was just the proposal for a regular F-15E for Germany while they were still in early Eurofighter development hell.
2 Likes
Does anybody have info: into which location EPAWWS suit adds additional flares/chaffs?
Also, which RWR it gets after EPAWWS suit? BAE document doesnt specify
SDB. Cool. I hope they will add jassm as analogue of grom
3 Likes
These things are gonna ruin sim air and im so ready for it lmao
Maybe snail will rebalance air sim
im hoping the patriot isnt just a trailer thing and were going to see them as actual ground objectives in air sim along with a general rework of the objectives as per my suggestion posts:
Pyrenees is actually 128x128km afaik. And yeah most of the sim community is pretty disheveled from being ignored for the past 2 years, nice to see something new posted at least
Air simulation battles has long had the same handful of objectives for players to partake in beyond being an EC team deathmatch. These objectives are paramount for a team to have a good chance of winning the battle, but have many glaring issues that are overdue for being corrected.
Objectives have no real impact on the general game-state beyond tickets.
Objectives barely interact with the players, and do so in questionable ways when they do.
Objectives are not roughly period appropriate…
Air simulation battles has long had the same handful of objectives for players to partake in beyond being an EC team deathmatch. These objectives are paramount for a team to have a good chance of winning the battle, but have many glaring issues that are overdue for being corrected.
Objectives have no real impact on the general game-state beyond tickets.
Objectives barely interact with the players, and do so in questionable ways when they do.
Objectives are not roughly period appropriate…
Air simulation battles has long had the same handful of objectives for players to partake in beyond being an EC team deathmatch. These objectives are paramount for a team to have a good chance of winning the battle, but have many glaring issues that are overdue for being corrected.
Objectives have no real impact on the general game-state beyond tickets.
Objectives barely interact with the players, and do so in questionable ways when they do.
Objectives are not roughly period appropriate in the…
Oooh. Yes, these would be fun. Especially if combined with overhauled target selection
Maybe even larger sim air maps for top tier (even afghanistan feels a bit cramped now). Thats probs all wishful thinking tho…
3 Likes